private void RaiseGestureRecognised() { logger.Debug("{0} Recognised", Type); GestureRecognised?.Invoke(this, new GestureEventArgs { GestureType = Type }); }
private void Gesture_GestureRecognised(object sender, GestureEventArgs e) { GestureRecognised?.Invoke(this, e); foreach (Gesture g in gestures) { g.Reset(); } }