public void LoadBigPhoto() { switch (Application.platform) { case RuntimePlatform.Android: _GP_Player.LoadImage(); break; case RuntimePlatform.IPhonePlayer: _GK_Player.LoadPhoto(GK_PhotoSize.GKPhotoSizeNormal); break; } }
public void LoadBigPhoto() { switch (Application.platform) { case RuntimePlatform.Android: if (UltimateMobileSettings.Instance.PlatformEngine == UM_PlatformDependencies.Android) { _GP_Player.LoadImage(); } break; case RuntimePlatform.IPhonePlayer: _GK_Player.LoadPhoto(GK_PhotoSize.GKPhotoSizeNormal); break; } }