private void enterButt_Click(object sender, EventArgs e) { dispBox.Text += $"{inputBox.Text.ToUpper()} \r-> {_god.FulfillRequestTo(inputBox.Text, _player)}"; inputBox.Text = ""; locData.Text = $"{_player.Location.Name}, {_player.Location.Description}"; invenData.Text = _player.Inventory.ItemList; targetData.Text = _player.TargetList(); }