public ResolutionRelativeRenderLayer(string fullName , GlobalLayerScaleType layerScaleType , UniformLayerScaleType uniformScaleType) : base(fullName) { rp = ArtemisEngine.RenderPipeline; // for convenience LayerScaleType = layerScaleType; UniformScaleType = uniformScaleType; RecalculateTargetTransform(); }
public ResolutionRelativeRenderLayer( string fullName , GlobalLayerScaleType layerScaleType , UniformLayerScaleType uniformScaleType ) : base(fullName) { rp = ArtemisEngine.RenderPipeline; // for convenience LayerScaleType = layerScaleType; UniformScaleType = uniformScaleType; RecalculateTargetTransform(); }
public WorldRenderLayer(string fullName , AbstractCamera camera , GlobalLayerScaleType layerScaleType = GlobalLayerScaleType.Dynamic , UniformLayerScaleType uniformScaleType = UniformLayerScaleType.Stretch , World world = null) : base(UriUtilities.GetLastPart(fullName), layerScaleType, uniformScaleType) { rp = ArtemisEngine.RenderPipeline; // for convenience Camera = camera; camera.Layer = this; _world = world; }
/// <summary> /// Called after everything is rendered (also after RenderLayerTarget is called). /// </summary> protected override void PostRender() { if (RequiresTargetTransformRecalc) { if (_newLayerScaleType.HasValue) { _layerScaleType = _newLayerScaleType.Value; } if (_newUniformScaleType.HasValue) { _uniformScaleType = _newUniformScaleType.Value; } _newLayerScaleType = null; _newUniformScaleType = null; RecalculateTargetTransform(); // sets _requiresTargetTransformRecalc to false. } }
/// <summary> /// Called after everything is rendered (also after RenderLayerTarget is called). /// </summary> protected override void PostRender() { if (RequiresTargetTransformRecalc) { if (_newLayerScaleType.HasValue) _layerScaleType = _newLayerScaleType.Value; if (_newUniformScaleType.HasValue) _uniformScaleType = _newUniformScaleType.Value; _newLayerScaleType = null; _newUniformScaleType = null; RecalculateTargetTransform(); // sets _requiresTargetTransformRecalc to false. } }