private static void ExecuteCommands(GenericLinkedList <int> linkedList) { var numberOfCommands = int.Parse(Console.ReadLine()); while (numberOfCommands > 0) { var command = Console.ReadLine().Split(); var number = int.Parse(command[1]); switch (command[0]) { case "Add": linkedList.Add(number); break; case "Remove": linkedList.Remove(number); break; default: break; } numberOfCommands--; } }
public void Test_GenericLinkedList_Method_Remove_SuccessOnlyLastIndex() { linkedList = new GenericLinkedList <int>(); linkedList.PushLast(zeroInt); linkedList.PushLast(oneInt); linkedList.PushLast(negOneInt); node = linkedList.Remove(2); Assert.IsNotNull(node); Assert.AreEqual(negOneInt, node.Data); Assert.IsNull(node.Next); Assert.IsNull(node.Previous); Assert.AreEqual(zeroInt, linkedList.FirstNode.Data); Assert.AreEqual(oneInt, linkedList.LastNode.Data); Assert.AreEqual(linkedList.FirstNode, linkedList.LastNode.Previous); Assert.AreEqual(linkedList.LastNode, linkedList.FirstNode.Next); node = linkedList.Remove(1); Assert.IsNotNull(node); Assert.AreEqual(oneInt, node.Data); Assert.IsNull(node.Next); Assert.IsNull(node.Previous); Assert.AreEqual(zeroInt, linkedList.FirstNode.Data); Assert.AreEqual(linkedList.FirstNode, linkedList.LastNode); node = linkedList.Remove(0); Assert.IsNotNull(node); Assert.AreEqual(zeroInt, node.Data); Assert.IsNull(node.Next); Assert.IsNull(node.Previous); Assert.IsNull(linkedList.FirstNode); Assert.IsNull(linkedList.LastNode); }
public void Test_GenericLinkedList_Method_Dequeue_Success() { linkedList = new GenericLinkedList <int>(); linkedList.Enqueue(zeroInt); linkedList.Enqueue(oneInt); linkedList.Enqueue(negOneInt); // Test dequeue on list with three items. node = linkedList.Dequeue(); Assert.IsNotNull(node); Assert.AreEqual(oneInt, linkedList.FirstNode.Data); Assert.AreEqual(negOneInt, linkedList.LastNode.Data); Assert.IsNull(linkedList.FirstNode.Previous); Assert.IsNull(linkedList.LastNode.Next); // Test dequeue on list with two items. node = linkedList.Dequeue(); Assert.IsNotNull(node); Assert.AreEqual(negOneInt, linkedList.FirstNode.Data); Assert.AreEqual(linkedList.FirstNode, linkedList.LastNode); Assert.IsNull(linkedList.FirstNode.Previous); Assert.IsNull(linkedList.LastNode.Next); // Test dequeue on list with one item. node = linkedList.Dequeue(); Assert.IsNotNull(node); Assert.IsNull(linkedList.FirstNode); Assert.IsNull(linkedList.LastNode); // Tested on 1, 1+1, and 1+2 items. Should work on all further n+1 values. }
public void Test_GenericLinkedList_Method_Enqueue_Success() { linkedList = new GenericLinkedList <int>(); // Test enqueue to empty list. linkedList.Enqueue(zeroInt); Assert.AreEqual(zeroInt, linkedList.FirstNode.Data); Assert.AreEqual(zeroInt, linkedList.LastNode.Data); Assert.IsNull(linkedList.FirstNode.Previous); Assert.IsNull(linkedList.LastNode.Next); // Test enqueue to list with one item. linkedList.Enqueue(oneInt); Assert.AreEqual(oneInt, linkedList.LastNode.Data); Assert.AreEqual(zeroInt, linkedList.FirstNode.Data); Assert.AreEqual(linkedList.FirstNode, linkedList.LastNode.Previous); Assert.IsNull(linkedList.FirstNode.Previous); Assert.IsNull(linkedList.LastNode.Next); // Test enqueue to list with two items. linkedList.Enqueue(negOneInt); Assert.AreEqual(negOneInt, linkedList.LastNode.Data); Assert.AreEqual(oneInt, linkedList.LastNode.Previous.Data); Assert.AreEqual(zeroInt, linkedList.LastNode.Previous.Previous.Data); Assert.AreEqual(linkedList.FirstNode.Next, linkedList.LastNode.Previous); Assert.AreEqual(linkedList.FirstNode, linkedList.LastNode.Previous.Previous); Assert.IsNull(linkedList.FirstNode.Previous); Assert.IsNull(linkedList.LastNode.Next); // Tested on null, n, and n+1 items. Should work on all further values. }
