Exemple #1
0
        public ListResultDto <functionDto> GetMasterRecords(GetInputs input)
        {
            ListResultDto <functionDto> fun = null;

            if (input.tableIndex == 1)//Rolescategory
            {
                fun = GetRolescategory(input);
            }
            else if (input.tableIndex == 2)//RepairType
            {
                fun = GetRepairType(input);
            }
            else if (input.tableIndex == 3)//QuoteStatus
            {
                fun = GetQuoteStatus(input);
            }
            else if (input.tableIndex == 4)//JobStatus
            {
                fun = GetJobStatus(input);
            }
            else if (input.tableIndex == 10)//JobstatusMask
            {
                fun = GetJobstatusMask(input);
            }
            return(fun);
        }
Exemple #2
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        public ListResultDto <TowOperatorDto> GetTowOperators(GetInputs input)
        {
            var towops = _towoperatorrepositry.GetAll()
                         .WhereIf(
                !input.Filter.IsNullOrWhiteSpace(),
                u =>
                u.Description.Contains(input.Filter))
                         .OrderBy(p => p.Id)
                         .ToList();
            var countries = _countries.GetAll().AsNoTracking().ToList();

            var final = (
                from x in towops
                join v in countries on x.CountryID equals v.Id
                select new TowOperatorDto
            {
                Id = x.Id,
                Description = x.Description,
                CreationTime = x.CreationTime,
                Country = v.Country,
                isActive = x.isActive
            });

            return(new ListResultDto <TowOperatorDto>(ObjectMapper.Map <List <TowOperatorDto> >(final)));
        }
        public double GetSignal()
        {
            IntPtr    pAddressOfFunctionToCall = DllMethods.GetProcAddress(_pDll, "getInputs");
            GetInputs getInputs =
                (GetInputs)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(GetInputs));

            return(getInputs(_portNumber));
        }
    void Start()
    {
        path          = FindObjectOfType <PathCanvas>();
        pc            = FindObjectOfType <PathCreator>();
        characterAnim = GetComponent <Animator>();
        getInputs     = FindObjectOfType <GetInputs>();
        cam           = FindObjectOfType <CameraShake>();

        inputVector = transform.localPosition;
        //StartCoroutine("Jump");
    }
Exemple #5
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        public ListResultDto <SignOnDto> GetSignOnPlans(GetInputs input)
        {
            var data = _signonplans.GetAll()
                       .WhereIf(!input.Filter.IsNullOrWhiteSpace(),
                                u => u.PlanName.ToLower().Contains(input.Filter.ToLower())
                                )
                       .OrderByDescending(p => p.LastModificationTime)
                       .ToList();

            return(new ListResultDto <SignOnDto>(ObjectMapper.Map <List <SignOnDto> >(data)));
        }
Exemple #6
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        // Countries and Currency stuff
        public ListResultDto <functionCCDto> GetCountryOrCurrency(GetInputs input)
        {
            ListResultDto <functionCCDto> fun = null;

            if (input.tableIndex == 1)//Currencies
            {
                fun = GetCurrencies(input);
            }
            else if (input.tableIndex == 2)//Countries
            {
                fun = GetCountries(input);
            }

            return(fun);
        }
Exemple #7
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        public ListResultDto <BankDto> GetBanks(GetInputs input)
        {
            var data = _bank.GetAll()
                       .WhereIf(!input.Filter.IsNullOrWhiteSpace(),
                                u => u.BankName.ToLower().Contains(input.Filter.ToLower())
                                )
                       .OrderByDescending(p => p.LastModificationTime)
                       .ToList();

            var a = (from f in data
                     select new BankDto
            {
                CountryCode = _countries.FirstOrDefault(x => x.Id == f.CountryID).Code,
                Id = f.Id,
                BankName = f.BankName,
                CreationTime = f.CreationTime
            }).ToList();


            return(new ListResultDto <BankDto>(ObjectMapper.Map <List <BankDto> >(a)));
        }
Exemple #8
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        public ListResultDto <PlanDto> GetSignOnPlans(GetInputs input)
        {
            var data = _signonplans.GetAll()
                       .WhereIf(!input.Filter.IsNullOrWhiteSpace(),
                                u => u.PlanName.ToLower().Contains(input.Filter.ToLower())
                                )
                       .OrderByDescending(p => p.LastModificationTime)
                       .ToList();

            var a = (from f in data
                     select new PlanDto
            {
                Id = f.Id,
                PlanName = f.PlanName,
                HeaderColor = f.HeaderColor,
                Members = f.Members,
                Price = f.Price,
                CreationTime = f.CreationTime
            }).ToList();

