// Use this for initialization void Start() { fallenPins = new List <GameObject>(); grabbedPins = new List <GameObject>(); pinSaverSystem = GameObject.Find("pin saver"); pinCleanerSystem = GameObject.Find("pin cleaner"); pinCleanerTarget = GameObject.Find("cleaner target"); pinSaverTarget = GameObject.Find("saver target"); pinCleanerRecoverTarget = GameObject.Find("cleaner recover target"); parameters = GameObject.Find("RightLane").GetComponent <GlobalParameters>(); parameters.initNextFrame(); }
// Use this for initialization void Start() { parameters = GameObject.Find("RightLane").GetComponent <GlobalParameters>(); parameters.initNextFrame(); }