public static void Main() { var linkedList = new GenericLinkedList <int>(); ExecuteCommands(linkedList); PrinntResult(linkedList); }
static void Main(string[] args) { GenericLinkedList<System.Object> gll = new GenericLinkedList<System.Object>(); gll.Add(12); gll.Add("string"); gll.Add(false); gll.DisplayNodes(); }
public void Test_GenericLinkedList_Constructor() { linkedList = new GenericLinkedList <int>(); Assert.IsNotNull(linkedList); Assert.IsNull(linkedList.CurrentNode); Assert.IsNull(linkedList.FirstNode); Assert.IsNull(linkedList.LastNode); }
public void AddToTopTest() { GenericLinkedList<int> list = new GenericLinkedList<int>(); list.AddToTop(1); list.AddToTop(2); string result = list.ToString(); Assert.AreNotEqual(string.Empty, result); Assert.AreEqual("2, 1", result); }
public void Test_GenericLinkedList_Method_Retrieve_IndexTooLow() { linkedList = new GenericLinkedList <int>(); node = linkedList.Retrieve(0); Assert.IsNull(node); linkedList.PushLast(zeroInt); node = linkedList.Retrieve(-1); Assert.IsNull(node); }
public void AddToTopTest() { GenericLinkedList <int> list = new GenericLinkedList <int>(); list.AddToTop(1); list.AddToTop(2); string result = list.ToString(); Assert.AreNotEqual(string.Empty, result); Assert.AreEqual("2, 1", result); }
/// <summary> /// Displays output of all items inside linked list. /// </summary> /// <param name="allItemsOutput">Linked List filled with strings from database information.</param> public void DisplayAllListItems(GenericLinkedList<string> allItemsOutput) { Console.WriteLine(); int indexInt = 0; while (indexInt < allItemsOutput.Length) { Console.WriteLine(allItemsOutput.Retrieve(1).Data); allItemsOutput.DeQueue(); indexInt++; } }
public void Test_GenericLinkedList_Method_Remove_IndexTooLow() { linkedList = new GenericLinkedList <int>(); node = linkedList.Remove(0); Assert.IsNull(node); linkedList.PushLast(0); node = linkedList.Remove(-1); Assert.IsNull(node); // Tested for n and n+1 items. Should be valid for all further values. }
public void Test_GenericLinkedList_Method_Add_BadIndexEmptyList() { linkedList = new GenericLinkedList <int>(); testBool = linkedList.Add(zeroInt, 1); Assert.IsFalse(testBool); Assert.IsNull(linkedList.FirstNode); Assert.IsNull(linkedList.LastNode); testBool = linkedList.Add(zeroInt, -1); Assert.IsFalse(testBool); Assert.IsNull(linkedList.FirstNode); Assert.IsNull(linkedList.LastNode); }
public void ReadAtTest() { GenericLinkedList<int> list = new GenericLinkedList<int>(); list.AddToEnd(1); list.AddToEnd(2); list.AddToEnd(3); string output = list.ToString(); Assert.AreNotEqual(string.Empty, output); Assert.AreEqual("1, 2, 3", output); int result = list.ReadAt(2); Assert.AreEqual(2, result); }
public void Test_GenericLinkedList_Method_Retrieve_Success() { linkedList = new GenericLinkedList <int>(); linkedList.PushLast(zeroInt); linkedList.PushLast(oneInt); linkedList.PushLast(negOneInt); node = linkedList.Retrieve(0); Assert.AreEqual(zeroInt, node.Data); node = linkedList.Retrieve(1); Assert.AreEqual(oneInt, node.Data); node = linkedList.Retrieve(2); Assert.AreEqual(negOneInt, node.Data); }
public void Test_GenericLinkedList_Method_Add_BadIndex() { linkedList = new GenericLinkedList <int>(); testBool = linkedList.Add(zeroInt, 0); Assert.IsTrue(testBool); testBool = linkedList.Add(oneInt, 1); Assert.IsTrue(testBool); testBool = linkedList.Add(negOneInt, 2); Assert.IsTrue(testBool); testBool = linkedList.Add(zeroInt, 4); Assert.IsFalse(testBool); testBool = linkedList.Add(zeroInt, -1); Assert.IsFalse(testBool); }
