/// <summary> /// Retorna o ranking do minigame (disponivel apenas pra webplayer integrado com a plataforma) /// </summary> /// <returns>RequestModel com todas informaçoes desse tipo de requisicao</returns> /// <param name="__period">Periodo do ranking (usar constantes da classe RequestHelper)</param> /// <param name="__page">Numero da pagina</param> /// <param name="__itensPerPage">Quantidade de pontuaçoes por pagina</param> /// <param name="__callbackRequestCompleted">__callback request completed.</param> /// <param name="__callbackRequestError">__callback request error.</param> /// <param name="__callbackRequestStarted">__callback request started.</param> /// <param name="__callbackRequestFinalized">__callback request finalized.</param> public static GetMinigameRankingRM getMinigameRanking(string __period, int __page, int __itensPerPage, RequestHelper.RequestHandlerDelegate __callbackRequestCompleted = null, RequestHelper.RequestHandlerDelegate __callbackRequestError = null, RequestHelper.RequestHandlerDelegate __callbackRequestStarted = null, RequestHelper.RequestHandlerDelegate __callbackRequestFinalized = null) { GetMinigameRankingRM request = new GetMinigameRankingRM(); request.cvo.setupParameters(__period, __page, __itensPerPage); setupRequest(request, __callbackRequestCompleted, __callbackRequestError, __callbackRequestStarted, __callbackRequestFinalized); return(request); }
void OnGetMinigameRankingRequestSuccess(BaseRequestModel request) { GetMinigameRankingRM r = request as GetMinigameRankingRM; DebugConsole.Append("OnGetMinigameRankingRequestSuccess called :: obj received: " + r.svo.jsonReceived); }
void OnGetMinigameRankingRequestSuccess(BaseRequestModel request) { GetMinigameRankingRM r = request as GetMinigameRankingRM; ranking = r.svo; }