public void PopulateWithArgs660() { GiveEquipmentEventArgs giveEquipmentEventArgs; giveEquipmentEventArgs = new GiveEquipmentEventArgs(1, 1, false); ((GameEventArgs)giveEquipmentEventArgs).SenderId = 0; ((GameEventArgs)giveEquipmentEventArgs).EventId = (string)null; ((GameEventArgs)giveEquipmentEventArgs).EventType = (EventType)0; ((GameEventArgs)giveEquipmentEventArgs).NeedResponse = false; string[] ss = new string[3]; ss[0] = "1"; ss[1] = "1"; ss[2] = "0"; this.PopulateWithArgs(giveEquipmentEventArgs, ss); Assert.IsNotNull((object)giveEquipmentEventArgs); Assert.AreEqual<int>(1, giveEquipmentEventArgs.PlayerId); Assert.AreEqual<int>(1, giveEquipmentEventArgs.EquipmentId); Assert.AreEqual<bool>(false, giveEquipmentEventArgs.Free); Assert.AreEqual<int>(0, ((GameEventArgs)giveEquipmentEventArgs).SenderId); Assert.AreEqual<string> ((string)null, ((GameEventArgs)giveEquipmentEventArgs).EventId); Assert.AreEqual<EventType> ((EventType)0, ((GameEventArgs)giveEquipmentEventArgs).EventType); Assert.AreEqual<bool> (false, ((GameEventArgs)giveEquipmentEventArgs).NeedResponse); }
public GiveEquipmentEventArgs Constructor( int playerId, int equipmentId, bool free ) { GiveEquipmentEventArgs target = new GiveEquipmentEventArgs(playerId, equipmentId, free); return target; // TODO: add assertions to method GiveEquipmentEventArgsTest.Constructor(Int32, Int32, Boolean) }
public void PopulateWithArgsThrowsContractException115() { try { GiveEquipmentEventArgs giveEquipmentEventArgs; giveEquipmentEventArgs = new GiveEquipmentEventArgs(1, 1, false); ((GameEventArgs)giveEquipmentEventArgs).SenderId = 0; ((GameEventArgs)giveEquipmentEventArgs).EventId = (string)null; ((GameEventArgs)giveEquipmentEventArgs).EventType = (EventType)0; ((GameEventArgs)giveEquipmentEventArgs).NeedResponse = false; this.PopulateWithArgs(giveEquipmentEventArgs, (string[])null); throw new AssertFailedException("expected an exception of type ContractException"); } catch(Exception ex) { if (!PexContract.IsContractException(ex)) throw ex; } }
public void ToString01138() { GiveEquipmentEventArgs giveEquipmentEventArgs; string s; giveEquipmentEventArgs = new GiveEquipmentEventArgs(1, 1, false); ((GameEventArgs)giveEquipmentEventArgs).SenderId = 0; ((GameEventArgs)giveEquipmentEventArgs).EventId = (string)null; ((GameEventArgs)giveEquipmentEventArgs).EventType = (EventType)0; ((GameEventArgs)giveEquipmentEventArgs).NeedResponse = false; s = this.ToString01(giveEquipmentEventArgs); Assert.AreEqual<string>("1,1,0", s); Assert.IsNotNull((object)giveEquipmentEventArgs); Assert.AreEqual<int>(1, giveEquipmentEventArgs.PlayerId); Assert.AreEqual<int>(1, giveEquipmentEventArgs.EquipmentId); Assert.AreEqual<bool>(false, giveEquipmentEventArgs.Free); Assert.AreEqual<int>(0, ((GameEventArgs)giveEquipmentEventArgs).SenderId); Assert.AreEqual<string> ((string)null, ((GameEventArgs)giveEquipmentEventArgs).EventId); Assert.AreEqual<EventType> ((EventType)0, ((GameEventArgs)giveEquipmentEventArgs).EventType); Assert.AreEqual<bool> (false, ((GameEventArgs)giveEquipmentEventArgs).NeedResponse); }
public GiveEquipmentEventArgs Constructor01(string[] stringArgs) { GiveEquipmentEventArgs target = new GiveEquipmentEventArgs(stringArgs); return target; // TODO: add assertions to method GiveEquipmentEventArgsTest.Constructor01(String[]) }
private void GiveEquipment(object sender, GiveEquipmentEventArgs eventArgs) { RemoveEquipment(eventArgs.EquipmentId); }
private void GiveEquipment(object sender, GiveEquipmentEventArgs eventArgs) { Contract.Requires(CurrentState == State.BuyEquipment || CurrentState == State.AllBuyEquipment || CurrentState == State.AllEquip); Contract.Ensures(CurrentState == Contract.OldValue(CurrentState)); Equipment equipment = FullModel.GetEquipment(eventArgs.EquipmentId); gameState.AddToUnequippedEquipment(eventArgs.PlayerId, equipment); Player.Instance.HeroParty.Heroes[eventArgs.PlayerId].Coins -= equipment.BuyPrice; System.Diagnostics.Debug.WriteLine(eventArgs.PlayerId + ": " + Player.Instance.HeroParty.Heroes[eventArgs.PlayerId].Coins); StateChanged(); }
private void GiveEquipment(object sender, GiveEquipmentEventArgs eventArgs) { string playerName = Player.Instance.GetPlayerNick(eventArgs.PlayerId); string equipmentName = FullModel.GetEquipment(eventArgs.EquipmentId).Name; if (eventArgs.Free) { FormatAndAdd(playerName + " received " + equipmentName + "."); } else { FormatAndAdd(playerName + " bought " + equipmentName + "."); } }