public static UrbanChallenge.Common.Shapes.Polygon ToShapePolygon(GpcWrapper.Polygon input) { PointF[] polyPoints = input.ToGraphicsPath().PathPoints; List <Coordinates> polyCoords = new List <Coordinates>(); for (int i = 0; i < polyPoints.Length; i++) { polyCoords.Add(DrawingUtility.ToCoord(polyPoints[i])); } return(new UrbanChallenge.Common.Shapes.Polygon(polyCoords)); }
void panel_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { GraphicsPath p = new GraphicsPath(); // draw A p.AddString("A", fontFamily, 0, 250, new System.Drawing.Point(0, 0), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, p); e.Graphics.DrawPath(new System.Drawing.Pen(System.Drawing.Color.Black, 2.0F), p); // draw B p.AddString("B", fontFamily, 0, 250, new System.Drawing.Point(0, 250), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, p); e.Graphics.DrawPath(new System.Drawing.Pen(System.Drawing.Color.Black, 2.0F), p); // create polygonA p = new GraphicsPath(); p.AddString("A", fontFamily, 0, 250, new System.Drawing.Point(0, 0), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); GpcWrapper.Polygon polygonA = new GpcWrapper.Polygon(p); // create polygonB p = new GraphicsPath(); p.AddString("B", fontFamily, 0, 250, new System.Drawing.Point(0, 0), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); GpcWrapper.Polygon polygonB = new GpcWrapper.Polygon(p); // Save and Load polygonA.Save("A.plg", true); GpcWrapper.Polygon loadedPolygon = GpcWrapper.Polygon.FromFile("A.plg", true); polygonB.Save("B.plg", true); GpcWrapper.Polygon loadedPolygon2 = GpcWrapper.Polygon.FromFile("B.plg", true); // create Tristrip GpcWrapper.Tristrip tristrip = loadedPolygon.ToTristrip(); GpcWrapper.Tristrip tristrip2 = loadedPolygon2.ToTristrip(); for (int i = 0; i < tristrip.NofStrips; i++) { GpcWrapper.VertexList vertexList = tristrip.Strip[i]; GraphicsPath path = vertexList.TristripToGraphicsPath(); System.Drawing.Drawing2D.Matrix m = new System.Drawing.Drawing2D.Matrix(); m.Translate(600, 0); path.Transform(m); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, path); e.Graphics.DrawPath(Pens.Black, path); } for (int i = 0; i < tristrip2.NofStrips; i++) { GpcWrapper.VertexList vertexList = tristrip2.Strip[i]; GraphicsPath path = vertexList.TristripToGraphicsPath(); System.Drawing.Drawing2D.Matrix m = new System.Drawing.Drawing2D.Matrix(); m.Translate(600, 250); path.Transform(m); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, path); e.Graphics.DrawPath(Pens.Black, path); } PointF[] upperLeftCorner = new PointF[] { new PointF(200, 0), new PointF(200, 250), new PointF(400, 0), new PointF(400, 250) }; int position = 0; int iName = 0; foreach (GpcWrapper.GpcOperation operation in Enum.GetValues(typeof(GpcWrapper.GpcOperation))) { iName++; GpcWrapper.Polygon polygon = polygonA.Clip(operation, polygonB); polygon.Save(iName.ToString() + ".plg", true); GraphicsPath path = polygon.ToGraphicsPath(); System.Drawing.Drawing2D.Matrix m = new System.Drawing.Drawing2D.Matrix(); m.Translate(upperLeftCorner[position].X, upperLeftCorner[position].Y); path.Transform(m); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, path); e.Graphics.DrawPath(Pens.Black, path); position++; } }
