Exemple #1
0
        void drawTree <T>(QuadTree <T> qt) where T : IRegion
        {
            if (qt != null)
            {
                Vector2 p1 = new Vector2(qt.Span.XMax, qt.Span.YMin);
                Vector2 p2 = new Vector2(qt.Span.XMin, qt.Span.YMin);
                Vector2 p3 = new Vector2(qt.Span.XMin, qt.Span.YMax);
                Vector2 p4 = new Vector2(qt.Span.XMax, qt.Span.YMax);

                float t = 1f;
                GraphicsUtils.DrawLineTop(p1, p2, Color.GreenYellow, t);
                GraphicsUtils.DrawLineTop(p2, p3, Color.GreenYellow, t);
                GraphicsUtils.DrawLineTop(p3, p4, Color.GreenYellow, t);
                GraphicsUtils.DrawLineTop(p4, p1, Color.GreenYellow, t);

                if (qt.SubTrees != null)
                {
                    foreach (var qtsub in qt.SubTrees)
                    {
                        drawTree <T>(qtsub);
                    }
                }
            }
        }
Exemple #2
0
        private static LTexture GetRMXPDialog(LImage rmxpImage, int width,
                                              int height, int size, int offset)
        {
            if (lazyImages == null)
            {
                lazyImages = new Dictionary <string, LTexture>(10);
            }
            string   keyName = "dialog" + width + "|" + height;
            LTexture lazy    = (LTexture)CollectionUtils.Get(lazyImages, keyName);

            if (lazy == null)
            {
                try
                {
                    int objWidth  = 64;
                    int objHeight = 64;
                    int x1        = 128;
                    int x2        = 192;
                    int y1        = 0;
                    int y2        = 64;

                    int center_size = objHeight - size * 2;

                    LImage lazyImage = null;

                    LImage image = null;

                    LImage messageImage = null;

                    image = GraphicsUtils.DrawClipImage(rmxpImage, objWidth,
                                                        objHeight, x1, y1, x2, y2);

                    LImage centerTop = GraphicsUtils.DrawClipImage(image,
                                                                   center_size, size, size, 0);

                    LImage centerDown = GraphicsUtils.DrawClipImage(image,
                                                                    center_size, size, size, objHeight - size);

                    LImage leftTop = GraphicsUtils.DrawClipImage(image, size, size,
                                                                 0, 0);

                    LImage leftCenter = GraphicsUtils.DrawClipImage(image, size,
                                                                    center_size, 0, size);

                    LImage leftDown = GraphicsUtils.DrawClipImage(image, size,
                                                                  size, 0, objHeight - size);

                    LImage rightTop = GraphicsUtils.DrawClipImage(image, size,
                                                                  size, objWidth - size, 0);

                    LImage rightCenter = GraphicsUtils.DrawClipImage(image, size,
                                                                     center_size, objWidth - size, size);

                    LImage rightDown = GraphicsUtils.DrawClipImage(image, size,
                                                                   size, objWidth - size, objHeight - size);

                    lazyImage = centerTop;

                    lazyImage = LImage.CreateImage(width, height, true);

                    LGraphics g = lazyImage.GetLGraphics();

                    g.SetAlpha(0.5f);

                    messageImage = GraphicsUtils.DrawClipImage(rmxpImage, 128, 128,
                                                               0, 0, 128, 128);

                    messageImage = GraphicsUtils.GetResize(messageImage, width
                                                           - offset, height - offset);
                    messageImage.XNAUpdateAlpha(125);

                    g.DrawImage(messageImage, (lazyImage.Width - messageImage.Width) / 2 + 1, (lazyImage.Height - messageImage
                                                                                               .Height) / 2 + 1);

                    LImage tmp = GraphicsUtils.GetResize(centerTop, width
                                                         - (size * 2), size);

                    g.DrawImage(tmp, size, 0);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }

                    tmp = GraphicsUtils.GetResize(centerDown, width - (size * 2),
                                                  size);

                    g.DrawImage(tmp, size, height - size);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }

                    g.DrawImage(leftTop, 0, 0);

                    tmp = GraphicsUtils.GetResize(leftCenter,
                                                  leftCenter.GetWidth(), width - (size * 2));

                    g.DrawImage(tmp, 0, size);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }
                    g.DrawImage(leftDown, 0, height - size);

                    int right = width - size;

                    g.DrawImage(rightTop, right, 0);

                    tmp = GraphicsUtils.GetResize(rightCenter, leftCenter
                                                  .Width, width - (size * 2));

                    g.DrawImage(tmp, right, size);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }
                    g.DrawImage(rightDown, right, height - size);
                    g.Dispose();
                    lazy = lazyImage.GetTexture();

                    lazyImages.Add(keyName, lazy);

                    image.Dispose();
                    messageImage.Dispose();
                    centerTop.Dispose();
                    centerDown.Dispose();
                    leftTop.Dispose();
                    leftCenter.Dispose();
                    leftDown.Dispose();
                    rightTop.Dispose();
                    rightCenter.Dispose();
                    rightDown.Dispose();

                    image        = null;
                    messageImage = null;
                    centerTop    = null;
                    centerDown   = null;
                    leftTop      = null;
                    leftCenter   = null;
                    leftDown     = null;
                    rightTop     = null;
                    rightCenter  = null;
                    rightDown    = null;
                }
                catch (Exception ex)
                {
                    Loon.Utils.Debugging.Log.Exception(ex);
                }
            }
            return(lazy);
        }
Exemple #3
0
            public override void paint(Graphics g, bool drawHandles, ViewParameters parameters)
            {
                Brush shadow =
                    new SolidBrush(crop.Editing ? Color.FromArgb(0xb0, crop.ShapeColor) : SystemColors.Control);

                Point p1 = parameters.toAbsolute(crop.Handles["start"]);
                Point p2 = parameters.toAbsolute(crop.Handles["end"]);

                if (p1.X > p2.X)
                {
                    int x = p2.X;
                    p2.X = p1.X;
                    p1.X = x;
                }
                if (p1.Y > p2.Y)
                {
                    int y = p2.Y;
                    p2.Y = p1.Y;
                    p1.Y = y;
                }

                Rectangle[] rects = new Rectangle[4];
                rects[0] = new Rectangle(0, 0, parameters.CanvasSize.Width, p1.Y);
                rects[1] = new Rectangle(0, crop.Editing ? p1.Y : 0, p1.X,
                                         crop.Editing ? (p2.Y - p1.Y) : parameters.CanvasSize.Height);
                rects[2] = new Rectangle(0, p2.Y, parameters.CanvasSize.Width, parameters.CanvasSize.Height - p2.Y);
                rects[3] = new Rectangle(p2.X, crop.Editing ? p1.Y : 0,
                                         parameters.CanvasSize.Width - p2.X,
                                         crop.Editing ? (p2.Y - p1.Y) : parameters.CanvasSize.Height);
                g.FillRectangles(shadow, rects);

                if (crop.Editing)
                {
                    Pen penActive = new Pen(Color.Red, 1);

                    g.DrawLine(penActive, 0, p1.Y, parameters.CanvasSize.Width, p1.Y);
                    g.DrawLine(penActive, p1.X, 0, p1.X, parameters.CanvasSize.Height);
                    g.DrawLine(penActive, 0, p2.Y, parameters.CanvasSize.Width, p2.Y);
                    g.DrawLine(penActive, p2.X, 0, p2.X, parameters.CanvasSize.Height);

#if false
                    if (ConfigDialog.Instance.ShowUsageHints)
                    {
                        Font      f  = new Font("Arial", 10, FontStyle.Bold);
                        Size      s  = g.MeasureString(HINT_TXT, f).ToSize();
                        Brush     b1 = new SolidBrush(Color.FromArgb(0x80, crop.ShapeColor));
                        Brush     b2 = new SolidBrush(Color.Red);
                        int       x1 = ((parameters.Viewport.Width - s.Width) / 2) - 5;
                        const int y1 = 0;
                        g.FillRectangle(b1, x1, y1, s.Width + 10, s.Height + 10);
                        g.DrawString(HINT_TXT, f, b2, x1 + 5, y1 + 5);
                        b1.Dispose();
                        b2.Dispose();
                        f.Dispose();
                    }
#endif

                    Font       f         = new Font("Arial", 12, GraphicsUnit.Pixel);
                    Brush      fgb       = new SolidBrush(Color.White);
                    Brush      bgb       = new SolidBrush(Color.Red);
                    RectangleF rectangle = crop.CropRectangle;
                    int        width     = (int)(rectangle.Width);
                    int        height    = (int)(rectangle.Height);
                    string     text      = string.Format("{0}x{1}", width, height);
                    SizeF      s         = g.MeasureString(text, f);
                    int        x         = (int)(p1.X + (p2.X - p1.X - s.Width) / 2);
                    int        y         = (int)(p1.Y + (p2.Y - p1.Y - s.Height) / 2);
                    GraphicsUtils.drawText(g, f, fgb, bgb, text, x, y);
                    f.Dispose();
                    fgb.Dispose();
                    bgb.Dispose();
                    penActive.Dispose();
                }
                else
                {
                    Pen outline = new Pen(Color.Black, 1);
                    g.DrawRectangle(outline, p1.X, p1.Y, p2.X - p1.X, p2.Y - p1.Y);
                    outline.Dispose();
                }

                shadow.Dispose();
            }
        private Bitmap GetImageToReturn(String imageFilename, ImageSize imagesize, Size boundingRectangle)
        {
            // Precondition: imageFilename refers to an existing filename.