public void RemoveAtFirstWhenThereIsOneNodeTest() { GenericLinkedList <int> list = new GenericLinkedList <int>(); list.AddToEnd(1); string result = list.ToString(); Assert.AreNotEqual(string.Empty, result); Assert.AreEqual("1", result); list.RemoveAt(1); result = list.ToString(); Assert.AreEqual(string.Empty, result); }
public void RemoveAtFirstTest() { GenericLinkedList<int> list = new GenericLinkedList<int>(); list.AddToEnd(1); list.AddToEnd(2); string result = list.ToString(); Assert.AreNotEqual(string.Empty, result); Assert.AreEqual("1, 2", result); list.RemoveAt(1); result = list.ToString(); Assert.AreNotEqual(string.Empty, result); Assert.AreEqual("2", result); }
public void ReadAtTest() { GenericLinkedList <int> list = new GenericLinkedList <int>(); list.AddToEnd(1); list.AddToEnd(2); list.AddToEnd(3); string output = list.ToString(); Assert.AreNotEqual(string.Empty, output); Assert.AreEqual("1, 2, 3", output); int result = list.ReadAt(2); Assert.AreEqual(2, result); }
public void RemoveAtLastTest() { GenericLinkedList <int> list = new GenericLinkedList <int>(); list.AddToEnd(1); list.AddToEnd(2); string result = list.ToString(); Assert.AreNotEqual(string.Empty, result); Assert.AreEqual("1, 2", result); list.RemoveAt(2); result = list.ToString(); Assert.AreNotEqual(string.Empty, result); Assert.AreEqual("1", result); }
static void Main(string[] args) { GenericLinkedList <int> linkedListOfNumbers = new GenericLinkedList <int>(); for (int i = 0; i < 5; i++) { linkedListOfNumbers.Add(i); } foreach (var number in linkedListOfNumbers) { Console.WriteLine(number); } List <string> stringlist = new List <string>(); }
public void Test_GenericLinkedList_Method_CompareTo() { GenericLinkedList <string> linkedList1 = new GenericLinkedList <string>(); GenericLinkedList <string> linkedList2 = new GenericLinkedList <string>(); linkedList1.PushLast("Cat"); linkedList2.PushLast("Cat"); int compareValue = linkedList1.CompareTo(linkedList2); Assert.AreEqual(0, compareValue); linkedList2.PushLast("Dog"); compareValue = linkedList1.CompareTo(linkedList2); Assert.AreEqual(-1, compareValue); compareValue = linkedList2.CompareTo(linkedList1); Assert.AreEqual(1, compareValue); }
/// <summary> /// Initializes linked list of transaction occurances. /// </summary> private void InitializeLinkedList() { dateProcessed = dateStart; DateTime tempDateEnd = dateEnd; transactionList = new GenericLinkedList <Transaction>(); transactionList.PushFirst(new Transaction(paymentFrom, paymentTo, dateProcessed)); if (tempDateEnd == DateTime.MinValue) { tempDateEnd = DateTime.Today.AddMonths(12); } while (dateProcessed.CompareTo(tempDateEnd) < 0) { dateProcessed = dateProcessed.AddDays(frequency); transactionList.PushLast(new Transaction(paymentFrom, paymentTo, dateProcessed)); } lastCompletedTransactionIndex = -1; }
public void Test_GenericLinkedList_Method_Add_SuccessOnlyFirstIndex() { linkedList = new GenericLinkedList <int>(); testBool = linkedList.Add(zeroInt, 0); Assert.IsTrue(testBool); Assert.AreEqual(zeroInt, linkedList.FirstNode.Data); Assert.AreEqual(linkedList.FirstNode, linkedList.LastNode); testBool = linkedList.Add(oneInt, 0); Assert.IsTrue(testBool); Assert.AreEqual(oneInt, linkedList.FirstNode.Data); Assert.AreEqual(zeroInt, linkedList.LastNode.Data); Assert.AreEqual(linkedList.FirstNode, linkedList.LastNode.Previous); Assert.AreEqual(linkedList.LastNode, linkedList.FirstNode.Next); testBool = linkedList.Add(negOneInt, 0); Assert.IsTrue(testBool); Assert.AreEqual(negOneInt, linkedList.FirstNode.Data); Assert.AreEqual(oneInt, linkedList.FirstNode.Next.Data); Assert.AreEqual(zeroInt, linkedList.FirstNode.Next.Next.Data); Assert.AreEqual(zeroInt, linkedList.LastNode.Data); Assert.AreEqual(oneInt, linkedList.LastNode.Previous.Data); Assert.AreEqual(negOneInt, linkedList.LastNode.Previous.Previous.Data); }
