public override void _Process(float delta)
 {
     if (Input.IsActionJustPressed("ui_accept") ||
         Input.IsActionJustPressed("ui_left") ||
         Input.IsActionJustPressed("ui_right") ||
         Input.IsActionJustPressed("ui_select") ||
         Input.IsActionJustPressed("ui_cancel"))
     {
         game.GotoScene(Generic2dGame.Scenes.Level1);
     }
 }
Exemple #2
0
 private void _on_ButtonSound_finished()
 {
     if (startGameNext == true)
     {
         game.GotoScene(Generic2dGame.Scenes.CutsceneIntro);
     }
 }
    private void GotoGameover()
    {
        game.PlayerScore = GetNode <HUD>("HUD").GetCoins();

        if (game.PlayerScore > game.HighestScore)
        {
            game.HighestScore = game.PlayerScore;
        }

        game.StorePersistedData();

        game.GotoScene(Generic2dGame.Scenes.Gameover);
    }