private static List <Vector2> ExpandPolygon(List <Vector2> original, float length = 1.0f)
        {
            List <Vector2> tempOrigin = new List <Vector2>();

            tempOrigin.AddRange(original);
            if (GeoPolygonUtils.CalcualetArea(tempOrigin) < 0)
            {
                tempOrigin.Reverse();
            }
            List <Vector2> result = new List <Vector2>();

            for (int i = 0; i < tempOrigin.Count; ++i)
            {
                int j = i + 1;
                if (j == tempOrigin.Count)
                {
                    j = 0;
                }
                int k = i - 1;
                if (k == -1)
                {
                    k = tempOrigin.Count - 1;
                }
                Vector2 vk  = tempOrigin[k] - tempOrigin[i];
                Vector2 vj  = tempOrigin[j] - tempOrigin[i];
                Vector2 dir = vk.normalized + vj.normalized;
                dir.Normalize();
                if (GeoPolygonUtils.IsConvexAngle(tempOrigin[k], tempOrigin[i], dir + tempOrigin[i]))
                {
                    dir = -dir;
                }
                result.Add(tempOrigin[i] + dir * length);
            }
            return(result);
        }
        private static bool IsConvex(LinkedListNode <EarPoint> ele, EarPolygon poly)
        {
            LinkedListNode <EarPoint> a = poly.Previous(ele);
            LinkedListNode <EarPoint> b = ele;
            LinkedListNode <EarPoint> c = poly.Next(ele);

            return(GeoPolygonUtils.IsConvexAngle(a.Value.mPoint, b.Value.mPoint, c.Value.mPoint));
        }
Exemple #3
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 private static bool IsEdgeRemovable(List <Vector2> vertes, HalfEdge edge)
 {
     if (edge.mPartner == null)
     {
         return(false);
     }
     return(GeoPolygonUtils.IsConvexAngle(vertes[edge.mIndex], vertes[edge.mPartner.mNext.mNext.mIndex], vertes[edge.mNext.mNext.mIndex]) &&
            GeoPolygonUtils.IsConvexAngle(vertes[edge.mPartner.mIndex], vertes[edge.mNext.mNext.mIndex], vertes[edge.mPartner.mNext.mNext.mIndex]));
 }
Exemple #4
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        private static void UpdateEdge(HalfEdge edgeToRemove, KeyedPriorityQueue <int, HalfEdge, float> priorityQueue, HashSet <EdgeID> deletedEdgeSet, List <Vector2> pointList)
        {
            HalfEdge left   = GetUndeletedLeft(edgeToRemove, deletedEdgeSet);
            HalfEdge right  = GetUndeletedRight(edgeToRemove, deletedEdgeSet);
            HalfEdge reLeft = RepresentActive(left);

            if (priorityQueue.Contain(reLeft.mKey))
            {
                // Check if this is still removable
                HalfEdge leftOfLeft = GetUndeletedLeft(left.mPartner, deletedEdgeSet);
                if ((leftOfLeft.mPartner != null && (leftOfLeft.mPartner.mKey == right.mKey || leftOfLeft.mPartner.mKey == edgeToRemove.mKey)) ||
                    !GeoPolygonUtils.IsConvexAngle(pointList[edgeToRemove.mIndex], pointList[right.mNext.mIndex], pointList[leftOfLeft.mIndex]))
                {
                    priorityQueue.Remove(reLeft.mKey);
                }
                else
                {
                    // Need to update the priority
                    float pri = GetSmallestAdjacentAngleOnEdge(left, deletedEdgeSet, pointList);
                    priorityQueue.Remove(reLeft.mKey);
                    priorityQueue.Enqueue(reLeft.mKey, reLeft, pri);
                }
            }
            HalfEdge reRight = RepresentActive(right);

            if (priorityQueue.Contain(reRight.mKey))
            {
                HalfEdge rightOfRight = GetUndeletedRight(right, deletedEdgeSet);
                if ((rightOfRight.mPartner != null && (rightOfRight.mPartner.mKey == left.mKey || rightOfRight.mKey == edgeToRemove.mKey)) ||
                    !GeoPolygonUtils.IsConvexAngle(pointList[edgeToRemove.mIndex], pointList[rightOfRight.mNext.mIndex], pointList[left.mIndex]))
                {
                    priorityQueue.Remove(reRight.mKey);
                }
                else
                {
                    priorityQueue.Remove(reRight.mKey);
                    priorityQueue.Enqueue(reRight.mKey, reRight, GetSmallestAdjacentAngleOnEdge(right, deletedEdgeSet, pointList));
                }
            }
        }
Exemple #5
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        private void AddPoint(GeoPointsArray2 polygon2, Vector2 p)
        {
            int cnt = polygon2.Count;

            List <bool> convexMask = new List <bool>();

            for (int i = 0; i < cnt; ++i)
            {
                int j = i + 1;
                if (j == cnt)
                {
                    j = 0;
                }
                convexMask.Add(GeoPolygonUtils.IsConvexAngle(polygon2[i], polygon2[j], p));
            }

            int start = -1;
            int end   = -1;

            for (int i = 0; i < cnt; i++)
            {
                int j = i + 1;
                if (j == cnt)
                {
                    j = 0;
                }
                if (start == -1 && convexMask[i] == false && convexMask[j] == true)
                {
                    start = j;
                }
                if (end == -1 && convexMask[i] == true && convexMask[j] == false)
                {
                    end = j;
                }
                if (start != -1 && end != -1)
                {
                    break;
                }
            }
            if (start != -1 && end != -1)
            {
                GeoPointsArray2 other = new GeoPointsArray2();
                if (start <= end)
                {
                    for (int i = start; i <= end; ++i)
                    {
                        other.Add(polygon2[i]);
                    }
                }
                else
                {
                    for (int i = start; i < cnt; ++i)
                    {
                        other.Add(polygon2[i]);
                    }
                    for (int i = 0; i <= end; ++i)
                    {
                        other.Add(polygon2[i]);
                    }
                }
                other.Add(p);
                polygon2.Clear();
                polygon2.mPointArray.AddRange(other.mPointArray);
            }
        }
 private bool IsConvex(int i, int j, int k)
 {
     return(GeoPolygonUtils.IsConvexAngle(mPoints[i], mPoints[j], mPoints[k]));
 }