public void Default() { var sut = new GlobalDotCounter(0); sut.CanGhostLeave(GhostNickname.Blinky).Should().BeFalse(); sut.CanGhostLeave(GhostNickname.Pinky).Should().BeFalse(); sut.CanGhostLeave(GhostNickname.Clyde).Should().BeFalse(); sut.CanGhostLeave(GhostNickname.Inky).Should().BeFalse(); }
public bool CanGhostLeave(Ghost ghost) { if (ghost.NickName == GhostNickname.Blinky) { return(true); } if (_globalCounter.IsActive) { return(_globalCounter.CanGhostLeave(ghost.NickName)); } if (_activeCounter == _nullCounter) { return(true); } return(_ghostCounters[ghost.NickName].LimitReached); }