            Bitmap originalImage;

            try
            {
                originalImage = new Bitmap(imageFilename);
            }
            catch
            {
                // If an exception was thrown, that means
                // the given filename does not contain an image.
                // Throw an exception to tell the caller.
                throw new ImageHandlerException(String.Format("ERROR: The file '{0}' does not refer to a valid image file.", imageFilename));
            }

            switch (imagesize)
            {
            case ImageSize.OriginalSize:
                return(originalImage);

            case ImageSize.Thumbnail:
            {
                // This HTTP handler can be used my multiple processes.
                // This is the only place in the code where two processes could interfere
                // with each other by trying to write a new thumbnail to the same file
                // at the same time.
                lock (_semaphore)
                {
                    Bitmap thumbnail;

                    // Does the thumbnail image folder exist?
                    String thumbnailFolder = Path.Combine(Path.GetDirectoryName(imageFilename), "Thumbnails");
                    Directory.CreateDirectory(thumbnailFolder);

                    // Does the thumbnail image exist?
                    String thumbnailFilename = Path.Combine(thumbnailFolder, Path.GetFileName(imageFilename));
                    if (File.Exists(thumbnailFilename))
                    {
                        try
                        {
                            thumbnail = new Bitmap(thumbnailFilename);
                        }
                        catch
                        {
                            // If there was any problem in creating the thumbnail from
                            // an existing file, assume the file does not contain a valid image.
                            throw new ImageHandlerException(String.Format("ERROR: The file '{0}' does not appear to contain a valid image.", thumbnailFilename));
                        }

                        // It's possible the caller requested a thumbnail of a different size
                        // via the width and height querystring parameters.
                        // If they did, create a new thumbnail of the requested size and
                        // return that.
                        if (thumbnail.Size != boundingRectangle)
                        {
                            thumbnail.Dispose();
                            thumbnail = GraphicsUtils.GetResizedImage(originalImage, boundingRectangle);
                            thumbnail.Save(thumbnailFilename);
                        }
                    }
                    else
                    {
                        thumbnail = GraphicsUtils.GetResizedImage(originalImage, boundingRectangle);
                        thumbnail.Save(thumbnailFilename);
                    }

                    return(new Bitmap(thumbnail));
                }
            }

            default:
                throw new ImageHandlerException("Unknown ImageSize enumeration value.");
            }
        }
Exemple #5
0
 public override void OnDisable()
 {
     GraphicsUtils.Destroy(m_GrainLookupRT);
     m_GrainLookupRT = null;
 }
Exemple #6
0
 public override void Draw(Microsoft.Xna.Framework.GameTime time, Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
 {
     GraphicsUtils.DrawBall(this.Position, 5, Color.HotPink, 255, 0.0f);
 }
Exemple #7
0
        public void OnCreate(bool m_landscape, bool m_fullscreen)
        {
            if (!m_landscape)
            {
                if (LSystem.MAX_SCREEN_HEIGHT > LSystem.MAX_SCREEN_WIDTH)
                {
                    int tmp_height = LSystem.MAX_SCREEN_HEIGHT;
                    LSystem.MAX_SCREEN_HEIGHT = LSystem.MAX_SCREEN_WIDTH;
                    LSystem.MAX_SCREEN_WIDTH  = tmp_height;
                }
            }

            RectBox d = GetScreenDimension();

            LSystem.SCREEN_LANDSCAPE = m_landscape;

            this.CheckDisplayMode();

            //下列代码修正屏幕大小为LSetting设定尺寸

            this.maxWidth  = (int)d.GetWidth();
            this.maxHeight = (int)d.GetHeight();

            if (m_landscape && (d.GetWidth() > d.GetHeight()))
            {
                maxWidth  = (int)d.GetWidth();
                maxHeight = (int)d.GetHeight();
            }
            else if (m_landscape && (d.GetWidth() < d.GetHeight()))
            {
                maxHeight = (int)d.GetWidth();
                maxWidth  = (int)d.GetHeight();
            }
            else if (!m_landscape && (d.GetWidth() < d.GetHeight()))
            {
                maxWidth  = (int)d.GetWidth();
                maxHeight = (int)d.GetHeight();
            }
            else if (!m_landscape && (d.GetWidth() > d.GetHeight()))
            {
                maxHeight = (int)d.GetWidth();
                maxWidth  = (int)d.GetHeight();
            }

            if (m_mode != LMode.Max)
            {
                if (m_landscape)
                {
                    this.width  = LSystem.MAX_SCREEN_WIDTH;
                    this.height = LSystem.MAX_SCREEN_HEIGHT;
                }
                else
                {
                    this.width  = LSystem.MAX_SCREEN_HEIGHT;
                    this.height = LSystem.MAX_SCREEN_WIDTH;
                }
            }
            else
            {
                if (m_landscape)
                {
                    this.width = maxWidth >= LSystem.MAX_SCREEN_WIDTH ? LSystem.MAX_SCREEN_WIDTH
                            : maxWidth;
                    this.height = maxHeight >= LSystem.MAX_SCREEN_HEIGHT ? LSystem.MAX_SCREEN_HEIGHT
                            : maxHeight;
                }
                else
                {
                    this.width = maxWidth >= LSystem.MAX_SCREEN_HEIGHT ? LSystem.MAX_SCREEN_HEIGHT
                            : maxWidth;
                    this.height = maxHeight >= LSystem.MAX_SCREEN_WIDTH ? LSystem.MAX_SCREEN_WIDTH
                            : maxHeight;
                }
            }

            if (m_mode == LMode.Fill)
            {
                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (m_mode == LMode.FitFill)
            {
                RectBox res = GraphicsUtils.FitLimitSize(width, height,
                                                         maxWidth, maxHeight);
                maxWidth            = res.width;
                maxHeight           = res.height;
                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (m_mode == LMode.Ratio)
            {
                maxWidth  = MeasureSpec.GetSize(maxWidth);
                maxHeight = MeasureSpec.GetSize(maxHeight);

                float userAspect = (float)width / (float)height;
                float realAspect = (float)maxWidth / (float)maxHeight;

                if (realAspect < userAspect)
                {
                    maxHeight = MathUtils.Round(maxWidth / userAspect);
                }
                else
                {
                    maxWidth = MathUtils.Round(maxHeight * userAspect);
                }

                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (m_mode == LMode.MaxRatio)
            {
                maxWidth  = MeasureSpec.GetSize(maxWidth);
                maxHeight = MeasureSpec.GetSize(maxHeight);

                float userAspect = (float)width / (float)height;
                float realAspect = (float)maxWidth / (float)maxHeight;

                if ((realAspect < 1 && userAspect > 1) ||
                    (realAspect > 1 && userAspect < 1))
                {
                    userAspect = (float)height / (float)width;
                }

                if (realAspect < userAspect)
                {
                    maxHeight = MathUtils.Round(maxWidth / userAspect);
                }
                else
                {
                    maxWidth = MathUtils.Round(maxHeight * userAspect);
                }

                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else
            {
                LSystem.scaleWidth  = 1f;
                LSystem.scaleHeight = 1f;
            }

            if (LSystem.screenRect == null)
            {
                LSystem.screenRect = new RectBox(0, 0, width, height);
            }
            else
            {
                LSystem.screenRect.SetBounds(0, 0, width, height);
            }

            //PS:width与height为期望的游戏画布大小,而maxWidth和maxHeight为实际的手机屏幕大小

            graphics.PreferredBackBufferFormat = m_displayMode.Format;
            graphics.PreferredBackBufferWidth  = maxWidth;
            graphics.PreferredBackBufferHeight = maxHeight;

            if (m_landscape)
            {
                graphics.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;
            }
            else
            {
                graphics.SupportedOrientations = DisplayOrientation.Portrait;
            }

            //画面渲染与显示器同步
            graphics.SynchronizeWithVerticalRetrace = false;
            graphics.PreferMultiSampling            = true;
            graphics.PreparingDeviceSettings       += new EventHandler <PreparingDeviceSettingsEventArgs>(Inner_deviceSettings);
#if WINDOWS
            graphics.IsFullScreen = false;
            IsMouseVisible        = true;
#elif XBOX || WINDOWS_PHONE
            //全屏
            if (m_fullscreen)
            {
                graphics.IsFullScreen = true;
            }
            else
            {
                graphics.IsFullScreen = false;
            }
#endif
            base.IsFixedTimeStep = false;

            graphics.ApplyChanges();
        }
Exemple #8
0
        public void Initialization(bool l,
                                   bool f, LMode m)
        {
            log.I("GPU surface");

            this.landscape  = l;
            this.fullScreen = f;
            this.mode       = m;

            if (landscape == false)
            {
                if (LSystem.MAX_SCREEN_HEIGHT > LSystem.MAX_SCREEN_WIDTH)
                {
                    int tmp_height = LSystem.MAX_SCREEN_HEIGHT;
                    LSystem.MAX_SCREEN_HEIGHT = LSystem.MAX_SCREEN_WIDTH;
                    LSystem.MAX_SCREEN_WIDTH  = tmp_height;
                }
            }

            this.CheckDisplayMode();

            RectBox d = GetScreenDimension();

