public override void Factor(GraphScenePainter <TItem, TEdge> painter) { base.Factor(painter); var layer = new XwtGraphSceneLayer <TItem, TEdge> (); var renderer = new GraphSceneContextPainterRenderer <IGraphScene <TItem, TEdge> >(); renderer.Layer = layer; painter.BackendRenderer = renderer; painter.DataLayer = layer; painter.Viewport = new Viewport(); }
public override void Compose(GraphScenePainter <TItem, TEdge> painter) { base.Compose(painter); }
public override void Compose(GraphScenePainter <TItem, TEdge> display) { base.Compose(display); }