void Awake() { #region Singleton if (s_Instance != null) { Destroy(gameObject); return; } s_Instance = this; #endregion }
public GenericSpaceTests() { mockNopCommandFactory1 = new Mock <INullCommandFactory>(); mockNopCommandFactory2 = new Mock <INullCommandFactory>(); genericSpace = new GenericSpace(mockNopCommandFactory1.Object, mockNopCommandFactory2.Object); }