public void GameOvered() { PV.isPaused = true; gameOverWindow.SetActive(true); gameOverScore.GetComponent <Text> ().text = (int)(PV.score) + "m"; if (Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.Space)) { sceneMover.GoToMainMenu(); } }
void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { if (sceneType == SceneType.Main) { if (setting != null && setting.IsActiveInHierarchy()) { setting.DisableSetting(); return; } Application.Quit(); return; } if (sceneType == SceneType.Challenge) { sceneMover.GoToMainMenu(); return; } } }