/// <summary>
        /// Sends the invocation to all registered receivers.
        /// </summary>
        /// <param name="msg">The message to be sent.</param>
        public void PerformBroadcasting(IMessage msg)
        {
            BinaryLogWriter binaryLogWriter  = GenuineLoggingServices.BinaryLogWriter;
            string          methodName       = null;
            string          invocationTarget = null;

            // the first stage of the broadcasting
            try
            {
                ArrayList listOfExcludedReceivers = new ArrayList();
                this._iMessage = msg;
                methodName     = BinaryLogWriter.ParseInvocationMethod(msg.Properties["__MethodName"] as string, msg.Properties["__TypeName"] as string);

                BinaryFormatter formatterForLocalRecipients = null;

                // serialize the message
                BinaryFormatter binaryFormatter = new BinaryFormatter(new RemotingSurrogateSelector(), new StreamingContext(StreamingContextStates.Other));
                this._messageStream = new GenuineChunkedStream(false);
                binaryFormatter.Serialize(this._messageStream, msg);

                // to trace the message if it could reach the server via several channels
                string callGuidSubstring = null;
                if (this._dispatcher.IgnoreRecurrentCalls)
                {
                    callGuidSubstring = Guid.NewGuid().ToString("N");
                }

                // LOG:
                if (binaryLogWriter != null && binaryLogWriter[LogCategory.BroadcastEngine] > 0)
                {
                    binaryLogWriter.WriteBroadcastEngineEvent(LogCategory.BroadcastEngine, "ResultCollector.PerformBroadcasting",
                                                              LogMessageType.BroadcastInvocationInitiated, null, null, null,
                                                              binaryLogWriter[LogCategory.BroadcastEngine] > 1 ? (Stream)this._messageStream.Clone() : null,
                                                              GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                                              null, null, true, this._dispatcher, this, false, null,
                                                              methodName, null,
                                                              "The broadcast invocation is initiated.");
                }

                // to prevent firing resultCollector.AllMessagesReceived event
                this.UnrepliedReceivers[_uniqueReceiverName] = null;

                object[] listOfReceiverInfo;
                this._dispatcher.GetListOfReceivers(out listOfReceiverInfo, msg, this);

                // through all recipients
                for (int i = 0; i < listOfReceiverInfo.Length; i++)
                {
                    ReceiverInfo receiverInfo = listOfReceiverInfo[i] as ReceiverInfo;
                    if (receiverInfo == null)
                    {
                        continue;
                    }

                    string mbrUri = (string)receiverInfo.MbrUri;
                    invocationTarget = mbrUri;

                    try
                    {
                        lock (receiverInfo)
                        {
                            if (this._dispatcher.MaximumNumberOfConsecutiveFailsToExcludeReceiverAutomatically != 0 &&
                                receiverInfo.NumberOfFails >= this._dispatcher.MaximumNumberOfConsecutiveFailsToExcludeReceiverAutomatically)
                            {
                                // put it to the list containing receivers being excluded
                                listOfExcludedReceivers.Add(mbrUri);
                                continue;
                            }
                        }

                        // think that it'll fail
                        if (!receiverInfo.Local && receiverInfo.GeneralBroadcastSender == null)
                        {
                            lock (this)
                            {
                                this.Failed[mbrUri] = GenuineExceptions.Get_Broadcast_RemoteEndPointDidNotReplyForTimeOut();
                            }
                        }

                        if (receiverInfo.Local)
                        {
                            // call to local appdomain
                            // ignore recurrent calls
                            if (this._dispatcher.IgnoreRecurrentCalls && UniqueCallTracer.Instance.WasGuidRegistered(mbrUri + callGuidSubstring))
                            {
                                continue;
                            }

                            // we'll wait for the answer from this receiver
                            this.UnrepliedReceivers[mbrUri] = null;

                            // LOG:
                            if (binaryLogWriter != null && binaryLogWriter[LogCategory.BroadcastEngine] > 0)
                            {
                                binaryLogWriter.WriteBroadcastEngineEvent(LogCategory.BroadcastEngine, "ResultCollector.PerformBroadcasting",
                                                                          LogMessageType.BroadcastRecipientInvoked, null, null, null, null,
                                                                          GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                                                          null, null, false, this._dispatcher, this, false, receiverInfo,
                                                                          null, null,
                                                                          "The local receiver is invoked via LocalPerformer.");
                            }

                            if (formatterForLocalRecipients == null)
                            {
                                formatterForLocalRecipients = new BinaryFormatter();
                            }

                            // fixed in 2.5.9.6
                            IMessage iLocalMessage = (IMessage)formatterForLocalRecipients.Deserialize((Stream)this._messageStream.Clone());

                            // queue task to run the call locally
                            //IMessage iLocalMessage = (IMessage) binaryFormatter.Deserialize( (Stream) this._messageStream.Clone() );
                            LocalPerformer localPerformer = new LocalPerformer(iLocalMessage, this, receiverInfo.MbrObject);
                            GenuineThreadPool.QueueUserWorkItem(new WaitCallback(localPerformer.Call), null, false);
                        }
                        else if (receiverInfo.GeneralBroadcastSender != null)
                        {
                            // call via true multicast channel
                            Stream messageToBeSent = (Stream)this._messageStream.Clone();

