public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 1: { SpectateGate = new MapPoint(reader); } goto case 0; case 0: { Map = reader.ReadMap(); BattlePriority = reader.ReadInt(); Eject = new MapPoint(reader); SpectateJoin = reader.ReadPoint3D(); BattleBounds = reader.ReadBlockList(reader.ReadRect3D); SpectateBounds = reader.ReadBlockList(reader.ReadRect3D); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 2: { NotifyPlayer = reader.ReadBool(); } goto case 1; case 1: { SearchMode = reader.ReadFlag <StringSearchFlags>(); SearchCapsIgnore = reader.ReadBool(); } goto case 0; case 0: { if (version < 1) { SearchMode = StringSearchFlags.Contains; SearchCapsIgnore = true; } WhitespaceAliases = reader.ReadBlockList(reader.ReadChar); KeyWords = reader.ReadBlockList(reader.ReadString); LogEnabled = reader.ReadBool(); ConsoleWrite = reader.ReadBool(); PageStaff = reader.ReadBool(); NotifyStaff = reader.ReadBool(); NotifyAccess = reader.ReadFlag <AccessLevel>(); Jail = reader.ReadBool(); JailPoint = new MapPoint(reader); Squelch = reader.ReadBool(); Kick = reader.ReadBool(); Ban = reader.ReadBool(); } break; } }
public void Deserialize(GenericReader reader) { var version = reader.ReadInt(); Deleted = reader.ReadBool(); Owner = reader.ReadMobile <PlayerMobile>(); switch (version) { case 0: { _Points = reader.ReadLong(); History = reader.ReadBlock(r => r.ReadTypeCreate <PvPProfileHistory>(this, r)) ?? new PvPProfileHistory(this); Subscriptions = reader.ReadBlockList( r => { var serial = r.ReadTypeCreate <PvPSerial>(r) ?? new PvPSerial(r); return(AutoPvP.FindBattleByID(serial)); }, Subscriptions); } break; } }
public virtual void Deserialize(GenericReader reader) { var version = reader.GetVersion(); switch (version) { case 0: { _Enabled = reader.ReadBool(); Statistics.Deserialize(reader); _Sessions = reader.ReadBlockList( r => { var e = EnsureSession(r.ReadMobile()); e.Deserialize(r); return(e); }, _Sessions); } break; } }
public void Deserialize(GenericReader reader) { int version = reader.GetVersion(); switch (version) { case 0: { Owner = reader.ReadMobile <PlayerMobile>(); Deleted = reader.ReadBool(); if (!Deleted) { History = reader.ReadBlockDictionary( () => { TimeStamp k = reader.ReadDouble(); var v = reader.ReadBlockList(() => new TrashProfileEntry(reader)); return(new KeyValuePair <TimeStamp, List <TrashProfileEntry> >(k, v)); }); } } break; } }
private static bool DeserializeProfiles(GenericReader reader) { var list = reader.ReadBlockList(r => new TrashProfile(r)); list.ForEach(p => Profiles.AddOrReplace(p.Owner, p)); list.Free(true); return(true); }
private static bool DeserializeHandlers(GenericReader reader) { var list = reader.ReadBlockList(r => r.ReadTypeCreate <BaseTrashHandler>(r)); list.ForEach(h => Handlers.AddOrReplace(h.UID, h)); list.Free(true); InternalHandlerSort(); return(true); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { Owner = reader.ReadMobile <PlayerMobile>(); Titles = reader.ReadBlockList(CustomTitles.ReadTitle); Hues = reader.ReadBlockList(CustomTitles.ReadTitleHue); SelectedTitle = CustomTitles.ReadTitle(reader); SelectedHue = CustomTitles.ReadTitleHue(reader); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: Entries = reader.ReadBlockList(() => new Template(reader)); break; } }
