Exemple #1
0
 public static void InitializeManager()
 {
     AddonMgr  = AddonManager.GetInstance();
     SkillMgr  = SkillManager.GetInstance();
     SpellMgr  = SpellManager.GetInstance();
     DataMgr   = DataManager.GetInstance();
     SpawnMgr  = SpawnManager.GetInstance();
     GossipMgr = GossipManager.GetInstance();
     ObjectMgr = ObjectManager.GetInstance();
     WorldMgr  = WorldManager.GetInstance();
 }
Exemple #2
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 public static void InitializeManager()
 {
     ActionMgr         = ActionManager.GetInstance();
     AddonMgr          = AddonManager.GetInstance();
     SkillMgr          = SkillManager.GetInstance();
     SpellMgr          = SpellManager.GetInstance();
     SpecializationMgr = SpecializationManager.GetInstance();
     ItemMgr = ItemManager.GetInstance();
     DataMgr           = DataManager.GetInstance();
     SpawnMgr          = SpawnManager.GetInstance();
     GossipMgr         = GossipManager.GetInstance();
     ObjectMgr         = ObjectManager.GetInstance();
     WorldMgr          = WorldManager.GetInstance();
     LevelStatMgr      = LevelStatManager.GetInstance();
 }
Exemple #3
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        public static void Initialize()
        {
            // Load dbc files.
            CliDB.Initialize();

            ActionMgr         = ActionManager.GetInstance();
            AddonMgr          = AddonManager.GetInstance();
            SkillMgr          = SkillManager.GetInstance();
            SpellMgr          = SpellManager.GetInstance();
            SpecializationMgr = SpecializationManager.GetInstance();
            DataMgr           = DataManager.GetInstance();
            SpawnMgr          = SpawnManager.GetInstance();
            GossipMgr         = GossipManager.GetInstance();
            ObjectMgr         = ObjectManager.GetInstance();
            WorldMgr          = WorldManager.GetInstance();
        }
Exemple #4
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        public static void Initialize()
        {
            // Load dbc files.
            CliDB.Initialize();

            ActionMgr         = ActionManager.GetInstance();
            AddonMgr          = AddonManager.GetInstance();
            SkillMgr          = SkillManager.GetInstance();
            SpellMgr          = SpellManager.GetInstance();
            SpecializationMgr = SpecializationManager.GetInstance();
            DataMgr           = DataManager.GetInstance();
            SpawnMgr          = SpawnManager.GetInstance();
            GossipMgr         = GossipManager.GetInstance();
            ObjectMgr         = ObjectManager.GetInstance();
            WorldMgr          = WorldManager.GetInstance();
        }
 public void StateMachine_WalkThroghtStates_Success()
 {
     var           fakeNode = new GossipNode(new GossipSettings());
     GossipManager manager  = new GossipManager(fakeNode);
 }