private static Godot.Node CreateNode(Props props) { var control = new Godot.CenterContainer(); CopyToNode(control, null, props); Component.RegisterCenterContainerSignals(control, props); return(control); }
public CenterContainer() { Base = new _CenterContainer(this); }
public static void CopyToNode(Godot.CenterContainer control, Props?oldProps, Props props) { ControlComponent.CopyToNode(control, oldProps, props); }
public CenterContainer(Godot.CenterContainer control) : base(control) { }