private void DeserializeDefaults(GenericReader reader) { reader.GetVersion(); Serial = reader.ReadHashCode <DungeonSerial>(); Options.Deserialize(reader); Deleted = reader.ReadBool(); Generated = reader.ReadBool(); Created = reader.ReadDateTime(); Map = reader.ReadInstanceMap(); reader.ReadBlockList(r => r.ReadInstanceRegion <DungeonZone>(), Zones); Zones.ForEach( z => { z.Dungeon = this; if ((Map == null || Map.Deleted) && z.InstanceMap != null && !z.InstanceMap.Deleted) { Map = z.InstanceMap; } }); Group = reader.ReadStrongMobileList <PlayerMobile>(); ActiveGroup = reader.ReadStrongMobileList <PlayerMobile>(); MobileSpawns = reader.ReadStrongMobileList(); ItemSpawns = reader.ReadStrongItemList(); reader.ReadBlockList(r => r.ReadTypeCreate <DungeonLootEntry>(this, r), Loot); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); #region Critical Non-Versioned Values Owner = reader.ReadMobile <PlayerMobile>(); Templates = new TemplateCollection(reader); Selected = Templates.Find(reader.ReadHashCode <TemplateSerial>()); #endregion switch (version) { case 0: { PackItems = reader.ReadBlockList(reader.ReadItem); Equipment = reader.ReadBlockList(reader.ReadItem); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); Owner = reader.ReadMobile <PlayerMobile>(); switch (version) { case 0: { Credit = reader.ReadLong(); Registry = reader.ReadBlockList(() => new ConquestState(reader)); } break; } Sync(); }
private static void DeserializeChannels(GenericReader reader) { reader.GetVersion(); int idx = 0; reader.ReadBlockArray( r => { var c = _PermaChannels[idx++]; if (c != null) { c.Deserialize(r); } return(c); }, _PermaChannels); reader.ReadBlockList(r => r.ReadTypeCreate <WorldChatChannel>(r), _Channels); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var v = reader.GetVersion(); if (v > 0) { MatchSuddenDeath = reader.ReadDouble(); } else { MatchSuddenDeath = 0.25; } MatchDelay = reader.ReadTimeSpan(); MatchDuration = reader.ReadTimeSpan(); FinalBestOfCur = reader.ReadInt(); FinalBestOfMax = reader.ReadInt(); Matches = reader.ReadBlockList(r => new TournamentMatch(r), Matches); }
public virtual void Deserialize(GenericReader reader) { var version = reader.GetVersion(); if (version > 5) { reader.ReadBlock( r => { if (version > 6) { Serial = new PvPSerial(r); } else { Serial = r.ReadTypeCreate <PvPSerial>(r) ?? new PvPSerial(r); } }); } switch (version) { case 7: case 6: case 5: Hidden = reader.ReadBool(); goto case 4; case 4: _FloorItemDelete = reader.ReadBool(); goto case 3; case 3: case 2: { Gate = reader.ReadItem <PvPSpectatorGate>(); if (Gate != null) { Gate.Battle = this; } } goto case 1; case 1: { Category = reader.ReadString(); Ranked = reader.ReadBool(); InviteWhileRunning = reader.ReadBool(); } goto case 0; case 0: { if (version < 6) { reader.ReadBlock(r => Serial = r.ReadTypeCreate <PvPSerial>(r) ?? new PvPSerial(r)); } DebugMode = reader.ReadBool(); _State = reader.ReadFlag <PvPBattleState>(); _Name = reader.ReadString(); Description = reader.ReadString(); AutoAssign = reader.ReadBool(); UseTeamColors = reader.ReadBool(); IgnoreCapacity = reader.ReadBool(); _SubCommandPrefix = reader.ReadChar(); QueueAllowed = reader.ReadBool(); SpectateAllowed = reader.ReadBool(); KillPoints = version < 3 ? (reader.ReadBool() ? 