void Start()
 {
     sound           = GetComponent <GinoSoundControl>();
     animator        = GetComponent <Animator>();
     player          = GameObject.FindGameObjectWithTag("Player");
     ginoController  = player.GetComponent <CharacterControl>();
     playerRBody     = player.GetComponent <Rigidbody>();
     cameraTransform = GameObject.FindGameObjectWithTag("MainCamera").transform;
 }
 void Start()
 {
     player = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterControl>();
     sound  = GameObject.FindGameObjectWithTag("playerModel").GetComponent <GinoSoundControl>();
     mat    = transform.GetComponent <Renderer>().material;
 }