private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("ScoreOrb")) { EatSound.Play(); anim.SetBool("eat", true); collision.gameObject.SendMessage("DeathAnimation"); Destroy(collision.gameObject); ge.SpawnOrbs(); ge.PlusScore(25); } if (collision.CompareTag("DeathOrb")) { dead = true; StartCoroutine(Death(collision)); } if (collision.CompareTag("BulletOrb")) { dead = true; StartCoroutine(Death(collision)); } if (collision.CompareTag("BonusOrb")) { CoinSound.Play(); anim.SetBool("eat", true); DestroyObject(collision.gameObject); ge.PlusScore(50); ge.AddCoin(); } }