Exemple #1
0
            /// <summary>
            /// Read the JSON object and convert to the object.  This will allow the serializer to
            /// automatically convert the object.  No special instructions need to be done and all
            /// the properties found in the JSON string need to be used.
            ///
            /// DataSet.GoodBeamDataSet decodedEns = Newtonsoft.Json.JsonConvert.DeserializeObject{DataSet.GoodBeamDataSet}(encodedEns)
            ///
            /// </summary>
            /// <param name="reader">NOT USED. JSON reader.</param>
            /// <param name="objectType">NOT USED> Type of object.</param>
            /// <param name="existingValue">NOT USED.</param>
            /// <param name="serializer">Serialize the object.</param>
            /// <returns>Serialized object.</returns>
            public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
            {
                if (reader.TokenType != JsonToken.Null)
                {
                    // Load the object
                    JObject jsonObject = JObject.Load(reader);

                    // Decode the data
                    int NumElements        = (int)jsonObject[DataSet.BaseDataSet.JSON_STR_NUMELEMENTS];
                    int ElementsMultiplier = (int)jsonObject[DataSet.BaseDataSet.JSON_STR_ELEMENTSMULTIPLIER];

                    // Create the object
                    var data = new GoodBeamDataSet(DataSet.Ensemble.DATATYPE_INT, NumElements, ElementsMultiplier, DataSet.Ensemble.DEFAULT_IMAG, DataSet.Ensemble.DEFAULT_NAME_LENGTH, DataSet.Ensemble.GoodBeamID);
                    data.GoodBeamData = new int[NumElements, ElementsMultiplier];

                    // Decode the 2D array
                    JArray jArray = (JArray)jsonObject[DataSet.BaseDataSet.JSON_STR_GOODBEAMDATA];
                    if (jArray.Count <= NumElements)                                                            // Verify size
                    {
                        for (int bin = 0; bin < jArray.Count; bin++)
                        {
                            JArray arrayData = (JArray)jArray[bin];
                            if (arrayData.Count <= ElementsMultiplier)                                          // Verify size
                            {
                                for (int beam = 0; beam < arrayData.Count; beam++)
                                {
                                    data.GoodBeamData[bin, beam] = (int)arrayData[beam];
                                }
                            }
                        }
                    }

                    return(data);
                }

                return(null);
            }
Exemple #2
0
            /// <summary>
            /// Read the JSON object and convert to the object.  This will allow the serializer to
            /// automatically convert the object.  No special instructions need to be done and all
            /// the properties found in the JSON string need to be used.
            /// 
            /// DataSet.GoodBeamDataSet decodedEns = Newtonsoft.Json.JsonConvert.DeserializeObject{DataSet.GoodBeamDataSet}(encodedEns)
            /// 
            /// </summary>
            /// <param name="reader">NOT USED. JSON reader.</param>
            /// <param name="objectType">NOT USED> Type of object.</param>
            /// <param name="existingValue">NOT USED.</param>
            /// <param name="serializer">Serialize the object.</param>
            /// <returns>Serialized object.</returns>
            public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
            {
                if (reader.TokenType != JsonToken.Null)
                {
                    // Load the object
                    JObject jsonObject = JObject.Load(reader);

                    // Decode the data
                    int NumElements = (int)jsonObject[DataSet.BaseDataSet.JSON_STR_NUMELEMENTS];
                    int ElementsMultiplier = (int)jsonObject[DataSet.BaseDataSet.JSON_STR_ELEMENTSMULTIPLIER];

                    // Create the object
                    var data = new GoodBeamDataSet(DataSet.Ensemble.DATATYPE_INT, NumElements, ElementsMultiplier, DataSet.Ensemble.DEFAULT_IMAG, DataSet.Ensemble.DEFAULT_NAME_LENGTH, DataSet.Ensemble.GoodBeamID);
                    data.GoodBeamData = new int[NumElements, ElementsMultiplier];

                    // Decode the 2D array
                    JArray jArray = (JArray)jsonObject[DataSet.BaseDataSet.JSON_STR_GOODBEAMDATA];
                    if (jArray.Count <= NumElements)                                                            // Verify size
                    {
                        for (int bin = 0; bin < jArray.Count; bin++)
                        {
                            JArray arrayData = (JArray)jArray[bin];
                            if (arrayData.Count <= ElementsMultiplier)                                          // Verify size
                            {
                                for (int beam = 0; beam < arrayData.Count; beam++)
                                {
                                    data.GoodBeamData[bin, beam] = (int)arrayData[beam];
                                }
                            }
                        }
                    }

                    return data;
                }

                return null;
            }