/// <summary> /// Set current mouse cursor in the GLFW window. /// </summary> /// <param name="cursor">New mouse cursor to set.</param> public void SetCursor(CursorShape cursor) { if (currentCursor != IntPtr.Zero) { Glfw3.DestroyCursor(currentCursor); } currentCursor = Glfw3.CreateStandardCursor(cursor); Glfw3.SetCursor(hWin, currentCursor); }