private void load() { Children = new[] { display = new GlobalStatisticsDisplay(), }; display.ToggleVisibility(); GlobalStatistic <double> stat = null; AddStep("Register test statistic", () => stat = GlobalStatistics.Get <double>("TestCase", "Test Statistic")); AddStep("Change value once", () => stat.Value = 10); AddStep("Change value again", () => stat.Value = 20); AddStep("Register statistics non-alphabetically", () => { GlobalStatistics.Get <int>("ZZZZZ", "BBBBB"); GlobalStatistics.Get <int>("ZZZZZ", "AAAAA"); }); AddStep("Register groups non-alphabetically", () => { GlobalStatistics.Get <int>("XXXXX", "BBBBB"); GlobalStatistics.Get <int>("TTTTT", "AAAAA"); }); }
private void load() { Children = new[] { display = new GlobalStatisticsDisplay(), }; }
public bool OnPressed(FrameworkAction action) { switch (action) { case FrameworkAction.CycleFrameStatistics: switch (FrameStatistics.Value) { case FrameStatisticsMode.None: FrameStatistics.Value = FrameStatisticsMode.Minimal; break; case FrameStatisticsMode.Minimal: FrameStatistics.Value = FrameStatisticsMode.Full; break; case FrameStatisticsMode.Full: FrameStatistics.Value = FrameStatisticsMode.None; break; } return(true); case FrameworkAction.ToggleGlobalStatistics: if (globalStatistics == null) { LoadComponentAsync(globalStatistics = new GlobalStatisticsDisplay { Depth = float.MinValue / 2, Position = new Vector2(100 + ToolWindow.WIDTH, 100) }, AddInternal); } globalStatistics.ToggleVisibility(); return(true); case FrameworkAction.ToggleDrawVisualiser: if (drawVisualiser == null) { LoadComponentAsync(drawVisualiser = new DrawVisualiser { ToolPosition = new Vector2(100), Depth = float.MinValue / 2, }, AddInternal); } drawVisualiser.ToggleVisibility(); return(true); case FrameworkAction.ToggleLogOverlay: logOverlayVisibility.Value = !logOverlayVisibility.Value; return(true); case FrameworkAction.ToggleFullscreen: Window?.CycleMode(); return(true); } return(false); }
public bool OnPressed(KeyBindingPressEvent <FrameworkAction> e) { switch (e.Action) { case FrameworkAction.CycleFrameStatistics: switch (FrameStatistics.Value) { case FrameStatisticsMode.None: FrameStatistics.Value = FrameStatisticsMode.Minimal; break; case FrameStatisticsMode.Minimal: FrameStatistics.Value = FrameStatisticsMode.Full; break; case FrameStatisticsMode.Full: FrameStatistics.Value = FrameStatisticsMode.None; break; } return(true); case FrameworkAction.ToggleDrawVisualiser: if (drawVisualiser == null) { LoadComponentAsync(drawVisualiser = new DrawVisualiser { ToolPosition = getCascadeLocation(0), Depth = float.MinValue / 2, }, AddInternal); } drawVisualiser.ToggleVisibility(); return(true); case FrameworkAction.ToggleGlobalStatistics: if (globalStatistics == null) { LoadComponentAsync(globalStatistics = new GlobalStatisticsDisplay { Depth = float.MinValue / 2, Position = getCascadeLocation(1), }, AddInternal); } globalStatistics.ToggleVisibility(); return(true); case FrameworkAction.ToggleAtlasVisualiser: if (textureVisualiser == null) { LoadComponentAsync(textureVisualiser = new TextureVisualiser { Position = getCascadeLocation(2), Depth = float.MinValue / 2, }, AddInternal); } textureVisualiser.ToggleVisibility(); return(true); case FrameworkAction.ToggleAudioMixerVisualiser: if (audioMixerVisualiser == null) { LoadComponentAsync(audioMixerVisualiser = new AudioMixerVisualiser { Position = getCascadeLocation(3), Depth = float.MinValue / 2, }, AddInternal); } audioMixerVisualiser.ToggleVisibility(); return(true); case FrameworkAction.ToggleLogOverlay: logOverlayVisibility.Value = !logOverlayVisibility.Value; return(true); case FrameworkAction.ToggleFullscreen: Window?.CycleMode(); return(true); case FrameworkAction.CycleFrameSync: var nextFrameSync = frameSyncMode.Value + 1; if (nextFrameSync > FrameSync.Unlimited) { nextFrameSync = FrameSync.VSync; } frameSyncMode.Value = nextFrameSync; break; case FrameworkAction.CycleExecutionMode: var nextExecutionMode = executionMode.Value + 1; if (nextExecutionMode > ExecutionMode.MultiThreaded) { nextExecutionMode = ExecutionMode.SingleThread; } executionMode.Value = nextExecutionMode; break; } return(false); Vector2 getCascadeLocation(int index) => new Vector2(100 + index * (TitleBar.HEIGHT + 10)); }
public bool OnPressed(FrameworkAction action) { switch (action) { case FrameworkAction.CycleFrameStatistics: switch (FrameStatistics.Value) { case FrameStatisticsMode.None: FrameStatistics.Value = FrameStatisticsMode.Minimal; break; case FrameStatisticsMode.Minimal: FrameStatistics.Value = FrameStatisticsMode.Full; break; case FrameStatisticsMode.Full: FrameStatistics.Value = FrameStatisticsMode.None; break; } return(true); case FrameworkAction.ToggleGlobalStatistics: if (globalStatistics == null) { LoadComponentAsync(globalStatistics = new GlobalStatisticsDisplay { Depth = float.MinValue / 2, Position = new Vector2(100 + ToolWindow.WIDTH, 100) }, AddInternal); } globalStatistics.ToggleVisibility(); return(true); case FrameworkAction.ToggleDrawVisualiser: if (drawVisualiser == null) { LoadComponentAsync(drawVisualiser = new DrawVisualiser { ToolPosition = new Vector2(100), Depth = float.MinValue / 2, }, AddInternal); } drawVisualiser.ToggleVisibility(); return(true); case FrameworkAction.ToggleAtlasVisualiser: if (textureVisualiser == null) { LoadComponentAsync(textureVisualiser = new TextureVisualiser { Position = new Vector2(100 + 2 * ToolWindow.WIDTH, 100), Depth = float.MinValue / 2, }, AddInternal); } textureVisualiser.ToggleVisibility(); return(true); case FrameworkAction.ToggleLogOverlay: logOverlayVisibility.Value = !logOverlayVisibility.Value; return(true); case FrameworkAction.ToggleFullscreen: Window?.CycleMode(); return(true); case FrameworkAction.CycleFrameSync: var nextFrameSync = frameSyncMode.Value + 1; if (nextFrameSync > FrameSync.Unlimited) { nextFrameSync = FrameSync.VSync; } frameSyncMode.Value = nextFrameSync; break; case FrameworkAction.CycleExecutionMode: var nextExecutionMode = executionMode.Value + 1; if (nextExecutionMode > ExecutionMode.MultiThreaded) { nextExecutionMode = ExecutionMode.SingleThread; } executionMode.Value = nextExecutionMode; break; } return(false); }