            LSystem.SCREEN_LANDSCAPE = landscape;

            this.maxWidth  = (int)d.GetWidth();
            this.maxHeight = (int)d.GetHeight();

            if (landscape && (d.GetWidth() > d.GetHeight()))
            {
                maxWidth  = (int)d.GetWidth();
                maxHeight = (int)d.GetHeight();
            }
            else if (landscape && (d.GetWidth() < d.GetHeight()))
            {
                maxHeight = (int)d.GetWidth();
                maxWidth  = (int)d.GetHeight();
            }
            else if (!landscape && (d.GetWidth() < d.GetHeight()))
            {
                maxWidth  = (int)d.GetWidth();
                maxHeight = (int)d.GetHeight();
            }
            else if (!landscape && (d.GetWidth() > d.GetHeight()))
            {
                maxHeight = (int)d.GetWidth();
                maxWidth  = (int)d.GetHeight();
            }

            if (mode != LMode.Max)
            {
                if (landscape)
                {
                    this.width  = LSystem.MAX_SCREEN_WIDTH;
                    this.height = LSystem.MAX_SCREEN_HEIGHT;
                }
                else
                {
                    this.width  = LSystem.MAX_SCREEN_HEIGHT;
                    this.height = LSystem.MAX_SCREEN_WIDTH;
                }
            }
            else
            {
                if (landscape)
                {
                    this.width = maxWidth >= LSystem.MAX_SCREEN_WIDTH ? LSystem.MAX_SCREEN_WIDTH
                            : maxWidth;
                    this.height = maxHeight >= LSystem.MAX_SCREEN_HEIGHT ? LSystem.MAX_SCREEN_HEIGHT
                            : maxHeight;
                }
                else
                {
                    this.width = maxWidth >= LSystem.MAX_SCREEN_HEIGHT ? LSystem.MAX_SCREEN_HEIGHT
                            : maxWidth;
                    this.height = maxHeight >= LSystem.MAX_SCREEN_WIDTH ? LSystem.MAX_SCREEN_WIDTH
                            : maxHeight;
                }
            }

            if (mode == LMode.Fill)
            {
                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (mode == LMode.FitFill)
            {
                RectBox res = GraphicsUtils.FitLimitSize(width, height,
                                                         maxWidth, maxHeight);
                maxWidth            = res.width;
                maxHeight           = res.height;
                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (mode == LMode.Ratio)
            {
                maxWidth  = MeasureSpec.GetSize(maxWidth);
                maxHeight = MeasureSpec.GetSize(maxHeight);

                float userAspect = (float)width / (float)height;
                float realAspect = (float)maxWidth / (float)maxHeight;

                if (realAspect < userAspect)
                {
                    maxHeight = MathUtils.Round(maxWidth / userAspect);
                }
                else
                {
                    maxWidth = MathUtils.Round(maxHeight * userAspect);
                }

                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (mode == LMode.MaxRatio)
            {
                maxWidth  = MeasureSpec.GetSize(maxWidth);
                maxHeight = MeasureSpec.GetSize(maxHeight);

                float userAspect = (float)width / (float)height;
                float realAspect = (float)maxWidth / (float)maxHeight;

                if ((realAspect < 1 && userAspect > 1) ||
                    (realAspect > 1 && userAspect < 1))
                {
                    userAspect = (float)height / (float)width;
                }

                if (realAspect < userAspect)
                {
                    maxHeight = MathUtils.Round(maxWidth / userAspect);
                }
                else
                {
                    maxWidth = MathUtils.Round(maxHeight * userAspect);
                }

                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else
            {
                LSystem.scaleWidth  = 1;
                LSystem.scaleHeight = 1;
            }

            LSystem.screenRect = new RectBox(0, 0, width, height);

            graphics.PreferredBackBufferFormat = displayMode.Format;
            graphics.PreferredBackBufferWidth  = maxWidth;
            graphics.PreferredBackBufferHeight = maxHeight;

            if (landscape)
            {
                graphics.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;
            }
            else
            {
                graphics.SupportedOrientations = DisplayOrientation.Portrait;
            }

            //画面渲染与显示器同步
            graphics.SynchronizeWithVerticalRetrace = true;
            graphics.PreferMultiSampling            = true;


#if WINDOWS
            graphics.IsFullScreen = false;
            IsMouseVisible        = true;
#elif XBOX || WINDOWS_PHONE
            //全屏
            graphics.IsFullScreen = true;
#endif


            graphics.ApplyChanges();

            base.IsFixedTimeStep = false;

            isFPS = false;

            if (maxFrames <= 0)
            {
                SetFPS(LSystem.DEFAULT_MAX_FPS);
            }

            SetSleepTime(1);

            LSystem.screenActivity = this;
            LSystem.screenProcess  = (process = new LProcess(this, width, height));

            StringBuilder sbr = new StringBuilder();
            sbr.Append("Mode:").Append(mode);
            log.I(sbr.ToString());
            sbr.Clear();
            sbr.Append("Width:").Append(width).Append(",Height:" + height);
            log.I(sbr.ToString());
            sbr.Clear();
            sbr.Append("MaxWidth:").Append(maxWidth)
            .Append(",MaxHeight:" + maxHeight);
            log.I(sbr.ToString());
            sbr.Clear();
            sbr.Append("Scale:").Append(IsScale());
            log.I(sbr.ToString());
        }
Exemple #9
0
 public override void Draw(GameTime time, Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
 {
     //Utilities.GraphicsUtils.DrawBall(Position, Radius, _playerColor, 255);
     GraphicsUtils.DrawBallTex(ContentRepository.Repository["shipbrick"], Position, Radius, this.Rotation, 255);
 }
Exemple #10
0
        public void TestFontConversion2()
        {
            var points = GraphicsUtils.PixelsToPoints(null, 13.33333);

            Assert.AreEqual(10, points, 0.001);
        }
Exemple #11
0
        public void TestFontConversion1()
        {
            var pixels = GraphicsUtils.PointsToPixel(null, 10);

            Assert.AreEqual(13.333, pixels, 0.001);
        }
Exemple #12
0
        public static LTexture GetRMXPloadBuoyage(LPixmap rmxpImage,
                                                  int width, int height)
        {
            if (lazyImages == null)
            {
                lazyImages = new Dictionary <string, LTexture>(10);
            }
            string   keyName = ("buoyage" + width + "|" + height);
            LTexture lazy    = (LTexture)CollectionUtils.Get(lazyImages, keyName);

            if (lazy == null)
            {
                LPixmap lazyImage;
                LPixmap image, left, right, center, up, down = null;
                int     objWidth  = 32;
                int     objHeight = 32;
                int     x1        = 128;
                int     x2        = 160;
                int     y1        = 64;
                int     y2        = 96;
                int     k         = 1;

                try
                {
                    image = GraphicsUtils.DrawClipImage(rmxpImage, objWidth,
                                                        objHeight, x1, y1, x2, y2);
                    lazyImage = new LPixmap(width, height, true);
                    left      = GraphicsUtils.DrawClipImage(image, k, height, 0, 0, k,
                                                            objHeight);
                    right = GraphicsUtils.DrawClipImage(image, k, height, objWidth
                                                        - k, 0, objWidth, objHeight);
                    center = GraphicsUtils.DrawClipImage(image, width, height, k,
                                                         k, objWidth - k, objHeight - k);
                    up = GraphicsUtils.DrawClipImage(image, width, k, 0, 0,
                                                     objWidth, k);
                    down = GraphicsUtils.DrawClipImage(image, width, k, 0,
                                                       objHeight - k, objWidth, objHeight);
                    lazyImage.DrawPixmap(center, 0, 0);
                    lazyImage.DrawPixmap(left, 0, 0);
                    lazyImage.DrawPixmap(right, width - k, 0);
                    lazyImage.DrawPixmap(up, 0, 0);
                    lazyImage.DrawPixmap(down, 0, height - k);


                    lazy = lazyImage.Texture;

                    if (lazyImage != null)
                    {
                        lazyImage.Dispose();
                        lazyImage = null;
                    }

                    lazyImages.Add(keyName, lazy);
                }
                catch
                {
                    return(null);
                }
                finally
                {
                    left   = null;
                    right  = null;
                    center = null;
                    up     = null;
                    down   = null;
                    image  = null;
                }
            }
            return(lazy);
        }
Exemple #13
0
        private static LTexture GetRMXPDialog(LPixmap rmxpImage, int width,
                                              int height, int size, int offset)
        {
            if (lazyImages == null)
            {
                lazyImages = new Dictionary <string, LTexture>(10);
            }
            string   keyName = "dialog" + width + "|" + height;
            LTexture lazy    = (LTexture)CollectionUtils.Get(lazyImages, keyName);

            if (lazy == null)
            {
                try
                {
                    int objWidth  = 64;
                    int objHeight = 64;
                    int x1        = 128;
                    int x2        = 192;
                    int y1        = 0;
                    int y2        = 64;

                    int center_size = objHeight - size * 2;

                    LPixmap lazyImage = null;

                    LPixmap image = null;

                    LPixmap messageImage = null;

                    image = GraphicsUtils.DrawClipImage(rmxpImage, objWidth,
                                                        objHeight, x1, y1, x2, y2);

                    LPixmap centerTop = GraphicsUtils.DrawClipImage(image,
                                                                    center_size, size, size, 0);

                    LPixmap centerDown = GraphicsUtils.DrawClipImage(image,
                                                                     center_size, size, size, objHeight - size);

                    LPixmap leftTop = GraphicsUtils.DrawClipImage(image, size, size,
                                                                  0, 0);

