public BasicEnnemi(Perso m, GameObject t, GradientNavigation n, BasicEnnemiBehaviour b) { me = m; Target = t; n = nav; behav = b; }
public void SetGradientNavigation(GradientNavigation n) { nav = n; }
public BasicEnnemi(Perso m, GameObject t, GradientNavigation n) { me = m; Target = t; n = nav; }