public void GoToUrl(GoToUrlToPayEvent e, Node any, [JoinAll] ICollection <SingleNode <PurchaseDialogComponent> > dialogs) { foreach (SingleNode <PurchaseDialogComponent> node in dialogs) { node.component.HandleGoToLink(); } }
public void GoToUrl(GoToUrlToPayEvent e, Node any, [JoinAll] SingleNode <ShopXCrystalsComponent> shop) { shop.component.HandleGoToLink(); }
public void GoToUrl(GoToUrlToPayEvent e, Node any, [JoinAll] SingleNode <DealsUIComponent> deals) { base.Log.Debug("GoToUrl"); deals.component.HandleGoToLink(); }
public void GoToUrl(GoToUrlToPayEvent e, Node any, [JoinAll] SingleNode <TankPurchaseScreenComponent> deals, [JoinAll] SingleNode <TankRentMainScreenElementsComponents> helper) { deals.component.HandleGoToLink(); deals.component.gameObject.SetActive(false); helper.component.tankRentButton.gameObject.SetActive(false); }