                    LPixmap leftCenter = GraphicsUtils.DrawClipImage(image, size,
                                                                     center_size, 0, size);

                    LPixmap leftDown = GraphicsUtils.DrawClipImage(image, size,
                                                                   size, 0, objHeight - size);

                    LPixmap rightTop = GraphicsUtils.DrawClipImage(image, size,
                                                                   size, objWidth - size, 0);

                    LPixmap rightCenter = GraphicsUtils.DrawClipImage(image, size,
                                                                      center_size, objWidth - size, size);

                    LPixmap rightDown = GraphicsUtils.DrawClipImage(image, size,
                                                                    size, objWidth - size, objHeight - size);
                    lazyImage = centerTop;

                    lazyImage = new LPixmap(width, height, true);

                    messageImage = GraphicsUtils.DrawClipImage(rmxpImage, 128, 128,
                                                               0, 0, 128, 128);

                    messageImage = GraphicsUtils.GetResize(messageImage, width
                                                           - offset + 1, height - offset + 1);
                    messageImage.UpdateAlpha(125);

                    lazyImage.DrawPixmap(messageImage, (lazyImage.Width - messageImage.Width) / 2, (lazyImage.Height - messageImage
                                                                                                    .Height) / 2);

                    LPixmap tmp = GraphicsUtils.GetResize(centerTop, width
                                                          - (size * 2), size);

                    lazyImage.DrawPixmap(tmp, size, 0);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }

                    tmp = GraphicsUtils.GetResize(centerDown, width - (size * 2),
                                                  size);

                    lazyImage.DrawPixmap(tmp, size, height - size);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }

                    lazyImage.DrawPixmap(leftTop, 0, 0);

                    tmp = GraphicsUtils.GetResize(leftCenter,
                                                  leftCenter.GetWidth(), width - (size * 2));

                    lazyImage.DrawPixmap(tmp, 0, size);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }
                    lazyImage.DrawPixmap(leftDown, 0, height - size);

                    int right = width - size;

                    lazyImage.DrawPixmap(rightTop, right, 0);

                    tmp = GraphicsUtils.GetResize(rightCenter, leftCenter
                                                  .Width, width - (size * 2));

                    lazyImage.DrawPixmap(tmp, right, size);
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }
                    lazyImage.DrawPixmap(rightDown, right, height - size);

                    lazy       = lazyImage.Texture;
                    lazy.isExt = true;

                    lazyImages.Add(keyName, lazy);

                    image.Dispose();
                    messageImage.Dispose();
                    centerTop.Dispose();
                    centerDown.Dispose();
                    leftTop.Dispose();
                    leftCenter.Dispose();
                    leftDown.Dispose();
                    rightTop.Dispose();
                    rightCenter.Dispose();
                    rightDown.Dispose();

                    image        = null;
                    messageImage = null;
                    centerTop    = null;
                    centerDown   = null;
                    leftTop      = null;
                    leftCenter   = null;
                    leftDown     = null;
                    rightTop     = null;
                    rightCenter  = null;
                    rightDown    = null;
                }
                catch
                {
                }
            }
            return(lazy);
        }
Exemple #14
0
        private void AddMultimediaFromFile(string filename)
        {
            if (IsReadOnly)
            {
                return;
            }

            if (string.IsNullOrWhiteSpace(filename))
            {
                return;
            }

            FileInfo finfo = new FileInfo(filename);

            if (finfo.Exists)
            {
                MultimediaLink          model     = null;
                MultimediaLinkViewModel viewModel = null;
                Multimedia duplicate = null;
                var        action    = CheckDuplicate(finfo, out duplicate);
                switch (action)
                {
                case MultimediaDuplicateAction.Cancel:
                    // Do nothing
                    break;

                case MultimediaDuplicateAction.NoDuplicate:
                case MultimediaDuplicateAction.InsertDuplicate:
                    // Insert new multimedia and new link
                    model = new MultimediaLink();
                    model.MultimediaID     = NextNewId();
                    model.MultimediaLinkID = model.MultimediaID;
                    if (finfo.Name.Contains("."))
                    {
                        model.Name      = finfo.Name.Substring(0, finfo.Name.LastIndexOf("."));
                        model.Extension = finfo.Extension.Substring(1);
                    }
                    else
                    {
                        model.Name = finfo.Name;
                    }
                    model.SizeInBytes = (int)finfo.Length;

                    viewModel           = new MultimediaLinkViewModel(model);
                    viewModel.Thumbnail = GraphicsUtils.GenerateThumbnail(filename, THUMB_SIZE);
                    _tempFileManager.CopyToTempFile(viewModel.MultimediaID, filename);
                    _model.Add(viewModel);
                    RegisterPendingChange(new InsertMultimediaCommand(model, _tempFileManager.GetContentFileName(viewModel.MultimediaID, finfo.Extension.Substring(1))));
                    RegisterPendingChange(new InsertMultimediaLinkCommand(model, CategoryType, Owner));
                    break;

                case MultimediaDuplicateAction.UseExisting:
                    // Link to existing multimedia
                    model = new MultimediaLink();
                    model.MultimediaID     = duplicate.MultimediaID;
                    model.MultimediaLinkID = NewLinkID();
                    model.Name             = duplicate.Name;
                    model.Extension        = duplicate.FileExtension;
                    viewModel = new MultimediaLinkViewModel(model);
                    GenerateThumbnail(viewModel, THUMB_SIZE);
                    _model.Add(viewModel);
                    RegisterPendingChange(new InsertMultimediaLinkCommand(model, CategoryType, Owner));
                    break;

                case MultimediaDuplicateAction.ReplaceExisting:
                    // register an update for the multimedia,
                    // and insert a new link
                    // Link to existing multimedia
                    model = new MultimediaLink();
                    model.MultimediaID     = duplicate.MultimediaID;
                    model.MultimediaLinkID = NewLinkID();
                    model.Name             = duplicate.Name;
                    model.Extension        = duplicate.FileExtension;
                    viewModel = new MultimediaLinkViewModel(model);
                    GenerateThumbnail(viewModel, THUMB_SIZE);
                    _model.Add(viewModel);
                    _tempFileManager.CopyToTempFile(viewModel.MultimediaID, filename);
                    RegisterPendingChange(new UpdateMultimediaBytesCommand(model, filename));
                    RegisterPendingChange(new InsertMultimediaLinkCommand(model, CategoryType, Owner));
                    break;
                }

                if (viewModel != null)
                {
                    viewModel.IsSelected   = true;
                    thumbList.SelectedItem = viewModel;
                }
            }
        }
Exemple #15
0
        protected override Texture LoadStaging(Stream stream)
        {
            stream.Seek(0, SeekOrigin.Begin);
            using var context = new FormatContext(stream);
            AVFrame *frame    = ffmpeg.av_frame_alloc();
            int      streamId = ffmpeg.av_find_best_stream(
                context.Inner,
                AVMediaType.AVMEDIA_TYPE_VIDEO,
                -1, -1, null, 0
                );

            AVCodecContext *codecCtx = context.OpenStream(streamId);

            CheckResult(ffmpeg.av_read_frame(context.Inner, context.RecvPacket));
            CheckResult(ffmpeg.avcodec_send_packet(codecCtx, context.RecvPacket));
            CheckResult(ffmpeg.avcodec_receive_frame(codecCtx, frame));

            (uint width, uint height) = ((uint)frame->width, (uint)frame->height);
            Texture stagingTexture = _rf.CreateTexture(TextureDescription.Texture2D(
                                                           width, height, mipLevels: 1, arrayLayers: 1,
                                                           PixelFormat.R8_G8_B8_A8_UNorm, TextureUsage.Staging
                                                           ));
            MappedResource map = _gd.Map(stagingTexture, MapMode.Write);

            if (frame->format == (int)AVPixelFormat.AV_PIX_FMT_RGBA)
            {
                GraphicsUtils.CopyTextureRegion(
                    src: frame->data[0], 0, 0, 0,
                    srcRowPitch: (uint)frame->linesize[0],
                    srcDepthPitch: (uint)frame->linesize[0] * height,
                    dst: map.Data.ToPointer(), 0, 0, 0,
                    dstRowPitch: map.RowPitch, dstDepthPitch: map.DepthPitch,
                    width, height, depth: 1, bytesPerPixel: 4
                    );
            }
            else
            {
                SwsContext *swsContext = ffmpeg.sws_getContext(
                    frame->width, frame->height, (AVPixelFormat)frame->format,
                    frame->width, frame->height, AVPixelFormat.AV_PIX_FMT_RGBA,
                    flags: 0, null, null, null
                    );

                Span <IntPtr> srcPlanes = stackalloc IntPtr[8];
                frame->data.CopyPointers(srcPlanes);
                Span <int> srcLinesizes = stackalloc int[8];
                frame->linesize.CopyTo(srcLinesizes);

