protected Graph getGraph(string name, GraphUnits units) { Graph graph; if (!_graphs.TryGetValue(name, out graph)) { graph = new Graph(name, units, _historyLength); _graphs[name] = graph; GameObject buttonObj = Instantiate(customGraphPrefab); buttonObj.transform.SetParent(customGraphPrefab.transform.parent, false); Text buttonText = buttonObj.GetComponentInChildren <Text>(); buttonText.text = name.Replace(' ', '\n'); Button button = buttonObj.GetComponentInChildren <Button>(); addCallback(button, name); buttonObj.SetActive(true); if (_currentGraph == null && name == _defaultGraph) { SwtichGraph(name); } } return(graph); }
public Graph(string name, GraphUnits units, int maxHistory) { this.name = name; this.units = units; this.maxHistory = maxHistory; exclusive = new Deque <float>(maxHistory); inclusive = new Deque <float>(maxHistory); exclusiveMax = new SlidingMax(maxHistory); inclusiveMax = new SlidingMax(maxHistory); }
public GraphKey(string name, GraphUnits units, long tick = 0) { this.name = name; this.units = units; this.tick = tick; }
public void AddSample(string sampleName, GraphUnits units, float ms) { Graph graph = getGraph(sampleName, units); graph.AddSample((long)(ms * System.Diagnostics.Stopwatch.Frequency * 0.001f)); }
public void AddSample(string sampleName, GraphUnits units, long ticks) { Graph graph = getGraph(sampleName, units); graph.AddSample(ticks); }
public void BeginSample(string sampleName, GraphUnits units) { GraphKey key = new GraphKey(sampleName, units, _stopwatch.ElapsedTicks); _keyBuffer.PushFront(key); }