void cancel() { GiveItemList1.Clear(); GiveItemList2.Clear(); givenCoins1.Value = 0; givenCoins2.Value = 0; Update(); }
private void giveAllButton1_Click(object sender, RoutedEventArgs e) { GiveItemList1.Clear(); if (Selected1 != null) { GiveItemList1.AddRange(Selected1.Inventory); givenCoins1.Value = Selected1.Coins; } Update(); }