void GetRandomMonkeyNameCompleted(object sender, GetRandomMonkeyNameCompletedEventArgs e) { var msg = string.Empty; if (e.Error != null) msg = e.Error.Message; else if (e.Cancelled) msg = "Request was canceled"; else msg = e.Result; RunOnUiThread(() => randomMonkeyLabel.Text = msg); }
void GetRandomMonkeyNameCompleted(object sender, GetRandomMonkeyNameCompletedEventArgs e) { var msg = string.Empty; if (e.Error != null) { msg = e.Error.Message; } else if (e.Cancelled) { msg = "Request was canceled"; } else { msg = e.Result; } RunOnUiThread(() => randomMonkeyLabel.Text = msg); }
void GetRandomMonkeyNameCompleted(object sender, GetRandomMonkeyNameCompletedEventArgs e) { string msg; if (e.Error != null) { msg = e.Error.Message; } else if (e.Cancelled) { msg = "Request was canceled"; } else { msg = e.Result; } BeginInvokeOnMainThread(() => randomMonkeyName.Text = msg); }
//TODO: Step 6 - iOS - Initialize our Service //private void InitializeHelloWorldServiceClient() //{ // monkeyServiceClient = MonkeyServiceClientHelper.CreateMonkeyServiceClient(); // monkeyServiceClient.GetMonkeyMatchCompleted += GetMonkeyMatchCompleted; // monkeyServiceClient.GetRandomMonkeyNameCompleted += GetRandomMonkeyNameCompleted; //} void GetRandomMonkeyNameCompleted(object sender, GetRandomMonkeyNameCompletedEventArgs e) { string msg; if (e.Error != null) msg = e.Error.Message; else if (e.Cancelled) msg = "Request was canceled"; else msg = e.Result; BeginInvokeOnMainThread(() => randomMonkeyName.Text = msg); }