public void GetMapdv(MapTarget target, GetMapTarget query, double[] v) { gl.glGetMapdv((int)target, (int)query, v); }
public void GetMapiv(MapTarget target, GetMapTarget query, int[] v) { gl.glGetMapiv((int)target, (int)query, v); }
public static void GetMapfv(MapTarget target, GetMapTarget query, float[] v) { gl.glGetMapfv((int)target, (int)query, v); }