void GetBackCarriable(GetBackCarriableHitEvent e) { if (numberOfLostCarriables != 0) { carriableManagerScript.PutBackCarriable(numberOfLostCarriables); numberOfLostCarriables--; } }
private void GainCarriable(GetBackCarriableHitEvent e) { if (!pickUpSound && !isDialogue) { isDialogue = true; pickUpSound = true; PlaySound("Play_MisVO10"); AkSoundEngine.PostEvent("Play_MisVO10", gameObject, (uint)AkCallbackType.AK_EndOfEvent, DialogueCallbackFunction, gameObject); } PlaySound("Play_Pickup"); }
public void GetBackCarriable(GetBackCarriableHitEvent e) { }