Exemple #1
0
    public void word_creation_continues_while_one_of_the_hands_retains_a_grab()
    {
        CreateKnobs("a", "b", "c");

        strategy = NewGesturesStrategy();

        strategy.OnHandUpdate(rightHand.At(Knob("c", 0).Position()).Open());
        strategy.OnHandUpdate(leftHand.Open());

        strategy.OnHandUpdate(rightHand.Closed());
        strategy.OnHandUpdate(leftHand.At(Knob("a", 1).Position()).Open());

        strategy.OnHandUpdate(rightHand.Closed());
        strategy.OnHandUpdate(leftHand.Closed());

        strategy.OnHandUpdate(rightHand.Open().At(Knob("b", 2).Position()));
        strategy.OnHandUpdate(leftHand.Closed());

        strategy.OnHandUpdate(rightHand.Closed());
        strategy.OnHandUpdate(leftHand.Open());

        Assert.AreEqual(0, strategy.Words().Count);
        Assert.AreEqual("cab", strategy.Text());

        strategy.OnHandUpdate(rightHand.Open());

        Assert.AreEqual("cab", strategy.Words()[0]);
        Assert.AreEqual("", strategy.Text());
    }
Exemple #2
0
    public void grabbing_and_releasing_single_letter_generates_one_char_word_and_resets_layers()
    {
        CreateKnobs("a");

        strategy = NewGesturesStrategy();

        strategy.OnHandUpdate(rightHand.At(Knob("a").Position()).Open());
        strategy.OnHandUpdate(rightHand.Closed());
        strategy.OnHandUpdate(rightHand.Open());

        Assert.AreEqual(1, strategy.Words().Count);
        Assert.AreEqual("a", strategy.Words()[0]);
        Assert.AreEqual("", strategy.Text());
        Assert.AreEqual(1, arranger.layers);
    }