1 : 0) : reader.ReadInt(); PointsBase = reader.ReadInt(); PointsRankFactor = reader.ReadDouble(); IdleKick = reader.ReadBool(); IdleThreshold = reader.ReadTimeSpan(); LastState = reader.ReadFlag <PvPBattleState>(); LastStateChange = reader.ReadDateTime(); _LightLevel = reader.ReadInt(); LogoutDelay = reader.ReadTimeSpan(); Doors.AddRange(reader.ReadStrongItemList <BaseDoor>()); reader.ReadBlock(r => Options = r.ReadTypeCreate <PvPBattleOptions>(r) ?? new PvPBattleOptions()); if (Schedule != null && Schedule.Running) { Schedule.Stop(); } reader.ReadBlock(r => Schedule = r.ReadTypeCreate <Schedule>(r) ?? new Schedule("Battle " + Serial.Value, false)); reader.ReadBlock(r => _BattleRegion = r.ReadTypeCreate <PvPBattleRegion>(this, r) ?? new PvPBattleRegion(this)); reader.ReadBlock( r => _SpectateRegion = r.ReadTypeCreate <PvPSpectateRegion>(this, r) ?? new PvPSpectateRegion(this)); reader.ReadBlockList(r => r.ReadTypeCreate <PvPTeam>(this, r) ?? new PvPTeam(this), Teams); } break; } }
private static void DeserializeReports(GenericReader reader) { reader.GetVersion(); reader.ReadBlockList(() => new AntiAdvertsReport(reader), Reports); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); UID = new ConquestSerial(reader); switch (version) { case 4: AccountWide = reader.ReadBool(); goto case 3; case 3: RewardTierComplete = reader.ReadBool(); goto case 2; case 2: ItemIDOffset = reader.ReadPoint2D(); goto case 1; case 1: AccountBound = reader.ReadBool(); goto case 0; case 0: { Deleted = reader.ReadBool(); _Enabled = reader.ReadBool(); TimeoutReset = reader.ReadTimeSpan(); Secret = reader.ReadBool(); Young = reader.ReadBool(); ScaleRewards = reader.ReadBool(); Points = reader.ReadInt(); Name = reader.ReadString(); Desc = reader.ReadString(); Category = reader.ReadString(); ItemID = reader.ReadInt(); Hue = reader.ReadInt(); Color = reader.ReadFlag <KnownColor>(); TierMax = reader.ReadInt(); ProgressMax = reader.ReadInt(); ProgressFactor = reader.ReadDouble(); SoundOnProgress = reader.ReadInt(); SoundOnComplete = reader.ReadInt(); SoundOnWorldFirst = reader.ReadInt(); Rewards = reader.ReadBlockList(reader.ReadType); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { Owner = reader.ReadMobile<PlayerMobile>(); Titles = reader.ReadBlockList(CustomTitles.ReadTitle); Hues = reader.ReadBlockList(CustomTitles.ReadTitleHue); SelectedTitle = CustomTitles.ReadTitle(reader); SelectedHue = CustomTitles.ReadTitleHue(reader); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 2: { NotifyPlayer = reader.ReadBool(); } goto case 1; case 1: { SearchMode = reader.ReadFlag<StringSearchFlags>(); SearchCapsIgnore = reader.ReadBool(); } goto case 0; case 0: { if (version < 1) { SearchMode = StringSearchFlags.Contains; SearchCapsIgnore = true; } WhitespaceAliases = reader.ReadBlockList(reader.ReadChar); KeyWords = reader.ReadBlockList(reader.ReadString); LogEnabled = reader.ReadBool(); ConsoleWrite = reader.ReadBool(); PageStaff = reader.ReadBool(); NotifyStaff = reader.ReadBool(); NotifyAccess = reader.ReadFlag<AccessLevel>(); Jail = reader.ReadBool(); JailPoint = new MapPoint(reader); Squelch = reader.ReadBool(); Kick = reader.ReadBool(); Ban = reader.ReadBool(); } break; } }