Exemple #1
0
 public override void Draw()
 {
     base.Draw();
     Gizmos.color = Color.green;
     Size         = Size == Vector3.zero ? IsoTransform.Size : Size;
     if (IsoTransform != null)
     {
         GizmosExtension.DrawIsoWireCube(IsoTransform.Position + Center, Size);
     }
 }
 public void Draw()
 {
     var isoCollider = GetComponent<IsoCollider>();
     if (isoCollider != null && isoCollider.isActiveAndEnabled)
         isoCollider.Draw();
     else {
         Gizmos.color = Color.white;
         GizmosExtension.DrawIsoWireCube(Position, Size);
     }
 }
 // Used via button and editor to see current gridgraph set up
 void OnDrawGizmos()
 {
     if (!ShowGraph)
     {
         return;
     }
     Gizmos.color = Color.red;
     foreach (var gridPos in _gridGraph.Keys)
     {
         var node = _gridGraph[gridPos];
         Gizmos.color = node.Passable ? Color.red : Color.black;
         var center = new Vector3(node.Position.x, node.Position.y, node.Position.z);
         var size   = new Vector3(1, node.Height, 1);
         GizmosExtension.DrawIsoWireCube(center, size);
         foreach (var nextNode in node.NextNodes)
         {
             GizmosExtension.DrawIsoArrow(node.Position, nextNode.Position);
         }
     }
 }
Exemple #4
0
 void OnDrawGizmos()
 {
     if (!ShowGraph)
     {
         return;
     }
     Gizmos.color = Color.red;
     foreach (var gridPos in _gridGraph.Keys)
     {
         foreach (var gap in _gridGraph[gridPos])
         {
             Gizmos.color = gap.Passable ? Color.red : Color.black;
             var center = new Vector3(gridPos.x, (gap.MaxY + gap.MinY) / 2, gridPos.y);
             var size   = new Vector3(1, gap.MaxY - gap.MinY, 1);
             GizmosExtension.DrawIsoWireCube(center, size);
             foreach (var nextNode in gap.NextNodes)
             {
                 GizmosExtension.DrawIsoArrow(gap.Position, nextNode.Position);
             }
         }
     }
 }
 public void Draw()
 {
     Gizmos.color = Color.white;
     GizmosExtension.DrawIsoWireCube(Position, Size);
 }