// Use this for initialization
 void Start()
 {
     GlobalEventHandler.Register <NPCLeft>(OnNPCLeft);
 }
 void Awake()
 {
     GlobalEventHandler.Register <NPCLeft>(OnNPCLeft);
 }
Exemple #3
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 // Start is called before the first frame update
 void Start()
 {
     GlobalEventHandler.Register <GameEvents.VictimDied>(VictimHasDied);
 }