                Span <IntPtr> dstPlanes = stackalloc IntPtr[4];
                dstPlanes[0] = map.Data;
                Span <int> dstLinesizes = stackalloc int[4];
                dstLinesizes[0] = (int)map.RowPitch;

                fixed(IntPtr *pSrcPlanes = &srcPlanes[0])
                fixed(IntPtr * pDstPlanes = &dstPlanes[0])
                fixed(int *pSrcLinesizes  = &srcLinesizes[0])
                fixed(int *pDstLinesizes  = &dstLinesizes[0])
                {
                    int _ = ffmpeg.sws_scale(swsContext,
                                             (byte **)pSrcPlanes, pSrcLinesizes,
                                             srcSliceY: 0, frame->height,
                                             (byte **)pDstPlanes, pDstLinesizes
                                             );
                }
                ffmpeg.sws_freeContext(swsContext);
            }
            _gd.Unmap(stagingTexture);
            ffmpeg.av_frame_free(&frame);
            ffmpeg.avcodec_free_context(&codecCtx);
            return(stagingTexture);
        }
Exemple #16
0
        private static ImageSource CreateThumbnailImage(Bitmap image, int thumbnailWidth, int thumbnailHeight)
        {
            var bmp = GraphicsUtils.BitmapToBitmapImage(image);

            return(GraphicsUtils.Downsize(bmp, thumbnailWidth, thumbnailHeight));
        }
 public void Release()
 {
     GraphicsUtils.Destroy(mesh);
     mesh = null;
 }
Exemple #18
0
        public void LoadFile(string fileName)
        {
            if (File.Exists(fileName))
            {
                Point spriteGroupPosition = Point.Empty;

                var xml = new XmlDocument();
                xml.Load(fileName);

                Filename = Path.GetFileName(fileName);

                foreach (XmlNode entityNode in xml.ChildNodes[0].ChildNodes)
                {
                    if (entityNode.Name.ToLower().Equals("object"))
                    {
                        var entity = new Entity()
                        {
                            ID       = int.Parse(entityNode.Attributes["id"].Value),
                            Filename = entityNode.Attributes["texture"].Value
                        };

                        var texture = new Bitmap(Path.Combine(ResourceUtils.GetResourcePath(ResourceUtils.AssetsType.Gfx),
                                                              entityNode.Attributes["texture"].Value));

                        foreach (XmlNode spriteNode in entityNode.ChildNodes)
                        {
                            if (spriteNode.Name.ToLower().Equals("sprite"))
                            {
                                if (ValidateSpriteGroup(spriteNode.Attributes["name"].Value))
                                {
                                    if (spriteNode.Attributes["name"].Value.Split('_')[1] == "a")
                                    {
                                        spriteGroupPosition = new Point(spriteNode.ChildNodes[0].Attributes["x"].ToValue <int>(), spriteNode.ChildNodes[0].Attributes["y"].ToValue <int>());
                                    }
                                }
                                else
                                {
                                    spriteGroupPosition = new Point(spriteNode.ChildNodes[0].Attributes["x"].ToValue <int>(), spriteNode.ChildNodes[0].Attributes["y"].ToValue <int>());
                                }

                                var sprite = new Sprite()
                                {
                                    Name = spriteNode.Attributes["name"].Value,
                                    X    = spriteGroupPosition.X,
                                    Y    = spriteGroupPosition.Y,
                                };

                                sprite.Texture = GraphicsUtils.Cut(spriteNode.ChildNodes[0].Attributes["x"].ToValue <int>(),
                                                                   spriteNode.ChildNodes[0].Attributes["y"].ToValue <int>(),
                                                                   spriteNode.Attributes["width"].ToValue <int>(),
                                                                   spriteNode.Attributes["height"].ToValue <int>(), texture);

                                entity.Sprites.Add(sprite);
                            }
                        }

                        var drawNode = entityNode.ChildNodes.FindNode("draw");
                        foreach (XmlNode variationNode in drawNode.ChildNodes)
                        {
                            var template = new Template()
                            {
                                Name = variationNode.Attributes["name"].Value,
                            };

                            foreach (XmlNode layerNode in variationNode.ChildNodes)
                            {
                                var layer = new Layer()
                                {
                                    Name   = layerNode.Attributes["name"].Value,
                                    Offset = new Point(layerNode.Attributes["xoffset"].ToValue <int>(), layerNode.Attributes["yoffset"].ToValue <int>()),
                                };

                                if (layerNode.Name.ToLower().Equals("background"))
                                {
                                    layer.Level = Layer.LevelType.Background;
                                }
                                else if (layerNode.Name.ToLower().Equals("foreground"))
                                {
                                    layer.Level = Layer.LevelType.Foreground;
                                }

                                template.Layers.Add(layer);
                            }

                            entity.Templates.Add(template);
                        }

                        Entities.Add(entity);
                    }
                }
            }
        }
 public override void OnDisable()
 {
     GraphicsUtils.Destroy(m_SpectrumLut);
     m_SpectrumLut = null;
 }
Exemple #20
0
        public void Initialization(bool l,
                                   bool f, LMode m)
        {
            log.I("GPU surface");

            this.landscape  = l;
            this.fullScreen = f;
            this.mode       = m;

            if (landscape == false)
            {
                if (LSystem.MAX_SCREEN_HEIGHT > LSystem.MAX_SCREEN_WIDTH)
                {
                    int tmp_height = LSystem.MAX_SCREEN_HEIGHT;
                    LSystem.MAX_SCREEN_HEIGHT = LSystem.MAX_SCREEN_WIDTH;
                    LSystem.MAX_SCREEN_WIDTH  = tmp_height;
                }
            }

            this.CheckDisplayMode();

            RectBox d = GetScreenDimension();

            LSystem.SCREEN_LANDSCAPE = landscape;

            this.maxWidth  = (int)d.GetWidth();
            this.maxHeight = (int)d.GetHeight();

            if (landscape && (d.GetWidth() > d.GetHeight()))
            {
                maxWidth  = (int)d.GetWidth();
                maxHeight = (int)d.GetHeight();
            }
            else if (landscape && (d.GetWidth() < d.GetHeight()))
            {
                maxHeight = (int)d.GetWidth();
                maxWidth  = (int)d.GetHeight();
            }
            else if (!landscape && (d.GetWidth() < d.GetHeight()))
            {
                maxWidth  = (int)d.GetWidth();
                maxHeight = (int)d.GetHeight();
            }
            else if (!landscape && (d.GetWidth() > d.GetHeight()))
            {
                maxHeight = (int)d.GetWidth();
                maxWidth  = (int)d.GetHeight();
            }

            if (mode != LMode.Max)
            {
                if (landscape)
                {
                    this.width  = LSystem.MAX_SCREEN_WIDTH;
                    this.height = LSystem.MAX_SCREEN_HEIGHT;
                }
                else
                {
                    this.width  = LSystem.MAX_SCREEN_HEIGHT;
                    this.height = LSystem.MAX_SCREEN_WIDTH;
                }
            }
            else
            {
                if (landscape)
                {
                    this.width = maxWidth >= LSystem.MAX_SCREEN_WIDTH ? LSystem.MAX_SCREEN_WIDTH
                            : maxWidth;
                    this.height = maxHeight >= LSystem.MAX_SCREEN_HEIGHT ? LSystem.MAX_SCREEN_HEIGHT
                            : maxHeight;
                }
                else
                {
                    this.width = maxWidth >= LSystem.MAX_SCREEN_HEIGHT ? LSystem.MAX_SCREEN_HEIGHT
                            : maxWidth;
                    this.height = maxHeight >= LSystem.MAX_SCREEN_WIDTH ? LSystem.MAX_SCREEN_WIDTH
                            : maxHeight;
                }
            }

            if (mode == LMode.Fill)
            {
                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (mode == LMode.FitFill)
            {
                RectBox res = GraphicsUtils.FitLimitSize(width, height,
                                                         maxWidth, maxHeight);
                maxWidth            = res.width;
                maxHeight           = res.height;
                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (mode == LMode.Ratio)
            {
                maxWidth  = MeasureSpec.GetSize(maxWidth);
                maxHeight = MeasureSpec.GetSize(maxHeight);

                float userAspect = (float)width / (float)height;
                float realAspect = (float)maxWidth / (float)maxHeight;

                if (realAspect < userAspect)
                {
                    maxHeight = MathUtils.Round(maxWidth / userAspect);
                }
                else
                {
                    maxWidth = MathUtils.Round(maxHeight * userAspect);
                }

                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else if (mode == LMode.MaxRatio)
            {
                maxWidth  = MeasureSpec.GetSize(maxWidth);
                maxHeight = MeasureSpec.GetSize(maxHeight);

                float userAspect = (float)width / (float)height;
                float realAspect = (float)maxWidth / (float)maxHeight;

                if ((realAspect < 1 && userAspect > 1) ||
                    (realAspect > 1 && userAspect < 1))
                {
                    userAspect = (float)height / (float)width;
                }

                if (realAspect < userAspect)
                {
                    maxHeight = MathUtils.Round(maxWidth / userAspect);
                }
                else
                {
                    maxWidth = MathUtils.Round(maxHeight * userAspect);
                }

                LSystem.scaleWidth  = ((float)maxWidth) / width;
                LSystem.scaleHeight = ((float)maxHeight) / height;
            }
            else
            {
                LSystem.scaleWidth  = 1;
                LSystem.scaleHeight = 1;
            }

            if (landscape)
            {
                GamePage.Orientation           = Microsoft.Phone.Controls.PageOrientation.Landscape | Microsoft.Phone.Controls.PageOrientation.LandscapeLeft | Microsoft.Phone.Controls.PageOrientation.LandscapeRight;
                GamePage.SupportedOrientations = Microsoft.Phone.Controls.SupportedPageOrientation.Landscape;
            }
            else
            {
                GamePage.Orientation           = Microsoft.Phone.Controls.PageOrientation.Portrait | Microsoft.Phone.Controls.PageOrientation.PortraitDown | Microsoft.Phone.Controls.PageOrientation.PortraitUp;
                GamePage.SupportedOrientations = Microsoft.Phone.Controls.SupportedPageOrientation.Portrait;
            }

