public GlobalKeyboardHookEventArgs(
     GlobalKeyboardHook.LowLevelKeyboardInputEvent keyboardData,
     GlobalKeyboardHook.KeyboardState keyboardState)
 {
     KeyboardData  = keyboardData;
     KeyboardState = keyboardState;
 }
 internal GlobalKeyboardHookEventArgs(
     LowLevelKeyboardInputEvent keyboardData,
     GlobalKeyboardHook.KeyboardState keyboardState)
 {
     KeyboardData  = keyboardData;
     KeyboardState = keyboardState;
 }
 public GlobalKeyboardHookEventArgs(GlobalKeyboardHook.KBDLLHOOKSTRUCT keyboardData,
                                    GlobalKeyboardHook.KeyboardState keyboardState)
 {
     KeyboardData  = keyboardData;
     KeyboardState = keyboardState;
     Handled       = false;
 }
Exemple #4
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 public GlobalKeyboardHookEventArgs(
     GlobalKeyboardHook.LowLevelKeyboardInputEvent keyboardData,
     GlobalKeyboardHook.KeyboardState keyboardState)
 {
     KeyboardData  = keyboardData;
     KeyboardState = keyboardState;
     KeyPressed    = (Keys)keyboardData.VirtualCode;
 }
Exemple #5
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 public GlobalKeyboardHookEventArgs(
     GlobalKeyboardHook.LowLevelKeyboardInputEvent keyboardData,
     GlobalKeyboardHook.KeyboardState keyboardState)
 {
     KeyboardData  = keyboardData;
     KeyboardState = keyboardState;
     Key           = System.Windows.Input.KeyInterop.KeyFromVirtualKey(KeyboardData.VirtualCode);
 }
 public GlobalKeyboardHookEventArgs(
     GlobalKeyboardHook.LowLevelKeyboardInputEvent keyboardData,
     GlobalKeyboardHook.KeyboardState keyboardState,
     int lParam)
 {
     KeyboardData  = keyboardData;
     KeyboardState = keyboardState;
     LParam        = lParam;
 }
Exemple #7
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 public KeyTiming(int virtualcode, TimeSpan ts, GlobalKeyboardHook.KeyboardState keystate)
 {
     VirtualCode = virtualcode;
     TimeSpan = ts;
     Keystate = keystate;
 }
Exemple #8
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 public KeyboardHook(
     GlobalKeyboardHook.LowLevelKeyboardInputEvent keyboardData,
     GlobalKeyboardHook.KeyboardState keyboardState)
 {
     KeyboardData = keyboardData;
 }