/// 2 ------------- 3 /// / / /// 1 ------------ 4 public static GravityOverrideQuad DrawQuadWithBorders(ExtQuad quad, GravityOverrideQuad quadGravity, Color color, out bool hasChanged) { hasChanged = false; bool changed = hasChanged; float sizeLine = quad.LocalScale.magnitude / 35; float sizePoint = quad.LocalScale.magnitude / 30; Color colorFace = new Color(color.r, color.g, color.b, color.a * 0.5f); Color colorLine = new Color(color.r, color.g, color.b, color.a * 0.8f); quadGravity.Face1 = DrawQuadFace(quad, quadGravity.Face1, quad.AllowBottom, colorFace, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Line1 = ExtGravityOverrideEditor.DrawLineTrunk(quadGravity.Line1, quad.P1, quad.P2, colorLine, sizeLine, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Line2 = ExtGravityOverrideEditor.DrawLineTrunk(quadGravity.Line2, quad.P2, quad.P3, colorLine, sizeLine, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Line3 = ExtGravityOverrideEditor.DrawLineTrunk(quadGravity.Line3, quad.P3, quad.P4, colorLine, sizeLine, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Line4 = ExtGravityOverrideEditor.DrawLineTrunk(quadGravity.Line4, quad.P4, quad.P1, colorLine, sizeLine, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Point1 = ExtGravityOverrideEditor.DrawPoint(quadGravity.Point1, quad.P1, color, sizePoint, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Point2 = ExtGravityOverrideEditor.DrawPoint(quadGravity.Point2, quad.P2, color, sizePoint, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Point3 = ExtGravityOverrideEditor.DrawPoint(quadGravity.Point3, quad.P3, color, sizePoint, out changed); hasChanged = (changed) ? true : hasChanged; quadGravity.Point4 = ExtGravityOverrideEditor.DrawPoint(quadGravity.Point4, quad.P4, color, sizePoint, out changed); hasChanged = (changed) ? true : hasChanged; return(quadGravity); }
public static void ApplyModificationToQuad(SerializedProperty quad, GravityOverrideQuad datas) { quad.GetPropertie(nameof(datas.Face1)).boolValue = datas.Face1; quad.GetPropertie(nameof(datas.Line1)).boolValue = datas.Line1; quad.GetPropertie(nameof(datas.Line2)).boolValue = datas.Line2; quad.GetPropertie(nameof(datas.Line3)).boolValue = datas.Line3; quad.GetPropertie(nameof(datas.Line4)).boolValue = datas.Line4; quad.GetPropertie(nameof(datas.Point1)).boolValue = datas.Point1; quad.GetPropertie(nameof(datas.Point2)).boolValue = datas.Point2; quad.GetPropertie(nameof(datas.Point3)).boolValue = datas.Point3; quad.GetPropertie(nameof(datas.Point4)).boolValue = datas.Point4; quad.GetPropertie("_canApplyGravity").boolValue = datas.CanApplyGravity; }
public bool GetClosestPointIfWeCan(Vector3 K, GravityOverrideQuad quad, out Vector3 closestPoint) { closestPoint = Vector3.zero; if (!_plane.AllowBottom && !_plane.IsAbove(K)) { return(false); } if (!CanApplyFaces(K, quad)) { return(false); } closestPoint = GetClosestPoint(K); return(true); }
private bool CanApplyFaces(Vector3 K, GravityOverrideQuad quad) { bool isAboveFaceAdjecent1 = _planeAdjacent1.IsAbove(K); bool isAboveFaceAdjecent2 = _planeAdjacent2.IsAbove(K); bool isAboveFaceAdjecent3 = _planeAdjacent3.IsAbove(K); bool isAboveFaceAdjecent4 = _planeAdjacent4.IsAbove(K); if (!quad.Face1 && !isAboveFaceAdjecent1 && !isAboveFaceAdjecent2 && !isAboveFaceAdjecent3 && !isAboveFaceAdjecent4) { return(false); } if (!quad.Line1 && isAboveFaceAdjecent4 && !isAboveFaceAdjecent3 && !isAboveFaceAdjecent1) { return(false); } if (!quad.Line2 && isAboveFaceAdjecent3 && !isAboveFaceAdjecent4 && !isAboveFaceAdjecent2) { return(false); } if (!quad.Line3 && isAboveFaceAdjecent2 && !isAboveFaceAdjecent3 && !isAboveFaceAdjecent1) { return(false); } if (!quad.Line4 && isAboveFaceAdjecent1 && !isAboveFaceAdjecent4 && !isAboveFaceAdjecent2) { return(false); } if (!quad.Point1 && isAboveFaceAdjecent1 && isAboveFaceAdjecent4) { return(false); } if (!quad.Point2 && isAboveFaceAdjecent3 && isAboveFaceAdjecent4) { return(false); } if (!quad.Point3 && isAboveFaceAdjecent3 && isAboveFaceAdjecent2) { return(false); } if (!quad.Point4 && isAboveFaceAdjecent1 && isAboveFaceAdjecent2) { return(false); } return(true); }