private static GraphicsLibrary.RotationType PreviousRotation(GraphicsLibrary.RotationType rotation) { if ((int)rotation == 0) { return((GraphicsLibrary.RotationType) 3); } return(rotation - 1); }
private static GraphicsLibrary.RotationType NextRotation(GraphicsLibrary.RotationType rotation) { if ((int)rotation == 3) { return(0); } return(rotation + 1); }