public Pointer(int x, int y, Color backColor, string text, GlyphAppearance appearance) { this.x = x; this.y = y; this.color = backColor; this.text = text; this.appearance = appearance; }
public SquareLine(int x,int y,int width,Color backColor,GlyphAppearance appearance,ArrayList squareArray) { this.x = x; this.y = y; this.width = width; this.backColor = backColor; this.appearance = appearance; this.squareArray = squareArray; }
public Square(int x, int y, int size, Color backColor, GlyphAppearance appearance, string text) { this.x = x; this.y = y; this.size = size; this.backColor = backColor; this.appearance = appearance; this.text = text; }
public SquareLine(int x, int y, int width, Color backColor, GlyphAppearance appearance, ArrayList squareArray) { this.x = x; this.y = y; this.width = width; this.backColor = backColor; this.appearance = appearance; this.squareArray = squareArray; }
public Square(int x,int y,int size,Color backColor,GlyphAppearance appearance,string text) { this.x = x; this.y = y; this.size = size; this.backColor = backColor; this.appearance = appearance; this.text = text; }
public VerticalPointer(int x,int y,Color backColor,string text,GlyphAppearance appearance) { this.x = x; this.y = y; this.color = backColor; this.text = text; this.appearance = appearance; }
public MyRectangle(int x,int y,int width,int height,Color backColor,GlyphAppearance appearance,string text) { this.x = x; this.y = y; this.width = width; this.height = height; this.backColor = backColor; this.appearance = appearance; this.text = text; }
public MyRectangle(int x, int y, int width, int height, Color backColor, GlyphAppearance appearance, string text) { this.x = x; this.y = y; this.width = width; this.height = height; this.backColor = backColor; this.appearance = appearance; this.text = text; }
public SequenceDeleteStatus(string l, int i) { this.l = l; this.i = i; this.length = l.Length; this.j = i; this.e = null; squareBackColor = Color.DarkCyan; insertBackColor = Color.Red; squareAppearance = GlyphAppearance.Flat; canEdit = false; }
public InsertSortStatus(string r) { this.r = r; this.n = r.Length; this.i = 2; this.j = 0; headColor = Color.Gold; commonColor = Color.HotPink; currentColor = Color.LightSeaGreen; squareAppearance = GlyphAppearance.Popup; canEdit = false; }
public SeqSearchStatus(string r, char key) { this.r = r; this.key = key; this.n = r.Length; this.i = -1; squareAppearance = GlyphAppearance.Popup; headElementColor = Color.HotPink; overElementColor = Color.LightGray; stringRColor = Color.Teal; currentElementColor = Color.Red; canEdit = false; }
public SequenceInsertStatus(string l, int i, char e) { canEdit = false; this.l = l + " "; this.i = i; this.e = e; this.length = this.l.Length - 1; j = this.length - 1; squareBackColor = Color.HotPink; insertBackColor = Color.GreenYellow; squareAppearance = GlyphAppearance.Flat; }
public QuickSortStatus(string r, int low, int high) { this.r = r; this.low = low; this.high = high; this.i = 0; this.j = 0; headColor = Color.Gold; commonColor = Color.HotPink; currentColor = Color.LightSeaGreen; squareAppearance = GlyphAppearance.Popup; canEdit = false; }
public IndexBFStatus(string s, string t, int pos) { this.s = s; this.t = t; this.pos = pos; this.sLength = s.Length; this.tLength = t.Length; this.i = 0; this.j = 0; this.findPosition = -1; squareAppearance = GlyphAppearance.Popup; stringTColor = SystemColors.InactiveBorder; stringSColor = SystemColors.InactiveBorder; currentElementColor = Color.Red; canEdit = false; }
public SequenceMergeStatus(string la, string lb) { this.la = la; this.lb = lb; this.lc = ""; this.laLength = la.Length; this.lbLength = lb.Length; this.lcLength = 0; this.i = 0; this.j = 0; this.k = 0; squareBackColor = Color.DarkCyan; currentGlyphColor = Color.HotPink; squareAppearance = GlyphAppearance.Flat; canEdit = false; }
public BinSearchStatus(string r,char key) { this.r = r; this.key = key; this.n = r.Length; this.low = -1; this.high = -1; this.mid = -1; squareAppearance = GlyphAppearance.Popup; headElementColor = Color.HotPink; overElementColor = Color.LightGray; stringRColor = Color.Teal; currentElementColor = Color.Red; canEdit = false; }
public IndexBFStatus(string s,string t,int pos) { this.s = s; this.t = t; this.pos = pos; this.sLength = s.Length; this.tLength = t.Length; this.i = 0; this.j = 0; this.findPosition = -1; squareAppearance = GlyphAppearance.Popup; stringTColor = SystemColors.InactiveBorder; stringSColor = SystemColors.InactiveBorder; currentElementColor = Color.Red; canEdit = false; }
public BubbleSortStatus(string r) { this.r = r; this.n = r.Length; this.i = 1; this.j = 1; this.flag = 0; headColor = Color.Gold; commonColor = Color.HotPink; currentColor = Color.LightSeaGreen; squareAppearance = GlyphAppearance.Popup; canEdit = false; }
public SequenceMergeStatus(string la,string lb) { this.la = la; this.lb = lb; this.lc = ""; this.laLength = la.Length; this.lbLength = lb.Length; this.lcLength = 0; this.i = 0; this.j = 0; this.k = 0; squareBackColor = Color.DarkCyan; currentGlyphColor = Color.HotPink; squareAppearance = GlyphAppearance.Flat; canEdit = false; }
public QuickSortStatus(string r,int low,int high) { this.r = r; this.low = low; this.high = high; this.i = 0; this.j = 0; headColor = Color.Gold; commonColor = Color.HotPink; currentColor = Color.LightSeaGreen; squareAppearance = GlyphAppearance.Popup; canEdit = false; }