private static GraphicsLibrary.RotationType PreviousRotation(GraphicsLibrary.RotationType rotation)
 {
     if ((int)rotation == 0)
     {
         return((GraphicsLibrary.RotationType) 3);
     }
     return(rotation - 1);
 }
 private static GraphicsLibrary.RotationType NextRotation(GraphicsLibrary.RotationType rotation)
 {
     if ((int)rotation == 3)
     {
         return(0);
     }
     return(rotation + 1);
 }