                            // send via real broadcast sender to the specific court
                            msg.Properties["__Uri"] = string.Empty;
                            Message message = Message.CreateOutcomingMessage(receiverInfo.GeneralBroadcastSender.ITransportContext, msg, new TransportHeaders(), messageToBeSent, false);
                            message.DestinationMarshalByRef = receiverInfo.SerializedObjRef;
                            message.GenuineMessageType      = GenuineMessageType.TrueBroadcast;

                            // to ignore recurrent calls on the remote side
                            if (this._dispatcher.IgnoreRecurrentCalls)
                            {
                                message.ITransportHeaders[Message.TransportHeadersBroadcastSendGuid] = callGuidSubstring;
                            }

                            // LOG:
                            if (binaryLogWriter != null && binaryLogWriter[LogCategory.BroadcastEngine] > 0)
                            {
                                message.ITransportHeaders[Message.TransportHeadersInvocationTarget] = invocationTarget;
                                message.ITransportHeaders[Message.TransportHeadersMethodName]       = methodName;

                                binaryLogWriter.WriteBroadcastEngineEvent(LogCategory.BroadcastEngine, "ResultCollector.PerformBroadcasting",
                                                                          LogMessageType.BroadcastRecipientInvoked, null, null, null, null,
                                                                          GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                                                          null, null, false, this._dispatcher, this, false, receiverInfo,
                                                                          null, null,
                                                                          "Mulsticast sender is being invoked.");
                            }

                            // register to catch all the answers
                            receiverInfo.GeneralBroadcastSender.ITransportContext.IIncomingStreamHandler.RegisterResponseProcessor(message.MessageId, this);
                            // and send it
                            receiverInfo.GeneralBroadcastSender.SendMessage(message, this);
                        }
                        else
                        {
                            // send the invocation through the usual channel
                            // we'll wait for the reply
                            this.UnrepliedReceivers[mbrUri] = null;

                            // send only if this receiver is not expected to receive message via broadcast channel
                            if (receiverInfo.NeedsBroadcastSimulation)
                            {
                                // each time a new stream is created because sinks change stream position concurrently
                                Stream           messageToBeSent  = (Stream)this._messageStream.Clone();
                                TransportHeaders transportHeaders = new TransportHeaders();

                                // to ignore recurrent calls on the remote side
                                if (this._dispatcher.IgnoreRecurrentCalls)
                                {
                                    transportHeaders[Message.TransportHeadersBroadcastSendGuid] = callGuidSubstring;
                                }

                                // LOG:
                                if (binaryLogWriter != null && binaryLogWriter[LogCategory.BroadcastEngine] > 0)
                                {
                                    binaryLogWriter.WriteBroadcastEngineEvent(LogCategory.BroadcastEngine, "ResultCollector.PerformBroadcasting",
                                                                              LogMessageType.BroadcastRecipientInvoked, null, null, receiverInfo.DbgRemoteHost, null,
                                                                              GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                                                              null, null, false, this._dispatcher, this, false, receiverInfo,
                                                                              null, null,
                                                                              "The broadcast recipient is being invoked directly.");
                                }

                                // invoke the destination MBR
                                msg.Properties["__Uri"] = receiverInfo.MbrUri;
                                transportHeaders[Message.TransportHeadersBroadcastObjRefOrCourt] = receiverInfo.SerializedObjRef;
                                transportHeaders[Message.TransportHeadersMbrUriName]             = receiverInfo.MbrUri;
                                transportHeaders[Message.TransportHeadersGenuineMessageType]     = GenuineMessageType.BroadcastEngine;
                                transportHeaders[Message.TransportHeadersInvocationTarget]       = invocationTarget;
                                transportHeaders[Message.TransportHeadersMethodName]             = methodName;
                                ClientChannelSinkStack clientChannelSinkStack = new ClientChannelSinkStack(this);
                                clientChannelSinkStack.Push(this, null);
                                receiverInfo.IClientChannelSink.AsyncProcessRequest(clientChannelSinkStack, this._iMessage, transportHeaders, messageToBeSent);
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        this.ParseResult(mbrUri, null, ex);
                    }
                }

                // remove set uri from the hash to check wither the invocation finished
                this.UnrepliedReceivers.Remove(_uniqueReceiverName);
                if (this.UnrepliedReceivers.Count <= 0)
                {
                    this.AllMessagesReceived.Set();
                }

                this.StartReceiving();

                if (listOfExcludedReceivers.Count > 0)
                {
                    foreach (string uri in listOfExcludedReceivers)
                    {
                        this._dispatcher.Remove(uri);
                    }
                }
            }
            catch (Exception ex)
            {
                // LOG:
                if (binaryLogWriter != null && binaryLogWriter[LogCategory.BroadcastEngine] > 0)
                {
                    binaryLogWriter.WriteBroadcastEngineEvent(LogCategory.BroadcastEngine, "ResultCollector.PerformBroadcasting",
                                                              LogMessageType.BroadcastInvocationInitiated, ex, null, null, null,
                                                              GenuineUtility.CurrentThreadId, Thread.CurrentThread.Name,
                                                              null, null, false, this._dispatcher, this, false, null,
                                                              invocationTarget, methodName,
                                                              "A critical failure occurred during broadcast.");
                }

                throw;
            }
        }