private void PropertyPageInit() { pbIcon.Image = ResourceHelper.GetResourceIcon("Vmware.Tools.RestSsoAdminSnapIn.Images.User.ico").ToBitmap(); _parent = new GenericPropertyPage { Control = this }; _parent.Apply += new CancelEventHandler(_parent_Apply); _parent.Initialize += new EventHandler(_parent_Initialize); }
void PropertyPageInit() { _parent = new GenericPropertyPage { Control = this }; _parent.Apply += new CancelEventHandler(_parent_Apply); _parent.Initialize += new EventHandler(_parent_Initialize); }
void PropertyPageInit() { _parent = new GenericPropertyPage { Control = this }; _parent.Apply += _parent_Apply; _parent.Initialize += _parent_Initialize; }
void PropertyPageInit() { pictureBox1.Image = ResourceHelper.GetResourceIcon("Vmware.Tools.RestSsoAdminSnapIn.Images.User.ico").ToBitmap(); _parent = new GenericPropertyPage { Control = this }; _parent.Initialize += _parent_Initialize; _parent.Apply += _parent_Apply; }
private GenericPropertyPage CopyToGenericPropertyPage(SystemSettingsData.GameData data) { var page = new GenericPropertyPage(); page.FPSLock = data.GeneralVideoSettings.FPSLock; page.VSync = data.GeneralVideoSettings.VSync; page.TextureResolution = data.GeneralVideoSettings.TextureResolution; page.TextureFilteringQuality = data.GeneralVideoSettings.TextureFilteringQuality; page.LightingQuality = data.GeneralVideoSettings.LightingQuality; page.EffectsQuality = data.GeneralVideoSettings.EffectsQuality; page.ShadowQuality = data.GeneralVideoSettings.ShadowQuality; page.DetailsQuality = data.GeneralVideoSettings.DetailsQuality; page.PostProcessingQuality = data.GeneralVideoSettings.PostProcessingQuality; page.AntiAliasing = data.GeneralVideoSettings.AntiAliasing; page.WaterLodOffset = data.RenderSettings.WaterLod.Offset; page.WaterLodScale = data.RenderSettings.WaterLod.Scale; page.ObjectFadeModiferOffset = data.RenderSettings.ObjectFadeModifer.Offset; page.ObjectFadeModiferScale = data.RenderSettings.ObjectFadeModifer.Scale; page.ObjectDetailModiferOffset = data.RenderSettings.ObjectDetailModifer.Offset; page.ObjectDetailModiferScale = data.RenderSettings.ObjectDetailModifer.Scale; page.ObjectImposterCutoffModiferOffset = data.RenderSettings.ObjectImposterCutoffModifer.Offset; page.ObjectImposterCutoffModiferScale = data.RenderSettings.ObjectImposterCutoffModifer.Scale; page.ScreenspaceDynamicLightMaxCountOffset = data.RenderSettings.ScreenspaceDynamicLightMaxCount.Offset; page.ScreenspaceDynamicLightMaxCountScale = data.RenderSettings.ScreenspaceDynamicLightMaxCount.Scale; page.ScreenspaceDynamicLightScaleOffset = data.RenderSettings.ScreenspaceDynamicLightScale.Offset; page.ScreenspaceDynamicLightScaleScale = data.RenderSettings.ScreenspaceDynamicLightScale.Scale; page.CPUDynamicLightMaxCountOffset = data.RenderSettings.CPUDynamicLightMaxCount.Offset; page.CPUDynamicLightMaxCountScale = data.RenderSettings.CPUDynamicLightMaxCount.Scale; page.CPUDynamicLightScaleOffset = data.RenderSettings.CPUDynamicLightScale.Offset; page.CPUDynamicLightScaleScale = data.RenderSettings.CPUDynamicLightScale.Scale; page.GPUDynamicLightMaxCountOffset = data.RenderSettings.GPUDynamicLightMaxCount.Offset; page.GPUDynamicLightMaxCountScale = data.RenderSettings.GPUDynamicLightMaxCount.Scale; page.GPUDynamicLightScaleOffset = data.RenderSettings.GPUDynamicLightScale.Offset; page.GPUDynamicLightScaleScale = data.RenderSettings.GPUDynamicLightScale.Scale; page.ShadowGenerateCountOffset = data.RenderSettings.ShadowGenerateCount.Offset; page.ShadowGenerateCountScale = data.RenderSettings.ShadowGenerateCount.Scale; page.ShadowQualityLODOffset = data.RenderSettings.ShadowQualityLOD.Offset; page.ShadowQualityLODScale = data.RenderSettings.ShadowQualityLOD.Scale; page.DisableDynamicLightingShadows = data.RenderSettings.DisableDynamicLightingShadows; page.DisableFirstPersonShadow = data.RenderSettings.DisableFirstPersonShadow; page.EffectsLODDistanceScaleOffset = data.RenderSettings.EffectsLODDistanceScale.Offset; page.EffectsLODDistanceScaleScale = data.RenderSettings.EffectsLODDistanceScale.Scale; page.DecalFadeDistanceScaleOffset = data.RenderSettings.DecalFadeDistanceScale.Offset; page.DecalFadeDistanceScaleScale = data.RenderSettings.DecalFadeDistanceScale.Scale; page.DisableCheapParticles = data.RenderSettings.DisableCheapParticles; page.DisablePatchyFog = data.RenderSettings.DisablePatchyFog; page.DecoratorFadeDistanceOffset = data.RenderSettings.DecoratorFadeDistance.Offset; page.DecoratorFadeDistanceScale = data.RenderSettings.DecoratorFadeDistance.Scale; page.StructureInstanceLODModiferOffset = data.RenderSettings.StructureInstanceLODModifer.Offset; page.StructureInstanceLODModiferScale = data.RenderSettings.StructureInstanceLODModifer.Scale; page.InstanceFadeModifierOffset = data.RenderSettings.InstanceFadeModifier.Offset; page.InstanceFadeModifierScale = data.RenderSettings.InstanceFadeModifier.Scale; return(page); }
void PropertyPageInit() { var il = new ImageList(); il.Images.AddStrip(ResourceHelper.GetToolbarImage()); lstMemberOfGroups.SmallImageList = il; _parent = new GenericPropertyPage { Control = this }; _parent.Apply += _parent_Apply; }
private SystemSettingsData.GameData CopyFromGenericPropertyPage(GenericPropertyPage page) { var data = new SystemSettingsData.GameData(); data.GeneralVideoSettings = new SystemSettingsData.GeneralVideoSettings(); data.RenderSettings = new SystemSettingsData.RenderSettings { WaterLod = new SystemSettingsData.WaterLod(), ObjectFadeModifer = new SystemSettingsData.ObjectFadeModifer(), ObjectDetailModifer = new SystemSettingsData.ObjectDetailModifer(), ObjectImposterCutoffModifer = new SystemSettingsData.ObjectImposterCutoffModifer(), ScreenspaceDynamicLightMaxCount = new SystemSettingsData.ScreenspaceDynamicLightMaxCount(), ScreenspaceDynamicLightScale = new SystemSettingsData.ScreenspaceDynamicLightScale(), CPUDynamicLightMaxCount = new SystemSettingsData.CPUDynamicLightMaxCount(), CPUDynamicLightScale = new SystemSettingsData.CPUDynamicLightScale(), GPUDynamicLightMaxCount = new SystemSettingsData.GPUDynamicLightMaxCount(), GPUDynamicLightScale = new SystemSettingsData.GPUDynamicLightScale(), ShadowGenerateCount = new SystemSettingsData.ShadowGenerateCount(), ShadowQualityLOD = new SystemSettingsData.ShadowQualityLOD(), EffectsLODDistanceScale = new SystemSettingsData.EffectsLODDistanceScale(), DecalFadeDistanceScale = new SystemSettingsData.DecalFadeDistanceScale(), DecoratorFadeDistance = new SystemSettingsData.DecoratorFadeDistance(), StructureInstanceLODModifer = new SystemSettingsData.StructureInstanceLODModifer(), InstanceFadeModifier = new SystemSettingsData.InstanceFadeModifier() }; data.GeneralVideoSettings.VSync = page.VSync; data.GeneralVideoSettings.FPSLock = page.FPSLock; data.GeneralVideoSettings.TextureResolution = page.TextureResolution; data.GeneralVideoSettings.TextureFilteringQuality = page.TextureFilteringQuality; data.GeneralVideoSettings.LightingQuality = page.LightingQuality; data.GeneralVideoSettings.EffectsQuality = page.EffectsQuality; data.GeneralVideoSettings.ShadowQuality = page.ShadowQuality; data.GeneralVideoSettings.DetailsQuality = page.DetailsQuality; data.GeneralVideoSettings.PostProcessingQuality = page.PostProcessingQuality; data.GeneralVideoSettings.AntiAliasing = page.AntiAliasing; data.RenderSettings.WaterLod.Offset = page.WaterLodOffset; data.RenderSettings.WaterLod.Scale = page.WaterLodScale; data.RenderSettings.ObjectFadeModifer.Offset = page.ObjectFadeModiferOffset; data.RenderSettings.ObjectFadeModifer.Scale = page.ObjectFadeModiferScale; data.RenderSettings.ObjectDetailModifer.Offset = page.ObjectDetailModiferOffset; data.RenderSettings.ObjectDetailModifer.Scale = page.ObjectDetailModiferScale; data.RenderSettings.ObjectImposterCutoffModifer.Offset = page.ObjectImposterCutoffModiferOffset; data.RenderSettings.ObjectImposterCutoffModifer.Scale = page.ObjectImposterCutoffModiferScale; data.RenderSettings.ScreenspaceDynamicLightMaxCount.Offset = page.ScreenspaceDynamicLightMaxCountOffset; data.RenderSettings.ScreenspaceDynamicLightMaxCount.Scale = page.ScreenspaceDynamicLightMaxCountScale; data.RenderSettings.ScreenspaceDynamicLightScale.Offset = page.ScreenspaceDynamicLightScaleOffset; data.RenderSettings.ScreenspaceDynamicLightScale.Scale = page.ScreenspaceDynamicLightScaleScale; data.RenderSettings.CPUDynamicLightMaxCount.Offset = page.CPUDynamicLightMaxCountOffset; data.RenderSettings.CPUDynamicLightMaxCount.Scale = page.CPUDynamicLightMaxCountScale; data.RenderSettings.CPUDynamicLightScale.Offset = page.CPUDynamicLightScaleOffset; data.RenderSettings.CPUDynamicLightScale.Scale = page.CPUDynamicLightScaleScale; data.RenderSettings.GPUDynamicLightMaxCount.Offset = page.GPUDynamicLightMaxCountOffset; data.RenderSettings.GPUDynamicLightMaxCount.Scale = page.GPUDynamicLightMaxCountScale; data.RenderSettings.GPUDynamicLightScale.Offset = page.GPUDynamicLightScaleOffset; data.RenderSettings.GPUDynamicLightScale.Scale = page.GPUDynamicLightScaleScale; data.RenderSettings.ShadowGenerateCount.Offset = page.ShadowGenerateCountOffset; data.RenderSettings.ShadowGenerateCount.Scale = page.ShadowGenerateCountScale; data.RenderSettings.ShadowQualityLOD.Offset = page.ShadowQualityLODOffset; data.RenderSettings.ShadowQualityLOD.Scale = page.ShadowQualityLODScale; data.RenderSettings.DisableDynamicLightingShadows = page.DisableDynamicLightingShadows; data.RenderSettings.DisableFirstPersonShadow = page.DisableFirstPersonShadow; data.RenderSettings.EffectsLODDistanceScale.Offset = page.EffectsLODDistanceScaleOffset; data.RenderSettings.EffectsLODDistanceScale.Scale = page.EffectsLODDistanceScaleScale; data.RenderSettings.DecalFadeDistanceScale.Offset = page.DecalFadeDistanceScaleOffset; data.RenderSettings.DecalFadeDistanceScale.Scale = page.DecalFadeDistanceScaleScale; data.RenderSettings.DisableCheapParticles = page.DisableCheapParticles; data.RenderSettings.DisablePatchyFog = page.DisablePatchyFog; data.RenderSettings.DecoratorFadeDistance.Offset = page.DecoratorFadeDistanceOffset; data.RenderSettings.DecoratorFadeDistance.Scale = page.DecoratorFadeDistanceScale; data.RenderSettings.StructureInstanceLODModifer.Offset = page.StructureInstanceLODModiferOffset; data.RenderSettings.StructureInstanceLODModifer.Scale = page.StructureInstanceLODModiferScale; data.RenderSettings.InstanceFadeModifier.Offset = page.InstanceFadeModifierOffset; data.RenderSettings.InstanceFadeModifier.Scale = page.InstanceFadeModifierScale; return(data); }