private void drawBottomInfo() { IImage baseImage = GoalPiece.GetBaseImage(GameService.ClassicGameState.CurrentGoal); IImage goalImage = GoalPiece.GetGoalImage(GameService.ClassicGameState.CurrentGoal); IImage goalArrow = Assets.Images.Layouts.Arrow; IImage smallGoalArrow = Assets.Images.Layouts.Arrow; if ((GameService.ClassicGameState.GameState == GameSelectionState.ChooseNumber && GameService.ClassicGameState.ChosenNumbers.Count == 0) || GameService.ClassicGameState.GameState == GameSelectionState.SearchingBoard) { MainLayer.DrawImage(Assets.Images.Layouts.HelperImage1, Positions.Help1Position, true); MainLayer.DrawImage(goalArrow, Positions.CardArrowPosition.X, Positions.CardArrowPosition.Y, true); MainLayer.DrawImage(baseImage, Positions.CardCharacterPosition.X, Positions.CardCharacterPosition.Y, 192, 192, true); MainLayer.DrawImage(goalImage, Positions.CardGoalPosition.X, Positions.CardGoalPosition.Y, 192, 192, true); MainLayer.DrawImage(Assets.Images.Layouts.HelperImage2, Positions.Help2Position, true); } else { int index = 0; for (int chosenNumberIndex = Math.Max(GameService.ClassicGameState.ChosenNumbers.Count - 4, 0); chosenNumberIndex < GameService.ClassicGameState.ChosenNumbers.Count; chosenNumberIndex++) { ChosenNumber chosenNumber = GameService.ClassicGameState.ChosenNumbers[chosenNumberIndex]; if (chosenNumberIndex == GameService.ClassicGameState.ChosenNumbers.Count - 1) { IImage flagImage = Assets.Images.Character.Banners.Big.LongBanner[chosenNumber.Character.CharacterNumber + 1]; MainLayer.DrawImage(flagImage, Positions.FlagLongPositions[index].X, Positions.FlagLongPositions[index].Y, true); MainLayer.DrawString((Assets.Fonts.BabyDoll._90), chosenNumber.Number.ToString(), Positions.FlagLongPositionNumbers[index].X, Positions.FlagLongPositionNumbers[index].Y); } else { IImage flagImage = Assets.Images.Character.Banners.Small.ShortBanner[chosenNumber.Character.CharacterNumber + 1]; MainLayer.DrawImage(flagImage, Positions.FlagPositions[index].X, Positions.FlagPositions[index].Y, true); MainLayer.DrawString((Assets.Fonts.BabyDoll._90), chosenNumber.Number.ToString(), Positions.FlagPositionNumbers[index].X, Positions.FlagPositionNumbers[index].Y); } if (GameService.ClassicGameState.GameState != GameSelectionState.ChooseNumber) { long timeLeft = Math.Max(GetTimeLeft(), 0); MainLayer.DrawString((Assets.Fonts.BabyDoll._240), timeLeft.ToString(), Positions.TimePosition.X, Positions.TimePosition.Y, Positions.BlackColor); MainLayer.DrawString((Assets.Fonts.BabyDoll._48), "time left", Positions.TimePosition.X, Positions.TimePosition.Y + 100, Positions.BlackColor); } index++; } MainLayer.DrawImage(baseImage, Positions.SmallCardCharacterPosition.X, Positions.SmallCardCharacterPosition.Y, 150, 150, true); MainLayer.DrawImage(smallGoalArrow, Positions.SmallCardArrowPosition.X, Positions.SmallCardArrowPosition.Y, 50, 30, true); MainLayer.DrawImage(goalImage, Positions.SmallCardGoalPosition.X, Positions.SmallCardGoalPosition.Y, 150, 150, true); } }
private void drawBottomInfo() { MainLayer.Save(); MainLayer.Translate(0, BoardConstants.TopAreaHeight); IImage smallGoalArrow = Assets.Images.Layouts.Arrow; int index = 0; for (int chosenNumberIndex = Math.Max(GameService.ClassicGameState.ChosenNumbers.Count - 4, 0); chosenNumberIndex < GameService.ClassicGameState.ChosenNumbers.Count; chosenNumberIndex++) { ChosenNumber chosenNumber = GameService.ClassicGameState.ChosenNumbers[chosenNumberIndex]; if (chosenNumberIndex == GameService.ClassicGameState.ChosenNumbers.Count - 1) { IImage flagImage = Assets.Images.Character.Banners.Big.LongBanner[chosenNumber.Character.CharacterNumber + 1]; MainLayer.DrawImage(flagImage, Positions.FlagLongPositions[index].X, Positions.FlagLongPositions[index].Y, true); MainLayer.DrawString((Assets.Fonts.BabyDoll._90), chosenNumber.Number.ToString(), Positions.FlagLongPositionNumbers[index].X, Positions.FlagLongPositionNumbers[index].Y); } else { IImage flagImage = Assets.Images.Character.Banners.Small.ShortBanner[chosenNumber.Character.CharacterNumber + 1]; MainLayer.DrawImage(flagImage, Positions.FlagPositions[index].X, Positions.FlagPositions[index].Y, true); MainLayer.DrawString((Assets.Fonts.BabyDoll._90), chosenNumber.Number.ToString(), Positions.FlagPositionNumbers[index].X, Positions.FlagPositionNumbers[index].Y); } MainLayer.DrawString((Assets.Fonts.BabyDoll._240), getMovesLeft().ToString(), Positions.NumberPosition, Positions.BlackColor); MainLayer.DrawString((Assets.Fonts.BabyDoll._48), "total moves", Positions.NumberPosition.X, Positions.NumberPosition.Y + 100, Positions.BlackColor); index++; } MainLayer.DrawImage(smallGoalArrow, Positions.SmallCardArrowPosition.X, Positions.SmallCardArrowPosition.Y, true); IImage baseImage = GoalPiece.GetBaseImage(GameService.ClassicGameState.CurrentGoal); IImage goalImage = GoalPiece.GetGoalImage(GameService.ClassicGameState.CurrentGoal); MainLayer.DrawImage(baseImage, Positions.SmallCardCharacterPosition.X, Positions.SmallCardCharacterPosition.Y, 150, 150, true); MainLayer.DrawImage(smallGoalArrow, Positions.SmallCardArrowPosition.X, Positions.SmallCardArrowPosition.Y, 50, 30, true); MainLayer.DrawImage(goalImage, Positions.SmallCardGoalPosition.X, Positions.SmallCardGoalPosition.Y, 150, 150, true); MainLayer.Restore(); MainLayer.DrawRectangle(new Color(252, 252, 252), 0, Positions.UndoButtonRect.Y, Layout.Width, Positions.UndoButtonRect.Height); MainLayer.DrawRectangle(new Color(37, 170, 255), Positions.UndoButtonRect); MainLayer.DrawString((Assets.Fonts.BabyDoll._120), "Undo", Positions.UndoButtonRect.Center); MainLayer.DrawRectangle(new Color(37, 170, 255), Positions.PassButtonRect); MainLayer.DrawString((Assets.Fonts.BabyDoll._120), "Pass", Positions.PassButtonRect.Center); }