private void Awake() { instance = this; key = transform.GetChild(2).gameObject; positionComponent = transform.parent.GetChild(3).GetComponent <InputField>(); colorComponent = transform.parent.GetChild(4).GetComponent <Image>(); alphaComponent = transform.parent.GetChild(5); transform.parent.gameObject.SetActive(false); }
void ShowGradientPicker() { GradientPicker.Show(rawValue, true, OnGradientChanged); }
public void ChooseGradientButtonClick() { GradientPicker.Create(myGradient, "Choose the sphere's color!", SetGradient, GradientFinished); }
void ShowGradientPicker() { GradientPicker.Show(rawValue, hdr, colorSpace, OnGradientChanged); }
private void OnClick() { GradientPicker.Show(this.m_Value, true, new Action <Gradient>(this.OnGradientChanged)); }
void OnClick() { GradientPicker.Show(m_Value, true, OnGradientChanged); }