            return(new ListResultDto <PlanDto>(ObjectMapper.Map <List <PlanDto> >(a)));
        }
Exemple #9
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        private ListResultDto <functionCCDto> GetCurrencies(GetInputs input)
        {
            var data = _countryandcurrency.GetAll()
                       .WhereIf(!input.Filter.IsNullOrWhiteSpace(),
                                u => u.CountryAndCurrency.ToLower().Contains(input.Filter.ToLower()) ||
                                u.CurrencyCode.ToLower().Contains(input.Filter.ToLower())
                                )
                       .OrderByDescending(p => p.LastModificationTime)
                       .ToList();

            var a = (from f in data
                     select new functionCCDto
            {
                Description = f.CountryAndCurrency,
                Id = f.Id,
                Code = f.CurrencyCode,
                CreationTime = f.CreationTime
            }).ToList();


            return(new ListResultDto <functionCCDto>(ObjectMapper.Map <List <functionCCDto> >(a)));
        }
Exemple #10
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        public void SetCharacter(int hero, PlayerFlyData playerFlyData, PositionUpdates positionUpdates)
        {
            if (id == Client.instance.myID)
            {
                Hero localHero           = (Instantiate(Resources.Load("Characters/" + ((EnumData.Heroes)hero).ToString() + "/LocalPlayer-" + ((EnumData.Heroes)hero).ToString()), transform, false) as GameObject).GetComponentInChildren <Hero>();
                Hero serverPredictedHero = (Instantiate(Resources.Load("Characters/" + ((EnumData.Heroes)hero).ToString() + "/ServerPredicted-" + ((EnumData.Heroes)hero).ToString()), transform, false) as GameObject).GetComponentInChildren <Hero>();
                Hero remoteClientHero    = (Instantiate(Resources.Load("Characters/" + ((EnumData.Heroes)hero).ToString() + "/RemoteClient-" + ((EnumData.Heroes)hero).ToString()), transform, false) as GameObject).GetComponentInChildren <Hero>();

                GetComponent <InputController>().localPlayer = localHero;

                localPlayer  = localHero;
                serverPlayer = serverPredictedHero;
                clientPlayer = remoteClientHero;

                localPlayer.SetActorPositionalState(positionUpdates);
                serverPlayer.SetActorPositionalState(positionUpdates);
                clientPlayer.SetActorPositionalState(positionUpdates);

                localPlayer.SetFlyingTickCount(playerFlyData);
                serverPlayer.SetFlyingTickCount(playerFlyData);
                clientPlayer.SetFlyingTickCount(playerFlyData);


                localPlayer.InitialiseClientActor(this, connectionId, id);
                serverPlayer.InitialiseClientActor(this, connectionId, id);
                clientPlayer.InitialiseClientActor(this, connectionId, id);

                getInputs = localPlayer.GetHeroInputs;
                CharacterSelectionScreen.instance.clientlocalActor = localPlayer;
            }
            else
            {
                Hero remoteOtherClient = (Instantiate(Resources.Load("Characters/" + ((EnumData.Heroes)hero).ToString() + "/RemoteClientOther-" + ((EnumData.Heroes)hero).ToString()), transform, false) as GameObject).GetComponentInChildren <Hero>();
                clientPlayer = remoteOtherClient;
                clientPlayer.SetActorPositionalState(positionUpdates);
                clientPlayer.SetFlyingTickCount(playerFlyData);
                clientPlayer.InitialiseClientActor(this, connectionId, id);
            }
        }
Exemple #11
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        ListResultDto <functionDto> GetRepairType(GetInputs input)
        {
            var data = _repairtypes.GetAll()
                       .WhereIf(
                !input.Filter.IsNullOrWhiteSpace(),
                u =>
                u.Description.ToLower().Contains(input.Filter.ToLower())
                )
                       .OrderByDescending(p => p.LastModificationTime)
                       .ToList();

            var a = (from f in data
                     select new functionDto
            {
                Description = f.Description,
                Id = f.Id,
                Enabled = f.Enabled,
                CreationTime = f.CreationTime,
                ShowSwitch = true
            }).ToList();


            return(new ListResultDto <functionDto>(ObjectMapper.Map <List <functionDto> >(a)));
        }
Exemple #12
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 void Start()
 {
     getInputs = FindObjectOfType <GetInputs>();
     character = FindObjectOfType <Character>();
     pi        = FindObjectOfType <PathInstantiate>();
 }
Exemple #13
0
 void Start()
 {
     //Obtengo instancias
     samurai = GetComponent <CharacterController>();
     inputs  = FindObjectOfType <GetInputs>();
 }
 void Start()
 {
     getInputs   = FindObjectOfType <GetInputs>();
     inputVector = transform.position;
 }