void panel_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { GraphicsPath p = new GraphicsPath(); // draw A p.AddString("A", fontFamily, 0, 250, new System.Drawing.Point(0, 0), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, p); e.Graphics.DrawPath(new System.Drawing.Pen(System.Drawing.Color.Black, 2.0F), p); // draw B p.AddString("B", fontFamily, 0, 250, new System.Drawing.Point(0, 250), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, p); e.Graphics.DrawPath(new System.Drawing.Pen(System.Drawing.Color.Black, 2.0F), p); // create polygonA p = new GraphicsPath(); p.AddString("A", fontFamily, 0, 250, new System.Drawing.Point(0, 0), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); GpcWrapper.Polygon polygonA = new GpcWrapper.Polygon(p); // create polygonB p = new GraphicsPath(); p.AddString("B", fontFamily, 0, 250, new System.Drawing.Point(0, 0), new StringFormat()); p.Flatten(new System.Drawing.Drawing2D.Matrix(), flatness); GpcWrapper.Polygon polygonB = new GpcWrapper.Polygon(p); // Save and Load //polygonA.Save("A.plg", true); //GpcWrapper.Polygon loadedPolygon = GpcWrapper.Polygon.FromFile("A.plg", true); // create Tristrip GpcWrapper.Tristrip tristrip = polygonA.ToTristrip(); for (int i = 0; i < tristrip.NofStrips; i++) { GpcWrapper.VertexList vertexList = tristrip.Strip[i]; GraphicsPath path = vertexList.TristripToGraphicsPath(); System.Drawing.Drawing2D.Matrix m = new System.Drawing.Drawing2D.Matrix(); m.Translate(600, 0); path.Transform(m); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, path); e.Graphics.DrawPath(Pens.Black, path); } PointF[] upperLeftCorner = new PointF[] { new PointF(200, 0), new PointF(200, 250), new PointF(400, 0), new PointF(400, 250) }; int position = 0; foreach (GpcWrapper.GpcOperation operation in Enum.GetValues(typeof(GpcWrapper.GpcOperation))) { GpcWrapper.Polygon polygon = polygonA.Clip(operation, polygonB); GraphicsPath path = polygon.ToGraphicsPath(); System.Drawing.Drawing2D.Matrix m = new System.Drawing.Drawing2D.Matrix(); m.Translate(upperLeftCorner[position].X, upperLeftCorner[position].Y); path.Transform(m); e.Graphics.FillPath(System.Drawing.Brushes.DarkGray, path); e.Graphics.DrawPath(Pens.Black, path); position++; } GpcWrapper.Polygon p1 = new GpcWrapper.Polygon(); double[] x = { 0.6596, -2.3288, -2.3288, -2.0418, -2.7998, -2.8296, -2.8381, -2.8381, -1.2275 }; double[] y = { 9.2627, 2.7955, 2.7955, 3.4165, 3.1377, 3.1593, 3.1236, 3.1236, 9.9151, 0.9210, 0.1850, 1.3099 }; GpcWrapper.VertexList vl = new GpcWrapper.VertexList(x, y); p1.AddContour(vl, false); double[] x1 = { -3.1949, -3.5350, -3.2682 }; double[] y1 = { 0.9210, 0.1850, 1.3099 }; GpcWrapper.VertexList vl1 = new GpcWrapper.VertexList(x1, y1); p1.AddContour(vl1, false); GpcWrapper.Polygon p2 = new GpcWrapper.Polygon(); GpcWrapper.VertexList vl2 = new GpcWrapper.VertexList(new double[] { -3.5600, -3.3829, -4.6015, -2.8381 }, new double[] { 2.8580, 1.9185, 2.4748, 3.1236 }); p2.AddContour(vl2, false); GpcWrapper.VertexList vl3 = new GpcWrapper.VertexList(new double[] { -1.7619, -2.8207, -2.3672, -2.5190, -2.3288, -2.7998, -2.8223, -2.8223, -2.7998 }, new double[] { 2.3837, 1.7308, 2.0105, 2.3837, 2.7955, 3.1377, 3.1294, 3.1294, 3.1377 }); p2.AddContour(vl3, false); var p3 = p1.Clip(GpcWrapper.GpcOperation.Difference, p2); }