public void GetHouseGloryPointsCallBack(GetHouseGloryPoints_ReturnType returnData) { if (returnData.Success) { GameEngine.Instance.World.HouseGloryPoints = returnData.gloryPoints; GameEngine.Instance.World.HouseGloryRoundData = returnData.gloryRoundData; } }
public void GetHouseGloryPointsCallBack(GetHouseGloryPoints_ReturnType returnData) { if (returnData.Success) { GameEngine.Instance.World.HouseGloryPoints = returnData.gloryPoints; GameEngine.Instance.World.HouseGloryRoundData = returnData.gloryRoundData; this.init(); } }
public void OurRemoteAsyncCallBack_GetHouseGloryPoints(IAsyncResult ar) { RemoteAsyncDelegate_GetHouseGloryPoints asyncDelegate = (RemoteAsyncDelegate_GetHouseGloryPoints) ((AsyncResult) ar).AsyncDelegate; try { this.storeRPCresult(ar, asyncDelegate.EndInvoke(ar)); } catch (Exception exception) { GetHouseGloryPoints_ReturnType returnData = new GetHouseGloryPoints_ReturnType(); this.manageRemoteExpection(ar, returnData, exception); } }