// Replaced with ApplyDefaultState //static void SetVariablesRecursively(this GraphicalUiElement graphicalElement, ElementSave elementSave) //{ // graphicalElement.SetVariablesRecursively(elementSave, elementSave.DefaultState); //} public static void SetVariablesRecursively(this GraphicalUiElement graphicalElement, ElementSave elementSave, Gum.DataTypes.Variables.StateSave stateSave) { if (!string.IsNullOrEmpty(elementSave.BaseType)) { var baseElementSave = Gum.Managers.ObjectFinder.Self.GetElementSave(elementSave.BaseType); if (baseElementSave != null) { graphicalElement.SetVariablesRecursively(baseElementSave, baseElementSave.DefaultState); } } graphicalElement.ApplyState(stateSave); }