            LSystem.screenRect = new RectBox(0, 0, width, height);

            graphics.PreferredBackBufferFormat = displayMode.Format;
            graphics.PreferredBackBufferWidth  = maxWidth;
            graphics.PreferredBackBufferHeight = maxHeight;

            if (GamePage != null)
            {
                UIElementRenderer = new UIElementRenderer(GamePage, maxWidth, maxHeight);
            }

            //画面渲染与显示器同步
            graphics.SynchronizeWithVerticalRetrace = true;

            graphics.ApplyChanges();

            isFPS = false;

            if (maxFrames <= 0)
            {
                SetFPS(LSystem.DEFAULT_MAX_FPS);
            }

            LSystem.screenActivity = this;
            LSystem.screenProcess  = (process = new LProcess(this, width, height));

            StringBuilder sbr = new StringBuilder();

            sbr.Append("Mode:").Append(mode);
            log.I(sbr.ToString());
            sbr.Clear();
            sbr.Append("Width:").Append(width).Append(",Height:" + height);
            log.I(sbr.ToString());
            sbr.Clear();
            sbr.Append("MaxWidth:").Append(maxWidth)
            .Append(",MaxHeight:" + maxHeight);
            log.I(sbr.ToString());
            sbr.Clear();
            sbr.Append("Scale:").Append(IsScale());
            log.I(sbr.ToString());

            if (GamePage != null)
            {
                GamePage.Background = null;
                GamePage.Foreground = null;
                GamePage.Style      = null;
                GamePage.AllowDrop  = false;
                GamePage.Visibility = System.Windows.Visibility.Collapsed;

                /*System.Windows.Interop.Settings settings = new System.Windows.Interop.Settings();
                 * settings.EnableFrameRateCounter = true;
                 * settings.EnableCacheVisualization = true;
                 * settings.EnableRedrawRegions = true;
                 * settings.MaxFrameRate = maxFrames;
                 * System.Windows.Media.BitmapCache cache = new System.Windows.Media.BitmapCache();
                 * cache.RenderAtScale = 1;
                 * GamePage.CacheMode = cache;*/
                GamePage.Opacity = 1f;
            }
        }
Exemple #21
0
        internal void Draw(FivePointNine.Windows.Graphics.Graphics2 g, int width, int height, float xog, float yog, float xs, float ys, bool showHighlighted)
        {
            //minDispCached = float.PositiveInfinity;
            //maxDispCached = float.NegativeInfinity;
            if (!Enabled)
            {
                return;
            }
            try
            {
                minDispValueOvershoot = false;
                maxDispValueOvershoot = false;
                List <PointF> ps = new List <PointF>();
                if (Values.Count > 2)
                {
                    minDispYCached = Values[0];
                    maxDispYCached = Values[0];
                    float sumOfValues  = 0;
                    float sumOfTimes   = 0;
                    float summedValues = 0;
                    int   lastAddedX   = (int)Math.Round(TimeStamps[0] * xs) - 1;
                    for (int i = 0; i < Values.Count; i++)
                    {
                        var xToAdd = (int)Math.Round(TimeStamps[i] * xs);
                        summedValues++;
                        sumOfValues += Values[i];
                        sumOfTimes  += TimeStamps[i];
                        if (xToAdd > lastAddedX)
                        {
                            float t = sumOfTimes / summedValues;
                            float v = sumOfValues / summedValues;

                            if (double.IsPositiveInfinity(v))
                            {
                                continue;
                            }
                            float vG = height - (v * ys + yog);
                            float tG = t * xs + xog;
                            if (tG >= 0 && tG <= width)
                            {
                                if (vG < 0)
                                {
                                    maxDispValueOvershoot = true;
                                }
                                if (vG > height)
                                {
                                    minDispValueOvershoot = true;
                                }

                                if (v < minDispYCached)
                                {
                                    minDispYCached = v;
                                }
                                if (v > maxDispYCached)
                                {
                                    maxDispYCached = v;
                                }
                                ps.Add(new PointF(tG, vG));
                            }

                            summedValues = 0;
                            sumOfTimes   = 0;
                            sumOfValues  = 0;
                            lastAddedX   = xToAdd;
                        }
                    }
                }


                Color c     = Color.FromArgb((int)(LineOpacity * 255), LineColor);
                Pen   PlotP = new Pen(c, LineThickness);
                if (ps.Count > 1)
                {
                    if (showHighlighted)
                    {
                        g.DrawLines(new Pen(GraphicsUtils.GetContrast(PlotP.Color), PlotP.Width + 3), ps.ToArray());
                        g.DrawLines(new Pen(Color.FromArgb(255, PlotP.Color), LineThickness), ps.ToArray());
                    }
                    else
                    {
                        g.DrawLines(PlotP, ps.ToArray());
                    }
                }
                if (LastPointHighlight && ps.Count > 0)
                {
                    var p = ps[ps.Count - 1];
                    g.DrawRectangle(Pen, (int)(p.X - LineThickness * 2), (int)(p.Y - LineThickness * 2), LineThickness * 4, LineThickness * 4);
                }
            }
            catch (Exception ex)
            { }
        }
Exemple #22
0
 public override void Draw(GameTime time, SpriteBatch spriteBatch)
 {
     GraphicsUtils.DrawBall(Position, Radius,
                            DebugMode ? Color:Color.Gray, 255);
 }
Exemple #23
0
        public PShadowEffect(LPixmap img, LPixmap back, int x, int y, int w, int h)
        {
            if (deasilTrans == null || widdershinTrans == null)
            {
                deasilTrans = new Color[max_pixel];
                for (int i = 0; i < max_pixel; i++)
                {
                    deasilTrans[i] = new Color(i, i, i);
                }
                int count = 0;
                widdershinTrans = new Color[max_pixel];
                for (int i = 0; i < max_pixel; i++)
                {
                    widdershinTrans[count++] = deasilTrans[i];
                }
            }
            this.SetLocation(x, y);
            this.width   = w;
            this.height  = h;
            this.visible = true;
            LPixmap temp = null;

            if (back == null)
            {
                this.scaleWidth      = width / 2;
                this.scaleHeight     = height / 2;
                temp                 = GraphicsUtils.GetResize(img, scaleWidth, scaleHeight);
                this.image           = new LPixmap(scaleWidth, scaleHeight, true);
                this.finalDrawPixels = temp.GetData();
                this.nowDrawPixels   = (Color[])CollectionUtils.CopyOf(finalDrawPixels);
                if (temp != null)
                {
                    temp.Dispose();
                    temp = null;
                }
            }
            else
            {
                this.scaleWidth  = width / 2;
                this.scaleHeight = height / 2;
                temp             = GraphicsUtils.GetResize(img, scaleWidth, scaleHeight);
                this.image       = new LPixmap(scaleWidth, scaleHeight, true);
                if (back.GetWidth() == scaleWidth &&
                    back.GetHeight() == scaleHeight)
                {
                    this.finalBackgroundPixels = back.GetData();
                    this.backgroundPixels      = (Color[])CollectionUtils
                                                 .CopyOf(finalBackgroundPixels);
                }
                else
                {
                    LPixmap tmp = GraphicsUtils.GetResize(back, scaleWidth,
                                                          scaleHeight);
                    this.finalBackgroundPixels = tmp.GetData();
                    if (tmp != null)
                    {
                        tmp.Dispose();
                        tmp = null;
                    }
                    this.backgroundPixels = (Color[])CollectionUtils
                                            .CopyOf(finalBackgroundPixels);
                }
                this.finalDrawPixels = temp.GetData();
                this.nowDrawPixels   = (Color[])CollectionUtils.CopyOf(finalDrawPixels);
            }
            this.SetBlackToWhite(flag);
            if (temp != null)
            {
                temp.Dispose();
                temp = null;
            }
            if (img != null)
            {
                img.Dispose();
                img = null;
            }
            if (back != null)
            {
                back.Dispose();
                back = null;
            }
        }
Exemple #24
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        /// <summary>
        /// 创建消息窗图像,同时输出内容区,用于外部定位
        /// </summary>
        private static Bitmap CreateTipImage(string text, TipStyle style, out Rectangle contentBounds)
        {
            var size       = Size.Empty;
            var iconBounds = Rectangle.Empty;
            var textBounds = Rectangle.Empty;

            if (style.Icon != null)
            {
                size            = style.Icon.Size;
                iconBounds.Size = size;
                textBounds.X    = size.Width;
            }

            if (text.Length != 0)
            {
                if (style.Icon != null)
                {
                    size.Width   += style.IconSpacing;
                    textBounds.X += style.IconSpacing;
                }

                textBounds.Size = Size.Truncate(GraphicsUtils.MeasureString(text, style.TextFont ?? DefaultFont, 0, DefStringFormat));
                size.Width     += textBounds.Width;

                if (size.Height < textBounds.Height)
                {
                    size.Height = textBounds.Height;
                }
                else if (size.Height > textBounds.Height)//若文字没有图标高,令文字与图标垂直居中,否则与图标平齐
                {
                    textBounds.Y += (size.Height - textBounds.Height) / 2;
                }
                textBounds.Offset(style.TextOffset);
            }
            size += style.Padding.Size;
            iconBounds.Offset(style.Padding.Left, style.Padding.Top);
            textBounds.Offset(style.Padding.Left, style.Padding.Top);

            contentBounds = new Rectangle(Point.Empty, size);
            var fullBounds = GraphicsUtils.GetBounds(contentBounds, style.Border, style.ShadowRadius, style.ShadowOffset.X, style.ShadowOffset.Y);

            contentBounds.Offset(-fullBounds.X, -fullBounds.Y);
            iconBounds.Offset(-fullBounds.X, -fullBounds.Y);
            textBounds.Offset(-fullBounds.X, -fullBounds.Y);

            var bmp = new Bitmap(fullBounds.Width, fullBounds.Height);

