[FreeFunction("ShaderScripting::SetKeyword")] extern internal static void SetKeywordFast(GlobalKeyword keyword, bool value);
[FreeFunction("ShaderScripting::IsKeywordEnabled")] extern internal static bool IsKeywordEnabledFast(GlobalKeyword keyword);
[FreeFunction("ShaderScripting::DisableKeyword")] extern internal static void DisableKeywordFast(GlobalKeyword keyword);