Exemple #1
0
 /// <summary>
 /// This function is called every fixed framerate frame, if the MonoBehaviour is enabled.
 /// </summary>
 void FixedUpdate()
 {
     if (gSource)
     {
         gSource.Attract(playerTransform);
     }
 }
Exemple #2
0
 private void Update()
 {
     source.Attract(transform);
 }