private static void PrinntResult(GenericLinkedList <int> linkedList) { Console.WriteLine(linkedList.Count); Console.WriteLine(string.Join(" ", linkedList)); }
static void Main(string[] args) { string line1 = Console.ReadLine(); int N = Convert.ToInt32(line1.Split()[0]); int Q = Convert.ToInt32(line1.Split()[1]); List <Circle> circles = new List <Circle>(); for (int i = 0; i < N; i++) { Circle c; string line2 = Console.ReadLine(); c.x = Convert.ToInt32(line2.Split()[0]); c.y = Convert.ToInt32(line2.Split()[1]); c.r = Convert.ToInt32(line2.Split()[2]); circles.Add(c); } List <Rect> rectangles = new List <Rect>(); for (int i = 0; i < Q; i++) { Rect r; string line3 = Console.ReadLine(); r.x1 = Convert.ToInt32(line3.Split()[0]); r.y1 = Convert.ToInt32(line3.Split()[1]); r.x2 = Convert.ToInt32(line3.Split()[2]); r.y2 = Convert.ToInt32(line3.Split()[3]); rectangles.Add(r); } foreach (var rectangle in rectangles) { Console.WriteLine(CalculateAreaInsideRect(circles, rectangle)); } int[] states = { 0, 1, 0, 0, 1, 0, 1, 0 }; string binary1 = ""; for (int i = 0; i < states.Length; i++) { binary1 += states[i].ToString(); } int decimal1 = Convert.ToInt32(binary1, 2); string result = binary1; for (int k = 0; k < 2; k++) { int decimal2 = decimal1 << 2; int resultDecimal = decimal1 ^ decimal2; resultDecimal = resultDecimal >> 1; result = Convert.ToString(resultDecimal, 2); for (int i = 0; i < 8 - result.Length; i++) { result = "0" + result; } result = result.Substring(result.Length - 8); decimal1 = Convert.ToInt32(result, 2); } int[] FinalStates = new int[8]; for (int i = 0; i < result.Length; i++) { FinalStates[i] = Convert.ToInt32(result[i] - 48); } int [] arr = new int[] { 8, 10, 4, 10, 0, 45, 102, 1, 45, 11, 12, 12, 3, 899, 76, 98, 33 }; //SortingAlgorithm.MergeSort(arr,0,arr.Length-1); SortingAlgorithm.HeapSort(arr); for (int i = 0; i < arr.Length; i++) { Console.WriteLine(arr[i]); } RBTree rbTree = new RBTree(1); rbTree.InsertNode(2); rbTree.InsertNode(3); rbTree.InsertNode(4); rbTree.InsertNode(5); rbTree.InsertNode(6); rbTree.InsertNode(7); rbTree.InsertNode(8); rbTree.LevelOrderTraversal(); rbTree.ROOT = rbTree.DeleteNode(rbTree.ROOT, 1); rbTree.ROOT = rbTree.DeleteNode(rbTree.ROOT, 3); Console.WriteLine(); rbTree.LevelOrderTraversal(); rbTree.ROOT = rbTree.DeleteNode(rbTree.ROOT, 7); Console.WriteLine(); rbTree.LevelOrderTraversal(); AVLTree avlTree = new AVLTree(1); avlTree.InsertNode(2); avlTree.InsertNode(3); avlTree.InsertNode(4); avlTree.InsertNode(5); avlTree.InsertNode(6); avlTree.InsertNode(7); avlTree.InsertNode(8); avlTree.LevelOrderTraversal(); avlTree.ROOT = avlTree.DeleteNode(avlTree.ROOT, 1); avlTree.ROOT = avlTree.DeleteNode(avlTree.ROOT, 3); Console.WriteLine(); avlTree.LevelOrderTraversal(); BinaryTree <int> bTree = new BinaryTree <int>(1); bTree.AddNode(bTree.ROOT, 2, 2); bTree.AddNode(bTree.ROOT, 3, 3); bTree.AddNode(bTree.ROOT, 5, 4); bTree.AddNode(bTree.ROOT, 7, 5); bTree.AddNode(bTree.ROOT, 11, 6); bTree.LevelOrderTraversal(); CircularArrayQueue <int> objq = new CircularArrayQueue <int>(); objq.Enqueue(1); objq.Enqueue(2); objq.Enqueue(3); objq.Enqueue(6); objq.Dequeue(); objq.Enqueue(4); objq.Dequeue(); objq.ReadAll(); Console.WriteLine(ProblemsOnStacks.MaxSpan(new int[] { 100, 60, 80, 90, 70, 75, 11, 120 })); Console.WriteLine(ProblemsOnStacks.InfixToPostfix("a*b+c-(d+f)")); RandomPtrLinkedList <int> obj3 = new RandomPtrLinkedList <int>(); obj3.AddEnd(1); obj3.AddEnd(2); obj3.AddEnd(3); obj3.AddEnd(4); obj3.AddEnd(5); obj3.AddEnd(6); obj3.AddEnd(7); obj3.AddEnd(8); obj3.AddEnd(9); obj3.SetRandomNodes(); obj3.ReadAll(); RandomPtrLinkedList <int> obj3Clone = new RandomPtrLinkedList <int>(); obj3Clone.HEAD = ProblemsOnLinkedList <int> .CloneRandomPtrList(obj3.HEAD); Console.WriteLine("Old List : "); obj3.ReadAll(); Console.WriteLine("Cloned List : "); obj3Clone.ReadAll(); GenericLinkedList <int> obj = new GenericLinkedList <int>(); obj.AddStart(78); obj.AddStart(89); obj.AddEnd(100); obj.AddStart(3); obj.AddStart(123); obj.RemoveEnd(); obj.AddEnd(800); obj.RemoveStart(); obj.ReadAll(); GenericLinkedList <int> obj2 = new GenericLinkedList <int>(); obj2.AddEnd(1); obj2.AddEnd(2); obj2.AddEnd(3); obj2.AddEnd(4); obj2.AddEnd(5); obj2.AddEnd(6); obj2.AddEnd(7); obj2.AddEnd(8); obj2.AddEnd(9); obj2.ReadAll(); obj2.HEAD = ProblemsOnLinkedList <int> .ReverseInChunks(obj2.HEAD, 5); obj2.ReadAll(); GenericLinkedList <char> obj1 = new GenericLinkedList <char>(); obj1.AddStart('n'); obj1.AddStart('n'); obj1.AddEnd('i'); obj1.AddEnd('t'); obj1.AddEnd('t'); obj1.AddEnd('i'); obj1.AddEnd('n'); obj1.AddEnd('n'); obj1.ReadAll(); if (ProblemsOnLinkedList <char> .IsPalindrome(obj1.HEAD)) { Console.WriteLine("Palindrome "); } else { Console.WriteLine("Not Palindrome "); } obj1.ReadAll(); obj.HEAD = ProblemsOnLinkedList <int> .ReverseList(obj.HEAD); obj.ReadAll(); Console.WriteLine("The nth node is : " + ProblemsOnLinkedList <int> .ReturnNthNodeFromEnd(obj.HEAD, 2).data); Console.ReadLine(); }
/// <summary> /// Get The Print String Array For All Items /// </summary> /// <returns>Linked list of all items information.</returns> public GenericLinkedList<string> GetStringListForAllItems() { //Create a linked list to hold all of the printed strings GenericLinkedList<string> beveragesList = new GenericLinkedList<string>(); // Loops through list and adds each to list. foreach (Beverage beverage in beverageEntities.Beverages) { beveragesList.Enqueue(UserInterface.ItemToString(beverage)); } //Return the List of item strings return beveragesList; }
public void ClearQueue() { queue = null; list = null; }
public void Test_GenericLinkedList_Method_Dequeue_EmptyList() { linkedList = new GenericLinkedList <int>(); node = linkedList.Dequeue(); }
static void Main(string[] args) { //Define a new linked list to use MyLinkedList myLinkedList = new MyLinkedList(); //Add a bunch of stuff to it myLinkedList.Add("first"); myLinkedList.Add("second"); myLinkedList.Add("third"); myLinkedList.Add("fourth"); //Loop through with this differently looking for loop to output //In here, the first part is initalization: Setting x to the Head //the second part is the test: If x != null, keep going //The last part is: Set the current x to x's next porinter. (The next in the list) for (Node x = myLinkedList.Head; x != null; x = x.Next) { Console.WriteLine(x.Data); } //Couple of blank lines Console.WriteLine(); Console.WriteLine(); //Print out the 2nd one Node nodeINeed = myLinkedList.Retrive(2); Console.WriteLine(nodeINeed.Data); //Print out the 2nd one again in one statement Console.WriteLine(myLinkedList.Retrive(2).Data); //Couple of blank lines Console.WriteLine(); Console.WriteLine(); //Delete the 2nd element in the list myLinkedList.Delete(2); //Delete the new 2nd element in the list. Was 3rd before previous delete myLinkedList.Delete(2); for (Node x = myLinkedList.Head; x != null; x = x.Next) { Console.WriteLine(x.Data); } //Couple of blank lines Console.WriteLine(); Console.WriteLine(); //Add two new ones to the list myLinkedList.Add("fifth"); myLinkedList.Add("sixth"); //Print the list one last time for (Node x = myLinkedList.Head; x != null; x = x.Next) { Console.WriteLine(x.Data); } Console.WriteLine("***************************************"); Console.WriteLine("***************************************"); //A generic linked list that sends in the type that we would like to use //This one will behave exactly like the one used above since it is taking a //string. GenericLinkedList<string> myGenericLinkedList = new GenericLinkedList<string>(); //Some other linked lists that can use the generic one. One of them is of type //integer, and the other is of type Object GenericLinkedList<int> myOtherGenericLinkedLIst = new GenericLinkedList<int>(); GenericLinkedList<Object> myObjectGenericLinkedList = new GenericLinkedList<object>(); //Use the generic string one to do the same work as above //Add a bunch of stuff to it myGenericLinkedList.Add("first"); myGenericLinkedList.Add("second"); myGenericLinkedList.Add("third"); myGenericLinkedList.Add("fourth"); //Loop through with this differently looking for loop to output //In here, the first part is initalization: Setting x to the Head //the second part is the test: If x != null, keep going //The last part is: Set the current x to x's next porinter. (The next in the list) for (GenericNode<string> x = myGenericLinkedList.Head; x != null; x = x.Next) { Console.WriteLine(x.Data); } }
public void Test_GenericLinkedList_Method_PopLast_EmptyList() { linkedList = new GenericLinkedList <int>(); node = linkedList.PopLast(); }
public void CanaryTest() { GenericLinkedList <int> result = new GenericLinkedList <int>(); Assert.AreNotEqual(null, result); }
/// <summary> /// Modified bucket sort. /// </summary> public void SortBucket() { // Create stacks for each droid type. GenericLinkedList<IDroid> Protocol_Stack = new GenericLinkedList<IDroid>(); GenericLinkedList<IDroid> Utility_Stack = new GenericLinkedList<IDroid>(); GenericLinkedList<IDroid> Janitor_Stack = new GenericLinkedList<IDroid>(); GenericLinkedList<IDroid> Astromech_Stack = new GenericLinkedList<IDroid>(); // Create single queue for droids. GenericLinkedList<IDroid> Droid_Queue = new GenericLinkedList<IDroid>(); // Go through entire current collection and add droids to appropriate spots. indexInt = 0; while (indexInt < droidListSizeInt) { switch (((Droid)droidCollection[indexInt]).droidTypeString) { case "Protocol": Protocol_Stack.Push(droidCollection[indexInt]); break; case "Utility": Utility_Stack.Push(droidCollection[indexInt]); break; case "Janitor": Janitor_Stack.Push(droidCollection[indexInt]); break; case "Astromech": Astromech_Stack.Push(droidCollection[indexInt]); break; } indexInt++; } // Technically not needed, but added to be able to see that the list is empty before being popped off the queue. For debugging purposes. //Remove in final version. indexInt = 0; while (indexInt < droidListSizeInt) { droidCollection[indexInt] = null; indexInt++; } // Take droids off stacks and put into queue. while (Astromech_Stack.HeadNode != null) { Droid_Queue.Enqueue(Astromech_Stack.HeadNode.Data); Astromech_Stack.Pop(); } while (Janitor_Stack.HeadNode != null) { Droid_Queue.Enqueue(Janitor_Stack.HeadNode.Data); Janitor_Stack.Pop(); } while (Utility_Stack.HeadNode != null) { Droid_Queue.Enqueue(Utility_Stack.HeadNode.Data); Utility_Stack.Pop(); } while (Protocol_Stack.HeadNode != null) { Droid_Queue.Enqueue(Protocol_Stack.HeadNode.Data); Protocol_Stack.Pop(); } // Take droids out of queue and back into array. indexInt = 0; while (Droid_Queue.HeadNode != null) { droidCollection[indexInt] = Droid_Queue.HeadNode.Data; Droid_Queue.DeQueue(); indexInt++; } }
public void CanaryTest() { GenericLinkedList<int> result = new GenericLinkedList<int>(); Assert.AreNotEqual(null, result); }