            Graphics g         = null;
            Brush    backBrush = null;
            Brush    textBrush = null;

            try
            {
                g = Graphics.FromImage(bmp);
                g.SmoothingMode   = SmoothingMode.HighQuality;
                g.PixelOffsetMode = PixelOffsetMode.HighQuality;

                backBrush = (style.BackBrush ?? (r => new SolidBrush(style.BackColor)))(contentBounds);
                GraphicsUtils.DrawRectangle(g, contentBounds,
                                            backBrush,
                                            style.Border,
                                            style.CornerRadius,
                                            style.ShadowColor,
                                            style.ShadowRadius,
                                            style.ShadowOffset.X,
                                            style.ShadowOffset.Y);

                if (style.Icon != null)
                {
                    //DEBUG: g.DrawRectangle(new Border(Color.Red) { Width = 1, Direction = Direction.Inner }.Pen, iconBounds);
                    g.DrawImageUnscaled(style.Icon, iconBounds.Location);
                }
                if (text.Length != 0)
                {
                    textBrush = new SolidBrush(style.TextColor);
                    //DEBUG: g.DrawRectangle(new Border(Color.Red){ Width=1, Direction= Direction.Inner}.Pen, textBounds);
                    g.DrawString(text, style.TextFont ?? DefaultFont, textBrush, textBounds.Location, DefStringFormat);
                }

                g.Flush(FlushIntention.Sync);
                return(bmp);
            }
            finally
            {
                if (g != null)
                {
                    g.Dispose();
                }
                if (backBrush != null)
                {
                    backBrush.Dispose();
                }
                if (textBrush != null)
                {
                    textBrush.Dispose();
                }
            }
        }
Exemple #25
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 public override void Draw(GameTime time, SpriteBatch spriteBatch)
 {
     GraphicsUtils.DrawBall(Position, Radius, Color.Teal, 255);
 }
Exemple #26
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            private static Bitmap texture1()
            {
                int      h    = 0x40;
                int      bmpW = h << 0x01;
                int      bmpH = h << 0x02;
                Bitmap   bmp  = new Bitmap(bmpW, bmpH);
                Graphics g    = Graphics.FromImage(bmp);

                g.CompositingQuality = CompositingQuality.HighQuality;
                g.PixelOffsetMode    = PixelOffsetMode.HighQuality;
                g.SmoothingMode      = SmoothingMode.HighQuality;
                g.InterpolationMode  = InterpolationMode.HighQualityBicubic;
                float h_2      = 0.5f * h;
                float rightEnd = h * 2.0f;
                float margin   = h / 48.0f;
                float margin2  = margin * 2.0f;
                float margin3  = margin * 3.0f;
                float r        = h / 36.0f;
                float r2       = 2.0f * r;
                float s        = 0.25f * h;
                float s2       = s * 2.0f;
                float s3       = s * 3.0f;
                float t        = 0.5f * s;
                float t2       = t * 2.0f;
                float t3       = t * 3.0f;
                float temp     = (margin + s + t - h_2);
                float R        = temp - 4.0f * temp * (float)Math.Sqrt(0.5f);
                float xP       = (2.0f - (float)Math.Sqrt(2.0f)) * temp + r + h_2;
                float R2       = 2.0f * R;
                int   royalN   = 7;
                float gamma    = 180.0f / royalN;
                float penW     = h / 1024.0f;

                for (int l = 0x00; l < 0x03; l++)
                {
                    using (GraphicsPath gpNocturne = new GraphicsPath()) {
                        gpNocturne.AddArc(margin, margin, h - margin2, h - margin2, 90.0f, 180.0f);
                        gpNocturne.AddLine(h_2, margin, rightEnd, margin);
                        gpNocturne.AddLine(rightEnd, margin, rightEnd, h - margin);
                        gpNocturne.AddLine(rightEnd, h - margin, h_2, h - margin);
                        gpNocturne.CloseFigure();
                        if (l == 0x01)
                        {
                            g.FillPath(EgyptInformation.Brushes.EgyptLure, gpNocturne);
                        }
                        else
                        {
                            g.FillPath(EgyptInformation.Brushes.EgyptNocturne, gpNocturne);
                        }
                    }
                    using (GraphicsPath gpGold = new GraphicsPath()) {
                        for (int i = 0x00; i < royalN;)
                        {
                            using (GraphicsPath gpRoyal = new GraphicsPath()) {
                                gpRoyal.AddArc(margin + r, margin + r, h - margin2 - r2, h - margin2 - r2, 90 + gamma * i++, gamma);
                                gpRoyal.AddArc(margin + s, margin + s, h - margin2 - s2, h - margin2 - s2, 90 + gamma * i, -gamma);
                                gpRoyal.CloseFigure();
                                g.FillPath((((i & 0x01) == 0x01) ? EgyptInformation.Brushes.EgyptPaintBlue : EgyptInformation.Brushes.EgyptPaintRed), gpRoyal);
                            }
                        }
                        gpGold.AddArc(margin, margin, h - margin2, h - margin2, 90.0f, 180.0f);
                        gpGold.AddLine(h_2, margin, rightEnd, margin);
                        gpGold.AddLine(rightEnd, margin, rightEnd, margin + r);
                        gpGold.AddLine(rightEnd, margin + r, h_2 + r, margin + r);
                        gpGold.AddLine(h_2 + r, margin + r, h_2 + r, s + t + margin);

                        //flower
                        gpGold.AddArc(r + margin + s + t, margin3 + s3 + t3 - h, h - margin2 - s2 - t2, h - margin2 - s2 - t2, 90.0f, -45.0f);
                        gpGold.AddArc(xP - R, h_2 - R, R2, R2, -45.0f, 90.0f);
                        gpGold.AddArc(r + margin + s + t, h - margin - s - t, h - margin2 - s2 - t2, h - margin2 - s2 - t2, -45.0f, -45.0f);

                        gpGold.AddLine(h_2 + r, h - s - t - margin, h_2 + r, h - margin - r);
                        gpGold.AddLine(h_2 + r, h - margin - r, rightEnd, h - margin - r);
                        gpGold.AddLine(rightEnd, h - margin - r, rightEnd, h - margin);
                        gpGold.AddLine(rightEnd, h - margin, h_2, h - margin);
                        gpGold.CloseFigure();
                        gpGold.AddArc(margin + r, margin + r, h - margin2 - r2, h - margin2 - r2, 90.0f, 180.0f);
                        gpGold.AddLine(h_2, margin + r, h_2, margin + s);
                        gpGold.AddArc(margin + s, margin + s, h - margin2 - s2, h - margin2 - s2, 270.0f, -180.0f);
                        gpGold.AddLine(h_2, h - margin - s, h_2, h - margin - r);
                        gpGold.CloseFigure();
                        gpGold.AddArc(margin + r + s, margin + r + s, h - margin2 - r2 - s2, h - margin2 - r2 - s2, 90.0f, 180.0f);
                        gpGold.AddLine(h_2, margin + r + s, h_2, margin + s + t);
                        gpGold.AddArc(margin + s + t, margin + s + t, h - margin2 - s2 - t2, h - margin2 - s2 - t2, 270.0f, -180.0f);
                        gpGold.AddLine(h_2, h - margin - s - t, h_2, h - margin - r - s);
                        gpGold.CloseFigure();
                        g.FillPath(EgyptInformation.Brushes.EgyptGold, gpGold);
                        GraphicsUtils.DrawGlass(g, gpGold);
                        //g.DrawPath(new Pen(Color.Black,penW),gpGold);
                        using (GraphicsPath gpTurquoise = new GraphicsPath()) {
                            gpTurquoise.AddEllipse(margin + r + s + t, margin + r + s + t, h - margin2 - r2 - s2 - t2, h - margin2 - r2 - s2 - t2);
                            gpTurquoise.CloseFigure();
                            g.FillPath(EgyptInformation.Brushes.EgyptPaintTurquoise, gpTurquoise);
                            Region oldRegion = g.Clip;
                            g.Clip = new Region(gpTurquoise);
                            if (l == 0x01)
                            {
                                using (GraphicsPath gpGlow = new GraphicsPath()) {
                                    gpGlow.AddEllipse(margin2 + r2 + s2 + t2 - h_2, margin + r + s + t, 2.0f * (h - margin2 - r2 - s2 - t2), 2.0f * (h - margin2 - r2 - s2 - t2));
                                    gpGlow.CloseFigure();
                                    PathGradientBrush pgbGlow = new PathGradientBrush(gpGlow);
                                    pgbGlow.CenterColor    = EgyptInformation.Colors.EgyptPaintRed;
                                    pgbGlow.SurroundColors = new Color[] { Color.Transparent };
                                    g.FillPath(pgbGlow, gpGlow);
                                }
                            }
                            LinearGradientBrush lgbGlass = new LinearGradientBrush(new PointF(0.0f, margin + r + s + t), new PointF(0.0f, h_2 - margin - r - s - t), Color.FromArgb(0x50, 0xff, 0xff, 0xff), Color.FromArgb(0x80, 0xff, 0xff, 0xff));
                            g.FillEllipse(lgbGlass, margin + r + s + t, margin2 + r2 + s2 + t2 - h_2, h - margin2 - r2 - s2 - t2, h - margin2 - r2 - s2 - t2);
                            g.Clip = oldRegion;
                            g.DrawPath(new Pen(Color.Black, penW), gpTurquoise);
                        }
                    }
                    g.TranslateTransform(0.0f, h);
                }
                GraphicsUtils.DrawSepia(bmp, 0x00, 0x00, bmpW, bmpH >> 0x02, 0x00, 0x03 * bmpH / 0x04);
                bmp.Save("ti.png");
                return(bmp);
            }
 private Bitmap GetErrorImage(String errorMessage)
 {
     return(GraphicsUtils.GetTextImage(errorMessage, new Font("Arial", 12), Color.White, Color.Red));
 }
Exemple #28
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            private static Bitmap texture0()
            {
                int      w   = 0xc0;
                int      wa  = w / 0x03;
                int      h   = 0x80;
                float    m   = 2.0f;
                float    t   = 3.0f;
                float    mt  = m + t;
                float    t_2 = 0.5f * t;
                float    R   = w / 3 - m;
                float    r   = R - t;
                float    s   = r - t;
                float    R2  = 2.0f * R;
                float    r2  = 2.0f * r;
                Bitmap   bmp = new Bitmap(0x04 * w / 0x03, 0x02 * h);
                Graphics g   = Graphics.FromImage(bmp);

