public override void ViewDidLoad() { base.ViewDidLoad(); GenericList <Employee> gList = new GenericList <Employee>(); gList.AddHead(new Employee("Julio", 1)); gList.AddHead(new Employee("Yefry", 2)); gList.AddHead(new Employee("Key", 3)); gList.AddHead(new Employee("David", 4)); gList.AddHead(new Employee("Luis", 5)); foreach (Employee g in gList) { Console.WriteLine(g.Name + ", " + g.ID); } Employee result = gList.FindFirstOccurrence("Key"); Console.WriteLine("Search " + result.Name + ", " + result.ID); GenericResponse.changeEmployeeName("Holanda", result, new Employee("K", 2)); //this.NavigationController.NavigationBarHidden = true; //LoginButton.TouchUpInside += LoginButton_TouchUpInside; }
static void Main(string[] args) { // int is the type argument GenericList <int> list = new GenericList <int>(); for (int x = 0; x < 10; x++) { list.AddHead(x); } var index14 = list[14]; foreach (int i in list) { System.Console.Write(i + " "); } Console.WriteLine(); System.Console.WriteLine(list[12]); System.Console.WriteLine("\nDone"); GenericList <string> lstStr = new GenericList <string>(); lstStr.AddHead("deneme 1"); lstStr.AddHead("deneme 2"); var index3 = lstStr[3]; foreach (var vrItem in lstStr) { Console.WriteLine(vrItem); } GenericList <myCustomClass> lstCustom = new GenericList <myCustomClass>(); Console.WriteLine(); for (int i = 0; i < 100; i++) { lstCustom.AddHead(new myCustomClass(i)); } foreach (var vrPerCustom in lstCustom) { Console.Write("\t" + vrPerCustom.customProp); } Console.WriteLine(); Console.WriteLine("special yield return"); foreach (int i in SpecialPower(2, 8)) { Console.Write("{0} ", i); } Console.ReadLine(); }
public static void Start() { GenericList <string> genericList = new GenericList <string>(); genericList.AddHead("Hello"); genericList.AddHead("Nein"); foreach (string item in genericList) { Debug.Log(item); } }
/// <summary> /// Constraints on type parameters /// </summary> public static void ScenarioTwo() { // GenericList<Programer> list = new GenericList<Programer>(); // it's not valid GenericList <Dancer> list = new GenericList <Dancer>(); list.AddHead(new Dancer("miguel", 1)); list.AddHead(new Dancer("carlos", 2)); list.AddHead(new Dancer("kakaroto", 3)); Console.WriteLine(list.FindFirstOccurrence("kakaroto").ID); // Keep the console open in debug mode. Console.WriteLine("Press any key to exit."); Console.ReadKey(); }
static void Main(string[] args) { GenericList <object> list = new GenericList <object>(); // Add items to list. list.AddHead("some string here"); list.AddHead(DateTime.Today.ToLongDateString()); list.AddHead(13); list.AddHead(13.005); for (int x = 0; x < 10; x++) { list.AddHead(x); } // Enumerate list. foreach (object i in list) { Console.WriteLine(i + " " + i.GetType()); } Console.WriteLine("\nDone"); }
static void Main1(string[] args) { GenericList <int> list = new GenericList <int>(); for (int i = 0; i < 10; i++) { list.AddHead(i); } foreach (int i in list) { Console.WriteLine(i + ""); } Console.WriteLine("\nDone"); }
public static void Main(string[] args) { GenericList <int> list = new GenericList <int> (); for (int x = 0; x < 10; x++) { list.AddHead(x); } foreach (int i in list) { System.Console.Write(i + " "); } System.Console.WriteLine("\nDone"); }
static void Main() { // int is the type argument GenericList<int> list = new GenericList<int>(); for (int x = 0; x < 10; x++) { list.AddHead(x); } foreach (int i in list) { System.Console.Write(i + " "); } System.Console.WriteLine("\nDone"); }
static void Main() { // int is the type argument GenericList <int> list = new GenericList <int>(); for (int x = 0; x < 10; x++) { list.AddHead(x); } foreach (int i in list) { System.Console.Write(i + " "); } System.Console.WriteLine("\nDone"); }
static void GenericListRun() { GenericList <int> list = new GenericList <int>(); for (int x = 0; x < 10; x++) { list.AddHead(x); } foreach (int i in list) { System.Console.Write(i + " "); } System.Console.WriteLine("\nDone"); Console.Read(); }