Exemple #1
0
        /// <summary>
        /// Draw a 3D border inside the specified rectangle using a linear gradient border color.
        /// </summary>
        /// <param name="g"></param>
        /// <param name="p_HeaderRectangle"></param>
        /// <param name="p_BackColor"></param>
        /// <param name="p_DarkColor"></param>
        /// <param name="p_LightColor"></param>
        /// <param name="p_DarkGradientNumber">The width of the dark border</param>
        /// <param name="p_LightGradientNumber">The width of the light border</param>
        /// <param name="p_Style"></param>
        public static void DrawGradient3DBorder(Graphics g,
                                                Rectangle p_HeaderRectangle,
                                                Color p_BackColor,
                                                Color p_DarkColor,
                                                Color p_LightColor,
                                                int p_DarkGradientNumber,
                                                int p_LightGradientNumber,
                                                Gradient3DBorderStyle p_Style)
        {
            Color l_TopLeft, l_BottomRight;
            int   l_TopLeftWidth, l_BottomRightWidth;

            if (p_Style == Gradient3DBorderStyle.Raised)
            {
                l_TopLeft          = p_LightColor;
                l_TopLeftWidth     = p_LightGradientNumber;
                l_BottomRight      = p_DarkColor;
                l_BottomRightWidth = p_DarkGradientNumber;
            }
            else
            {
                l_TopLeft          = p_DarkColor;
                l_TopLeftWidth     = p_DarkGradientNumber;
                l_BottomRight      = p_LightColor;
                l_BottomRightWidth = p_LightGradientNumber;
            }

            //TopLeftBorder
            Color[] l_TopLeftGradient = CalculateColorGradient(p_BackColor, l_TopLeft, l_TopLeftWidth);
            using (Pen l_Pen = new Pen(l_TopLeftGradient[0]))
            {
                for (int i = 0; i < l_TopLeftGradient.Length; i++)
                {
                    l_Pen.Color = l_TopLeftGradient[l_TopLeftGradient.Length - (i + 1)];

                    //top
                    g.DrawLine(l_Pen, p_HeaderRectangle.Left + i, p_HeaderRectangle.Top + i, p_HeaderRectangle.Right - (i + 1), p_HeaderRectangle.Top + i);

                    //Left
                    g.DrawLine(l_Pen, p_HeaderRectangle.Left + i, p_HeaderRectangle.Top + i, p_HeaderRectangle.Left + i, p_HeaderRectangle.Bottom - (i + 1));
                }
            }

            //BottomRightBorder
            Color[] l_BottomRightGradient = CalculateColorGradient(p_BackColor, l_BottomRight, l_BottomRightWidth);
            using (Pen l_Pen = new Pen(l_BottomRightGradient[0]))
            {
                for (int i = 0; i < l_BottomRightGradient.Length; i++)
                {
                    l_Pen.Color = l_BottomRightGradient[l_BottomRightGradient.Length - (i + 1)];

                    //bottom
                    g.DrawLine(l_Pen, p_HeaderRectangle.Left + i, p_HeaderRectangle.Bottom - (i + 1), p_HeaderRectangle.Right - (i + 1), p_HeaderRectangle.Bottom - (i + 1));

                    //right
                    g.DrawLine(l_Pen, p_HeaderRectangle.Right - (i + 1), p_HeaderRectangle.Top + i, p_HeaderRectangle.Right - (i + 1), p_HeaderRectangle.Bottom - (i + 1));
                }
            }
        }
Exemple #2
0
		/// <summary>
		/// Draw a 3D border inside the specified rectangle using a linear gradient border color.
		/// </summary>
		/// <param name="g"></param>
		/// <param name="p_HeaderRectangle"></param>
		/// <param name="p_BackColor"></param>
		/// <param name="p_DarkColor"></param>
		/// <param name="p_LightColor"></param>
		/// <param name="p_DarkGradientNumber">The width of the dark border</param>
		/// <param name="p_LightGradientNumber">The width of the light border</param>
		/// <param name="p_Style"></param>
		public static void DrawGradient3DBorder(Graphics g, 
			Rectangle p_HeaderRectangle, 
			Color p_BackColor, 
			Color p_DarkColor, 
			Color p_LightColor,
			int p_DarkGradientNumber,
			int p_LightGradientNumber,
			Gradient3DBorderStyle p_Style)
		{
			Color l_TopLeft, l_BottomRight;
			int l_TopLeftWidth, l_BottomRightWidth;
			if (p_Style == Gradient3DBorderStyle.Raised)
			{
				l_TopLeft = p_LightColor;
				l_TopLeftWidth = p_LightGradientNumber;
				l_BottomRight = p_DarkColor;
				l_BottomRightWidth = p_DarkGradientNumber;
			}
			else
			{
				l_TopLeft = p_DarkColor;
				l_TopLeftWidth = p_DarkGradientNumber;
				l_BottomRight = p_LightColor;
				l_BottomRightWidth = p_LightGradientNumber;
			}

			//TopLeftBorder
			Color[] l_TopLeftGradient = CalculateColorGradient(p_BackColor, l_TopLeft, l_TopLeftWidth);
			using (Pen l_Pen = new Pen(l_TopLeftGradient[0]))
			{
				for (int i = 0; i < l_TopLeftGradient.Length; i++)
				{
					l_Pen.Color = l_TopLeftGradient[l_TopLeftGradient.Length - (i+1)];

					//top
					g.DrawLine(l_Pen, p_HeaderRectangle.Left+i, p_HeaderRectangle.Top+i, p_HeaderRectangle.Right-(i+1), p_HeaderRectangle.Top+i);

					//Left
					g.DrawLine(l_Pen, p_HeaderRectangle.Left+i, p_HeaderRectangle.Top+i, p_HeaderRectangle.Left+i, p_HeaderRectangle.Bottom-(i+1));
				}
			}

			//BottomRightBorder
			Color[] l_BottomRightGradient = CalculateColorGradient(p_BackColor, l_BottomRight, l_BottomRightWidth);
			using (Pen l_Pen = new Pen(l_BottomRightGradient[0]))
			{
				for (int i = 0; i < l_BottomRightGradient.Length; i++)
				{
					l_Pen.Color = l_BottomRightGradient[l_BottomRightGradient.Length - (i+1)];

					//bottom
					g.DrawLine(l_Pen, p_HeaderRectangle.Left+i, p_HeaderRectangle.Bottom-(i+1), p_HeaderRectangle.Right-(i+1), p_HeaderRectangle.Bottom-(i+1));

					//right
					g.DrawLine(l_Pen, p_HeaderRectangle.Right-(i+1), p_HeaderRectangle.Top+i, p_HeaderRectangle.Right-(i+1), p_HeaderRectangle.Bottom-(i+1));
				}
			}
		}