                g.CompositingQuality = CompositingQuality.HighQuality;
                g.PixelOffsetMode    = PixelOffsetMode.HighQuality;
                g.SmoothingMode      = SmoothingMode.HighQuality;
                g.InterpolationMode  = InterpolationMode.HighQualityBicubic;
                using (GraphicsPath gpLure = new GraphicsPath()) {
                    gpLure.AddArc(m, m, R2, R2, 180.0f, 90.0f);
                    gpLure.AddLine(m + R, m, w - m - R, m);
                    gpLure.AddArc(w - m - R2, m, R2, R2, 270.0f, 90.0f);
                    gpLure.AddLine(w - m, m + R, w - m, w - m - R);
                    gpLure.AddArc(w - m - R2, w - m - R2, R2, R2, 0.0f, 90.0f);
                    gpLure.AddLine(w - m - R, w - m, m + R, w - m);
                    gpLure.AddArc(m, w - m - R2, R2, R2, 90.0f, 90.0f);
                    gpLure.AddLine(m, w - m - R, m, m + R);
                    gpLure.CloseFigure();
                    g.FillPath(EgyptInformation.Brushes.EgyptLure, gpLure);
                }
                using (GraphicsPath gpGold = new GraphicsPath()) {
                    gpGold.AddArc(m, m, R2, R2, 180.0f, 90.0f);
                    gpGold.AddLine(m + R, m, w - m - R, m);
                    gpGold.AddArc(w - m - R2, m, R2, R2, 270.0f, 90.0f);
                    gpGold.AddLine(w - m, m + R, w - m, w - m - R);
                    gpGold.AddArc(w - m - R2, w - m - R2, R2, R2, 0.0f, 90.0f);
                    gpGold.AddLine(w - m - R, w - m, m + R, w - m);
                    gpGold.AddArc(m, w - m - R2, R2, R2, 90.0f, 90.0f);
                    gpGold.AddLine(m, w - m - R, m, m + R);
                    gpGold.CloseFigure();
                    gpGold.AddArc(mt, mt, r2, r2, 180.0f, 90.0f);
                    gpGold.AddLine(m + R, mt, w - m - R, mt);
                    gpGold.AddArc(w - mt - r2, mt, r2, r2, 270.0f, 90.0f);
                    gpGold.AddLine(w - mt, m + R, w - mt, w - m - R);
                    gpGold.AddArc(w - mt - r2, w - mt - r2, r2, r2, 0.0f, 90.0f);
                    gpGold.AddLine(w - m - R, w - mt, m + R, w - mt);
                    gpGold.AddArc(mt, w - mt - r2, r2, r2, 90.0f, 90.0f);
                    gpGold.AddLine(mt, w - m - R, mt, m + R);
                    gpGold.CloseFigure();
                    g.FillPath(EgyptInformation.Brushes.EgyptGold, gpGold);
                    GraphicsUtils.DrawGlass(g, gpGold);
                }
                g.FillEllipse(EgyptInformation.Brushes.EgyptNocturne, m, h + wa + m, R, R);
                using (GraphicsPath gpTurquoise = new GraphicsPath()) {
                    gpTurquoise.AddEllipse(wa + m + t, h + wa + m + t, s, s);
                    g.FillPath(EgyptInformation.Brushes.EgyptPaintTurquoise, gpTurquoise);
                    GraphicsUtils.DrawGlass(g, gpTurquoise);
                }
                g.FillEllipse(EgyptInformation.Brushes.EgyptNocturne, m, h + wa + m, R, R);
                for (int i = 0x00; i < 0x02; i++)
                {
                    using (GraphicsPath gpGold = new GraphicsPath()) {
                        gpGold.AddEllipse(wa * i + m, h + m + wa, R, R);
                        gpGold.AddEllipse(wa * i + m + t, h + m + wa + t, s, s);
                        g.FillPath(EgyptInformation.Brushes.EgyptGold, gpGold);
                        GraphicsUtils.DrawGlass(g, gpGold);
                    }
                }
                g.FillRectangle(EgyptInformation.Brushes.EgyptPaintBlue, wa * 2.5f - 0.5f * t, h + wa, t, wa);
                bmp.Save("ti.png");
                return(bmp);
            }
        void ComputeHistogram(RenderTexture source)
        {
            if (m_Buffer == null)
            {
                CreateBuffer(256, 1);
            }
            else if (m_Buffer.count != 256)
            {
                m_Buffer.Release();
                CreateBuffer(256, 1);
            }

            if (m_Material == null)
            {
                m_Material = new Material(Shader.Find("Hidden/Post FX/Monitors/Histogram Render"))
                {
                    hideFlags = HideFlags.DontSave
                };
            }

            var channels = Vector4.zero;

            switch (m_MonitorSettings.histogramMode)
            {
            case HistogramMode.Red: channels.x = 1f; break;

            case HistogramMode.Green: channels.y = 1f; break;

            case HistogramMode.Blue: channels.z = 1f; break;

            case HistogramMode.Luminance: channels.w = 1f; break;

            default: channels = new Vector4(1f, 1f, 1f, 0f); break;
            }

            var cs = m_ComputeShader;

            int kernel = cs.FindKernel("KHistogramClear");

            cs.SetBuffer(kernel, "_Histogram", m_Buffer);
            cs.Dispatch(kernel, 1, 1, 1);

            kernel = cs.FindKernel("KHistogramGather");
            cs.SetBuffer(kernel, "_Histogram", m_Buffer);
            cs.SetTexture(kernel, "_Source", source);
            cs.SetInt("_IsLinear", GraphicsUtils.isLinearColorSpace ? 1 : 0);
            cs.SetVector("_Res", new Vector4(source.width, source.height, 0f, 0f));
            cs.SetVector("_Channels", channels);
            cs.Dispatch(kernel, Mathf.CeilToInt(source.width / 16f), Mathf.CeilToInt(source.height / 16f), 1);

            kernel = cs.FindKernel("KHistogramScale");
            cs.SetBuffer(kernel, "_Histogram", m_Buffer);
            cs.Dispatch(kernel, 1, 1, 1);

            if (m_HistogramTexture == null || m_HistogramTexture.width != source.width || m_HistogramTexture.height != source.height)
            {
                GraphicsUtils.Destroy(m_HistogramTexture);
                m_HistogramTexture = new RenderTexture(source.width, source.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear)
                {
                    hideFlags  = HideFlags.DontSave,
                    wrapMode   = TextureWrapMode.Clamp,
                    filterMode = FilterMode.Bilinear
                };
            }

            m_Material.SetBuffer("_Histogram", m_Buffer);
            m_Material.SetVector("_Size", new Vector2(m_HistogramTexture.width, m_HistogramTexture.height));
            m_Material.SetColor("_ColorR", new Color(1f, 0f, 0f, 1f));
            m_Material.SetColor("_ColorG", new Color(0f, 1f, 0f, 1f));
            m_Material.SetColor("_ColorB", new Color(0f, 0f, 1f, 1f));
            m_Material.SetColor("_ColorL", new Color(1f, 1f, 1f, 1f));
            m_Material.SetInt("_Channel", (int)m_MonitorSettings.histogramMode);

            int pass = 0;

            if (m_MonitorSettings.histogramMode == HistogramMode.RGBMerged)
            {
                pass = 1;
            }
            else if (m_MonitorSettings.histogramMode == HistogramMode.RGBSplit)
            {
                pass = 2;
            }

            Graphics.Blit(null, m_HistogramTexture, m_Material, pass);
        }
 public PointShapeViewModel(MapPointShape shape)
 {
     Shape = shape;
     Icon  = GraphicsUtils.SystemDrawingImageToBitmapSource(MapSymbolGenerator.GetSymbol(shape, 10, Colors.Black, true));
 }