Exemple #1
0
        /// <summary>
        /// Get character data
        /// </summary>
        /// <param name="charOrdinal">Character ordinal</param>
        /// <param name="data">Buffer to be sliced and filled with character data</param>
        /// <param name="useDefaultChar">Use default character if not found</param>
        /// <returns>True if data could be retrieved</returns>
        public bool GetCharData(int charOrdinal, ref Span <int> data, bool useDefaultChar = true)
        {
            if (data.Length < Height || GlyphMapper is null)
            {
                return(false);
            }

            if (!GlyphMapper.TryGetValue(charOrdinal, out int index))
            {
                if (useDefaultChar)
                {
                    if (!GlyphMapper.TryGetValue(DefaultChar, out index))
                    {
                        return(false);
                    }
                }
            }

            if (GlyphUshortData is null)
            {
                return(false);
            }

            for (int i = 0; i < Height; i++)
            {
                data[i] = GlyphUshortData[index + i];
            }

            return(true);
        }
Exemple #2
0
        /// <summary>
        /// Get character data or data for default character
        /// </summary>
        /// <param name="character">Character whose data needs to be retrieved</param>
        /// <param name="charData">Character data</param>
        public void GetCharData(char character, out ReadOnlySpan <ushort> charData)
        {
            if (GlyphMapper is object &&
                (GlyphMapper.TryGetValue((int)character, out int index) ||
                 GlyphMapper.TryGetValue((int)DefaultChar, out index)))
            {
                charData = GlyphUshortData.AsSpan().Slice(index, Height);
            }

            throw new InvalidDataException("Couldn't get the glyph data");
        }